Player Matchup

Achilles
Achilles
Mist05
Achilles
Level 47
God Stats
7W - 3L
1,669 SR
Queue Stats
230W - 248L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Terrence0831_12
Jing Wei
Level 69
God Stats
24W - 44L
1,272 SR
Queue Stats
299W - 282L
1,487 Elo+
Party 1
Merlin
Merlin
nightfantom
Merlin
Level 95
God Stats
33W - 55L
1,367 SR
Queue Stats
400W - 399L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
thatboykj954
Sun Wukong
Level 118
God Stats
11W - 8L
1,421 SR
Queue Stats
510W - 510L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
vlZAYlv2176
Kuzenbo
Level 102
God Stats
6W - 4L
1,675 SR
Queue Stats
476W - 442L
1,514 Elo+
Solo
Team Averages
Level 86
1,481 SR
1,490 Elo+

VS

Team Averages
Level 112
1,540 SR
1,518 Elo+
Ymir
Ymir
BUTiDONTLIKEYOU
Ymir
Level 108
God Stats
17W - 15L
1,766 SR
Queue Stats
447W - 418L
1,577 Elo+
Party 3
Chronos
Chronos
U Rard
Chronos
Level 121
God Stats
6W - 3L
1,643 SR
Queue Stats
172W - 156L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
erkk30
Guan Yu
Level 78
God Stats
0W - 2L
1,221 SR
Queue Stats
55W - 57L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
jgbojangles
Xbalanque
Level 109
God Stats
10W - 10L
1,500 SR
Queue Stats
333W - 341L
1,519 Elo+
Party 3
Thor
Thor
szir
Thor
Level 142
God Stats
5W - 8L
1,572 SR
Queue Stats
67W - 58L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mist05
Achilles
7
2 / 0 / 0
4,301
717
1,950
3,892
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
6
0 / 1 / 0
3,711
619
1,036
2,647
761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
7
0 / 1 / 0
3,947
658
685
1,839
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
thatboykj954
Sun Wukong
6
0 / 0 / 0
3,653
609
1,024
5,350
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
vlZAYlv2176
Kuzenbo
6
0 / 0 / 0
3,785
631
1,892
4,773
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,739
623
1,289
3,853
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
U Rard
Chronos
8
0 / 0 / 0
4,365
728
1,069
2,054
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
erkk30
Guan Yu
4
0 / 2 / 0
3,104
517
881
2,906
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
jgbojangles
Xbalanque
6
0 / 0 / 1
3,487
581
2,600
2,565
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
szir
Thor
7
2 / 0 / 0
4,263
711
1,622
3,632
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Achilles
Mist05
Achilles
2
0
0
2
W
Jing Wei
0
1
0
0
L
Chronos
U Rard
Chronos
0
0
0
0
L
Guan Yu
erkk30
Guan Yu
0
2
0
0
L
Xbalanque
jgbojangles
Xbalanque
0
0
1
0.5
W
Merlin
0
1
0
0
L
Thor
szir
Thor
2
0
0
2
W
Sun Wukong
thatboykj954
Sun Wukong
0
0
0
0
W
Kuzenbo
vlZAYlv2176
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,587
Damage
7,461
18,501
Taken
15,010
9,798
Mitigated
6,495
6,137
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,289
221
0
1,249
3,853
1,987
0
1,180
2,673
10,936
0
W
Achilles
Mist05
Achilles
1,950
470
0
926
3,892
2,795
0
0
3,683
0
22,492
W
Jing Wei
1,036
720
0
722
2,647
761
0
483
2,164
0
21,068
L
Chronos
U Rard
Chronos
1,069
114
0
817
2,054
584
0
557
1,497
30,159
0
L
Guan Yu
erkk30
Guan Yu
881
213
0
791
2,906
2,033
0
0
2,906
0
7,105
L
Xbalanque
jgbojangles
Xbalanque
2,600
814
257
1,467
2,565
757
0
623
1,942
0
21,655
W
Merlin
685
43
0
510
1,839
509
0
550
1,289
22,942
0
L
Thor
szir
Thor
1,622
252
0
1,993
3,632
1,134
0
329
3,231
0
19,842
W
Sun Wukong
thatboykj954
Sun Wukong
1,024
148
0
1,536
5,350
2,355
0
540
4,810
0
23,998
W
Kuzenbo
vlZAYlv2176
Kuzenbo
1,892
863
509
1,934
4,773
3,378
0
806
3,967
8,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,397
Gold Earned
18,958
153
Minions Killed
165
0
Camps Cleared
0
632,502
Distance Traveled
547,470
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,739
623
16
3
0
120,673
2
W
Achilles
4,301
717
23
4
0
119,863
0
W
Jing Wei
3,711
619
38
6
0
115,865
0
L
Chronos
4,365
728
54
9
0
126,685
1
L
Guan Yu
3,104
517
9
2
0
69,538
0
L
Xbalanque
3,487
581
41
7
0
104,029
1
W
Merlin
3,947
658
44
7
0
124,115
4
L
Thor
4,263
711
45
8
0
126,545
0
W
Sun Wukong
3,653
609
37
6
0
143,775
0
W
Kuzenbo
3,785
631
11
2
0
128,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role