Player Matchup

Vulcan
Vulcan
Archi1800
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,438 Elo+
Party 1
Ullr
Ullr
Compl3x
Ullr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,418 Elo+
Party 3
Hercules
Hercules
DarrenBatty
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
PvtMoey
Fenrir
Level 107
God Stats
0W - 3L
1,213 SR
Queue Stats
240W - 220L
1,448 Elo+
Solo
Susano
Susano
adrismite
Susano
Level 109
God Stats
0W - 6L
1,271 SR
Queue Stats
39W - 33L
1,540 Elo+
Party 1
Team Averages
Level 97
1,397 SR
1,469 Elo+

VS

Team Averages
Level 71
1,592 SR
1,516 Elo+
Ix Chel
Ix Chel
ALpHaBiLL94
Ix Chel
Level 49
God Stats
6W - 1L
1,811 SR
Queue Stats
101W - 79L
1,479 Elo+
Solo
King Arthur
King Arthur
TDS288
King Arthur
Level 89
God Stats
2W - 5L
1,477 SR
Queue Stats
422W - 377L
1,527 Elo+
Party 2
Kali
Kali
ZarLian
Kali
Level 44
God Stats
5W - 2L
1,671 SR
Queue Stats
182W - 163L
1,533 Elo+
Party 2
Sobek
Sobek
churro101
Sobek
Level 139
God Stats
8W - 3L
1,670 SR
Queue Stats
251W - 221L
1,520 Elo+
Solo
Neith
Neith
lyzzy00
Neith
Level 36
God Stats
1W - 6L
1,330 SR
Queue Stats
152W - 144L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Archi1800
Vulcan
12
1 / 6 / 1
6,869
491
6,328
9,228
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Compl3x
Ullr
10
1 / 4 / 1
6,383
456
3,343
11,086
4,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DarrenBatty
Hercules
11
0 / 5 / 1
6,513
465
2,218
10,876
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
PvtMoey
Fenrir
13
4 / 4 / 2
7,669
548
7,416
14,145
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
adrismite
Susano
9
0 / 6 / 1
6,348
453
3,965
12,165
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALpHaBiLL94
Ix Chel
14
6 / 2 / 3
8,935
638
6,861
7,842
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TDS288
King Arthur
15
6 / 0 / 4
9,482
677
9,028
8,741
8,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kali
ZarLian
Kali
15
8 / 1 / 5
9,416
673
8,330
13,198
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
churro101
Sobek
11
0 / 2 / 8
7,556
540
4,278
11,490
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
lyzzy00
Neith
11
4 / 2 / 3
7,560
540
9,880
10,481
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
24
25
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ALpHaBiLL94
Ix Chel
6
2
3
3.75
L
Vulcan
Archi1800
Vulcan
1
6
1
0.25
L
Ullr
Compl3x
Ullr
1
4
1
0.38
L
Hercules
DarrenBatty
Hercules
0
5
1
0.1
L
Fenrir
PvtMoey
Fenrir
4
4
2
1.25
W
King Arthur
TDS288
King Arthur
6
0
4
8
W
Kali
ZarLian
Kali
8
1
5
10.5
L
Susano
adrismite
Susano
0
6
1
0.08
W
Sobek
churro101
Sobek
0
2
8
2
W
Neith
lyzzy00
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
38,377
57,500
Taken
51,752
30,741
Mitigated
33,093
8,243
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ALpHaBiLL94
Ix Chel
6,861
991
236
2,000
7,842
2,860
65
3,015
4,827
66,172
0
L
Vulcan
Archi1800
Vulcan
6,328
1,058
0
600
9,228
3,306
0
4,378
4,850
45,463
0
L
Ullr
Compl3x
Ullr
3,343
2,124
0
2,017
11,086
4,251
0
1,298
9,788
0
33,570
L
Hercules
DarrenBatty
Hercules
2,218
383
0
1,579
10,876
9,024
0
776
10,100
0
32,957
L
Fenrir
PvtMoey
Fenrir
7,416
3,032
0
2,904
14,145
6,024
0
2,370
11,775
0
45,697
W
King Arthur
TDS288
King Arthur
9,028
1,204
0
455
8,741
8,909
179
1,540
6,856
638
62,689
W
Kali
ZarLian
Kali
8,330
3,984
0
3,254
13,198
5,281
319
1,459
11,694
0
71,544
L
Susano
adrismite
Susano
3,965
608
0
1,143
12,165
8,136
0
2,606
9,559
0
22,134
W
Sobek
churro101
Sobek
4,278
372
0
4,302
11,490
11,933
0
801
10,648
22,210
0
W
Neith
lyzzy00
Neith
9,880
3,279
0
2,148
10,481
4,110
649
559
9,922
0
46,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
42,949
319
Minions Killed
403
0
Camps Cleared
0
1,365,373
Distance Traveled
1,464,618
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,935
638
107
8
0
259,963
3
L
Vulcan
6,869
491
76
5
0
255,418
0
L
Ullr
6,383
456
60
4
0
260,733
4
L
Hercules
6,513
465
73
5
0
235,231
0
L
Fenrir
7,669
548
75
5
0
306,365
0
W
King Arthur
9,482
677
104
7
0
307,514
2
W
Kali
9,416
673
97
7
0
330,635
5
L
Susano
6,348
453
35
3
0
307,626
0
W
Sobek
7,556
540
22
2
0
289,602
3
W
Neith
7,560
540
73
5
0
276,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role