Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DarkBeginning
Fafnir
Level 180
God Stats
0W - 4L
1,295 SR
Queue Stats
186W - 169L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Muzzard
Ah Muzen Cab
Level 125
God Stats
6W - 3L
1,875 SR
Queue Stats
304W - 287L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Wolfslady07
Jormungandr
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
90W - 92L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
Z4CHIS89
Cernunnos
Level 15
God Stats
1W - 1L
1,864 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Team Averages
Level 127
1,650 SR
1,510 Elo+

VS

Team Averages
Level 144
1,652 SR
1,607 Elo+
Ne Zha
Ne Zha
LegendaryGungnir
Ne Zha
Level 128
God Stats
1W - 0L
1,562 SR
Queue Stats
44W - 19L
1,695 Elo+
Solo
Ares
Ares
RiskOnly
Ares
Level 144
God Stats
6W - 1L
1,873 SR
Queue Stats
204W - 172L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
SarayZeR
Cu Chulainn
Level 156
God Stats
19W - 16L
1,531 SR
Queue Stats
525W - 470L
1,508 Elo+
Solo
Hachiman
Hachiman
tac69
Hachiman
Level 146
God Stats
2W - 0L
1,800 SR
Queue Stats
79W - 30L
1,717 Elo+
Solo
Cerberus
Cerberus
ŠTIPALJKA
Cerberus
Level 144
God Stats
8W - 2L
1,496 SR
Queue Stats
595W - 205L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 3 / 3
6,659
666
8,441
8,735
5,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 3
7,972
797
4,393
11,437
13,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Muzzard
Ah Muzen Cab
14
5 / 4 / 2
7,783
778
11,501
10,479
5,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wolfslady07
Jormungandr
13
1 / 3 / 4
7,516
752
4,529
9,567
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Z4CHIS89
Cernunnos
12
0 / 5 / 5
6,628
663
5,612
9,673
4,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
8,734
873
9,749
10,512
7,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
1 / 1 / 13
8,905
891
6,231
10,940
11,593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SarayZeR
Cu Chulainn
16
7 / 1 / 7
9,489
949
10,450
8,513
9,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
tac69
Hachiman
15
4 / 1 / 12
8,853
885
16,000
8,005
4,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ŠTIPALJKA
Cerberus
15
1 / 1 / 11
8,155
816
4,789
10,031
12,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
7
Kills
18
18
Deaths
7
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
3
0.5
L
1
3
3
0.83
W
5
3
5
2.5
L
Ah Muzen Cab
Muzzard
Ah Muzen Cab
5
4
2
1.5
W
Ares
1
1
13
7.5
W
Cu Chulainn
SarayZeR
Cu Chulainn
7
1
7
10.5
L
Jormungandr
Wolfslady07
Jormungandr
1
3
4
1
L
Cernunnos
Z4CHIS89
Cernunnos
0
5
5
0.5
W
Hachiman
tac69
Hachiman
4
1
12
10
W
Cerberus
ŠTIPALJKA
Cerberus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
47,219
49,891
Taken
48,001
39,075
Mitigated
44,398
10,286
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,441
130
0
1,008
8,735
5,846
0
1,915
6,742
11,852
0
L
4,393
742
2,118
2,334
11,437
13,234
0
2,249
8,988
8,090
0
W
9,749
1,778
675
2,349
10,512
7,182
996
5,021
5,322
0
15,272
L
Ah Muzen Cab
Muzzard
Ah Muzen Cab
11,501
4,685
256
990
10,479
5,602
0
2,082
8,316
0
25,303
W
Ares
6,231
0
2,793
3,805
10,940
11,593
418
2,431
8,279
10,696
0
W
Cu Chulainn
SarayZeR
Cu Chulainn
10,450
666
3,184
3,049
8,513
9,092
138
2,603
5,622
0
23,774
L
Jormungandr
Wolfslady07
Jormungandr
4,529
301
743
1,869
9,567
9,549
0
2,150
7,393
12,964
0
L
Cernunnos
Z4CHIS89
Cernunnos
5,612
2,570
0
968
9,673
4,844
0
2,481
7,144
0
13,007
W
Hachiman
tac69
Hachiman
16,000
8,208
0
1,309
8,005
4,458
986
3,711
3,860
0
30,810
W
Cerberus
ŠTIPALJKA
Cerberus
4,789
110
0
1,411
10,031
12,073
1,231
2,557
6,785
12,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
44,136
83
Minions Killed
147
0
Camps Cleared
0
909,634
Distance Traveled
1,006,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,659
666
10
1
0
175,462
0
L
Fafnir
7,972
797
4
0
0
180,339
0
W
Ne Zha
8,734
873
16
2
0
178,838
0
L
Ah Muzen Cab
7,783
778
38
4
0
204,614
0
W
Ares
8,905
891
22
2
0
220,401
0
W
Cu Chulainn
9,489
949
21
2
0
219,221
0
L
Jormungandr
7,516
752
16
2
0
190,902
0
L
Cernunnos
6,628
663
15
2
0
158,317
0
W
Hachiman
8,853
885
51
5
0
191,832
0
W
Cerberus
8,155
816
37
4
0
196,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role