Player Matchup

Persephone
Persephone
ClarasaurusRex1
Persephone
Level 143
God Stats
48W - 56L
1,479 SR
Queue Stats
196W - 240L
1,407 Elo+
Solo
Ravana
Ravana
Saint_Erebos
Ravana
Level 142
God Stats
5W - 2L
1,754 SR
Queue Stats
93W - 97L
1,523 Elo+
Solo
Fenrir
Fenrir
boosment
Fenrir
Level 158
God Stats
2W - 2L
1,397 SR
Queue Stats
25W - 21L
1,548 Elo+
Solo
Cabrakan
Cabrakan
jamik102002
Cabrakan
Level 61
God Stats
3W - 1L
1,655 SR
Queue Stats
58W - 70L
1,436 Elo+
Solo
Artemis
Artemis
jjjbean
Artemis
Level 108
God Stats
2W - 0L
1,745 SR
Queue Stats
236W - 263L
1,489 Elo+
Solo
Team Averages
Level 122
1,606 SR
1,481 Elo+

VS

Team Averages
Level 100
1,588 SR
1,520 Elo+
Ratatoskr
Ratatoskr
Eternal_Grinaldi
Ratatoskr
Level 155
God Stats
1W - 2L
1,732 SR
Queue Stats
479W - 482L
1,478 Elo+
Solo
Hachiman
Hachiman
III-Ghostyy-III
Hachiman
Level 48
God Stats
7W - 8L
1,373 SR
Queue Stats
288W - 258L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAU3437
Cu Chulainn
Level 154
God Stats
1W - 2L
1,836 SR
Queue Stats
480W - 513L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Srkai
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,517 Elo+
Solo
Hades
Hades
kamikazebark
Hades
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 37L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ClarasaurusRex1
Persephone
14
3 / 3 / 6
9,051
566
13,086
8,404
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
14
3 / 1 / 1
8,861
554
15,452
9,311
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
boosment
Fenrir
17
13 / 0 / 3
10,472
655
14,564
14,919
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
jamik102002
Cabrakan
1
0 / 0 / 0
4,401
275
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
jjjbean
Artemis
13
1 / 2 / 8
7,790
487
7,116
11,598
4,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
0 / 5 / 2
7,869
492
5,281
15,026
6,193
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
14
3 / 3 / 0
8,464
529
7,789
13,744
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
MAU3437
Cu Chulainn
14
1 / 2 / 0
8,264
517
5,033
17,740
18,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Srkai
Cthulhu
10
1 / 6 / 1
6,977
436
5,091
15,314
9,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
7,924
495
2,985
12,759
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
ClarasaurusRex1
Persephone
3
3
6
2
L
Ratatoskr
0
5
2
0.2
L
Hachiman
3
3
0
1
L
Cu Chulainn
MAU3437
Cu Chulainn
1
2
0
0.5
W
Ravana
3
1
1
3.5
L
Cthulhu
Srkai
Cthulhu
1
6
1
0.25
W
Fenrir
boosment
Fenrir
13
0
3
14.5
W
Cabrakan
jamik102002
Cabrakan
0
0
0
0
W
Artemis
jjjbean
Artemis
1
2
8
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
26,179
44,232
Taken
74,583
22,123
Mitigated
46,998
17,070
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ClarasaurusRex1
Persephone
13,086
712
0
1,951
8,404
3,127
0
3,916
4,466
68,072
0
L
Ratatoskr
5,281
2,291
0
1,700
15,026
6,193
0
1,667
13,276
0
67,833
L
Hachiman
7,789
3,899
0
4,451
13,744
5,156
176
1,008
12,611
0
61,300
L
Cu Chulainn
MAU3437
Cu Chulainn
5,033
958
0
3,931
17,740
18,871
0
228
16,716
836
54,660
W
Ravana
15,452
4,833
0
3,071
9,311
6,684
0
196
9,115
0
79,121
L
Cthulhu
Srkai
Cthulhu
5,091
314
1,360
1,033
15,314
9,484
0
3,992
11,322
16,650
0
W
Fenrir
boosment
Fenrir
14,564
8,447
0
7,825
14,919
7,667
0
2,465
12,438
0
96,784
W
Cabrakan
jamik102002
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
jjjbean
Artemis
7,116
2,662
0
4,223
11,598
4,645
0
1,785
9,813
0
43,291
L
2,985
206
132
4,367
12,759
7,294
0
6,755
5,768
57,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
39,498
435
Minions Killed
452
0
Camps Cleared
0
1,251,132
Distance Traveled
1,519,945
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,051
566
110
7
0
295,518
2
L
Ratatoskr
7,869
492
97
6
0
360,242
0
L
Hachiman
8,464
529
101
6
0
283,357
4
L
Cu Chulainn
8,264
517
110
7
0
288,190
3
W
Ravana
8,861
554
126
8
0
296,927
0
L
Cthulhu
6,977
436
33
2
0
304,068
2
W
Fenrir
10,472
655
124
8
0
358,668
5
W
Cabrakan
4,401
275
0
0
0
0
0
W
Artemis
7,790
487
75
5
0
300,019
0
L
Hades
7,924
495
111
7
0
284,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role