Player Matchup

Morgan Le Fay
Morgan Le Fay
LokiLink112
Morgan Le Fay
Level 34
God Stats
2W - 7L
1,236 SR
Queue Stats
42W - 64L
1,185 Elo+
Party 1
Thanatos
Thanatos
Mussli2589
Thanatos
Level 25
God Stats
2W - 8L
1,229 SR
Queue Stats
4W - 28L
1,127 Elo+
Party 1
Jormungandr
Jormungandr
Placustomka
Jormungandr
Level 80
God Stats
15W - 3L
1,731 SR
Queue Stats
139W - 145L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Reece07s
Gilgamesh
Level 45
God Stats
1W - 2L
1,476 SR
Queue Stats
52W - 64L
1,414 Elo+
Solo
Hou Yi
Hou Yi
frozenGhosT55577
Hou Yi
Level 68
God Stats
9W - 4L
1,770 SR
Queue Stats
161W - 166L
1,496 Elo+
Solo
Team Averages
Level 50
1,489 SR
1,327 Elo+

VS

Team Averages
Level 91
1,385 SR
1,394 Elo+
Surtr
Surtr
Makusi0404
Surtr
Level 65
God Stats
3W - 3L
1,490 SR
Queue Stats
21W - 29L
1,347 Elo+
Solo
Sol
Sol
Nano_619_
Sol
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 119L
1,402 Elo+
Party 2
Terra
Terra
TB-RubenXiri
Terra
Level 108
God Stats
7W - 11L
1,313 SR
Queue Stats
111W - 113L
1,393 Elo+
Party 2
Martichoras
Martichoras
TheRealSlimWally
Martichoras
Level 89
God Stats
1W - 1L
1,274 SR
Queue Stats
190W - 195L
1,439 Elo+
Party 2
Awilix
Awilix
shomboltala-_-
Awilix
Level 69
God Stats
4W - 6L
1,349 SR
Queue Stats
575W - 590L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LokiLink112
Morgan Le Fay
12
0 / 4 / 0
6,373
455
6,048
11,426
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mussli2589
Thanatos
11
1 / 6 / 0
6,552
468
3,993
14,754
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Placustomka
Jormungandr
11
0 / 2 / 2
6,597
471
7,418
16,734
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Reece07s
Gilgamesh
12
2 / 4 / 0
7,053
504
6,124
14,387
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 1
6,498
464
6,816
10,670
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 2 / 3
7,939
567
6,940
9,825
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 4
8,136
581
8,244
10,925
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 10
6,995
500
5,782
9,308
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
TheRealSlimWally
Martichoras
11
2 / 3 / 8
6,615
473
8,785
10,420
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
12 / 0 / 5
9,224
659
14,410
9,404
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
20
20
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LokiLink112
Morgan Le Fay
0
4
0
0
W
Surtr
1
2
3
1.25
L
Thanatos
Mussli2589
Thanatos
1
6
0
0.17
W
4
0
4
6
L
Jormungandr
Placustomka
Jormungandr
0
2
2
0.5
L
Gilgamesh
Reece07s
Gilgamesh
2
4
0
0.5
W
1
0
10
6
W
Martichoras
TheRealSlimWally
Martichoras
2
3
8
2
L
2
4
1
0.63
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
44,161
67,971
Taken
49,882
38,072
Mitigated
28,685
17,210
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LokiLink112
Morgan Le Fay
6,048
326
0
2,461
11,426
4,764
0
4,891
6,535
44,166
0
W
Surtr
6,940
2,986
0
3,088
9,825
7,492
93
248
8,729
743
52,187
L
Thanatos
Mussli2589
Thanatos
3,993
498
0
8,738
14,754
7,022
0
1,638
13,116
0
50,312
W
8,244
2,098
0
7,025
10,925
4,140
704
6,173
4,752
54,391
0
L
Jormungandr
Placustomka
Jormungandr
7,418
1,950
0
3,523
16,734
11,853
0
5,592
11,074
40,545
0
L
Gilgamesh
Reece07s
Gilgamesh
6,124
1,764
0
976
14,387
10,588
0
271
13,860
0
51,519
W
5,782
680
197
4,165
9,308
7,786
0
3,686
5,622
20,525
0
W
Martichoras
TheRealSlimWally
Martichoras
8,785
2,789
0
2,089
10,420
4,817
0
2,867
7,553
0
46,510
L
6,816
3,474
0
1,512
10,670
3,845
0
1,837
8,833
0
38,711
W
14,410
5,550
0
1,279
9,404
4,450
0
963
8,441
0
78,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
38,909
375
Minions Killed
371
0
Camps Cleared
0
1,332,796
Distance Traveled
1,492,233
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,373
455
75
5
0
257,896
0
W
Surtr
7,939
567
86
6
0
279,116
1
L
Thanatos
6,552
468
75
5
0
301,166
0
W
Sol
8,136
581
93
7
0
271,601
0
L
Jormungandr
6,597
471
63
5
0
285,992
0
L
Gilgamesh
7,053
504
98
7
0
259,274
0
W
Terra
6,995
500
25
2
0
312,705
2
W
Martichoras
6,615
473
67
5
0
269,216
0
L
Hou Yi
6,498
464
64
5
0
228,468
0
W
Awilix
9,224
659
100
7
0
359,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role