Player Matchup

Fenrir
Fenrir
CANNAB1NO1D36
Fenrir
Level 126
God Stats
11W - 7L
1,536 SR
Queue Stats
236W - 213L
1,502 Elo+
Solo
Surtr
Surtr
Klode-Meno
Surtr
Level 164
God Stats
15W - 14L
1,589 SR
Queue Stats
647W - 673L
1,483 Elo+
Solo
Bakasura
Bakasura
Sodexou
Bakasura
Level 213
God Stats
7W - 4L
1,620 SR
Queue Stats
99W - 99L
1,591 Elo+
Solo
Kukulkan
Kukulkan
VANTAGE500
Kukulkan
Level 105
God Stats
27W - 16L
1,732 SR
Queue Stats
451W - 475L
1,428 Elo+
Party 2
Ares
Ares
Ztwxy
Ares
Level 67
God Stats
11W - 11L
1,522 SR
Queue Stats
473W - 480L
1,438 Elo+
Party 2
Team Averages
Level 135
1,600 SR
1,488 Elo+

VS

Team Averages
Level 99
1,482 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ALazyPotato3082
Set
Level 125
God Stats
47W - 34L
1,563 SR
Queue Stats
213W - 173L
1,494 Elo+
Solo
King Arthur
King Arthur
FatherThiccMust
King Arthur
Level 104
God Stats
54W - 46L
1,504 SR
Queue Stats
137W - 147L
1,533 Elo+
Party 1
Sobek
Sobek
SlayzK1
Sobek
Level 69
God Stats
3W - 5L
1,341 SR
Queue Stats
200W - 199L
1,507 Elo+
Solo
Ullr
Ullr
SyniD28
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 171L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,568
714
1,288
4,366
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
7
2 / 0 / 0
4,231
846
2,604
4,455
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Sodexou
Bakasura
7
4 / 0 / 0
4,570
914
3,731
3,510
1,440
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
VANTAGE500
Kukulkan
7
1 / 0 / 0
3,812
762
2,102
2,027
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Ztwxy
Ares
6
0 / 1 / 4
3,962
792
2,086
4,393
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 0 / 0
3,397
679
1,763
2,858
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
3,745
749
1,934
3,716
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
FatherThiccMust
King Arthur
6
0 / 2 / 0
3,771
754
1,643
4,795
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
SlayzK1
Sobek
5
0 / 1 / 1
3,699
740
2,092
4,504
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
SyniD28
Ullr
4
0 / 2 / 0
2,917
583
535
2,900
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
1
2
0
0.5
W
0
0
1
0.5
L
King Arthur
FatherThiccMust
King Arthur
0
2
0
0
W
Surtr
2
0
0
2
L
Sobek
SlayzK1
Sobek
0
1
1
0.5
W
Bakasura
Sodexou
Bakasura
4
0
0
4
L
Ullr
SyniD28
Ullr
0
2
0
0
W
Kukulkan
VANTAGE500
Kukulkan
1
0
0
1
W
Ares
Ztwxy
Ares
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
7,967
18,751
Taken
18,773
8,939
Mitigated
9,297
6,463
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,763
780
0
1,425
2,858
769
0
1,288
1,570
16,720
0
L
1,934
788
0
563
3,716
1,338
0
1,066
2,600
0
23,358
W
1,288
232
0
1,212
4,366
1,550
0
742
3,562
0
20,289
L
King Arthur
FatherThiccMust
King Arthur
1,643
256
0
1,440
4,795
3,326
0
129
4,666
0
23,912
W
Surtr
2,604
901
0
1,533
4,455
2,636
3
0
4,455
182
25,869
L
Sobek
SlayzK1
Sobek
2,092
497
0
2,279
4,504
3,040
0
1,143
3,077
11,834
0
W
Bakasura
Sodexou
Bakasura
3,731
2,567
0
1,885
3,510
1,440
0
645
2,865
0
19,385
L
Ullr
SyniD28
Ullr
535
198
0
530
2,900
824
0
806
2,019
0
4,831
W
Kukulkan
VANTAGE500
Kukulkan
2,102
535
0
455
2,027
624
0
1,004
923
22,339
0
W
Ares
Ztwxy
Ares
2,086
222
153
1,225
4,393
2,689
0
1,292
3,091
8,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,143
Gold Earned
17,529
191
Minions Killed
146
0
Camps Cleared
0
624,399
Distance Traveled
521,798
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,397
679
39
8
0
100,091
0
L
Set
3,745
749
46
9
0
106,979
0
W
Fenrir
3,568
714
35
7
0
130,810
0
L
King Arthur
3,771
754
40
8
0
122,222
0
W
Surtr
4,231
846
46
9
0
128,780
0
L
Sobek
3,699
740
13
3
0
109,344
0
W
Bakasura
4,570
914
50
10
0
133,432
1
L
Ullr
2,917
583
8
2
0
83,162
0
W
Kukulkan
3,812
762
48
10
0
100,012
0
W
Ares
3,962
792
12
2
0
131,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role