Player Matchup

Achilles
Achilles
CashierDon
Achilles
Level 108
God Stats
3W - 4L
1,649 SR
Queue Stats
71W - 97L
1,395 Elo+
Party 2
Khepri
Khepri
FedLoki
Khepri
Level 139
God Stats
17W - 12L
1,502 SR
Queue Stats
316W - 320L
1,456 Elo+
Party 2
Hachiman
Hachiman
LeduckGaming
Hachiman
Level 107
God Stats
2W - 2L
1,461 SR
Queue Stats
57W - 55L
1,499 Elo+
Solo
Thanatos
Thanatos
MrSusLord
Thanatos
Level 147
God Stats
14W - 11L
1,466 SR
Queue Stats
277W - 237L
1,520 Elo+
Solo
The Morrigan
The Morrigan
joshuanextdoor_
The Morrigan
Level 128
God Stats
20W - 30L
1,509 SR
Queue Stats
225W - 244L
1,428 Elo+
Party 2
Team Averages
Level 126
1,517 SR
1,459 Elo+

VS

Team Averages
Level 105
1,503 SR
1,483 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CrimsonPhenix43
Zhong Kui
Level 96
God Stats
4W - 1L
1,776 SR
Queue Stats
110W - 101L
1,539 Elo+
Party 1
Ganesha
Ganesha
LILBIGTROUBLE69
Ganesha
Level 150
God Stats
0W - 2L
1,329 SR
Queue Stats
154W - 184L
1,479 Elo+
Party 1
Martichoras
Martichoras
SuperDuperAj
Martichoras
Level 68
God Stats
6W - 9L
1,602 SR
Queue Stats
56W - 80L
1,430 Elo+
Party 1
Da Ji
Da Ji
VirdiSaab
Da Ji
Level 101
God Stats
0W - 2L
1,308 SR
Queue Stats
148W - 138L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CashierDon
Achilles
14
1 / 2 / 2
7,902
527
6,502
12,759
10,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
FedLoki
Khepri
13
1 / 1 / 10
7,708
514
2,907
5,463
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LeduckGaming
Hachiman
13
2 / 0 / 3
7,987
532
7,076
6,447
2,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MrSusLord
Thanatos
16
12 / 0 / 4
9,795
653
15,011
17,085
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
joshuanextdoor_
The Morrigan
13
2 / 3 / 6
7,971
531
7,075
6,606
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 3 / 0
8,179
545
7,045
10,541
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
CrimsonPhenix43
Zhong Kui
14
2 / 4 / 1
7,736
516
8,345
14,025
11,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 2
7,334
489
4,381
13,344
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
SuperDuperAj
Martichoras
13
1 / 1 / 0
7,407
494
5,270
8,114
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
VirdiSaab
Da Ji
12
0 / 7 / 1
7,051
470
3,852
15,458
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
6
6
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Achilles
CashierDon
Achilles
1
2
2
1
L
Zhong Kui
CrimsonPhenix43
Zhong Kui
2
4
1
0.63
W
Khepri
FedLoki
Khepri
1
1
10
6
L
1
3
2
0.67
W
Hachiman
LeduckGaming
Hachiman
2
0
3
3.5
W
Thanatos
MrSusLord
Thanatos
12
0
4
14
L
Martichoras
SuperDuperAj
Martichoras
1
1
0
1
L
Da Ji
VirdiSaab
Da Ji
0
7
1
0.07
W
The Morrigan
joshuanextdoor_
The Morrigan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
28,893
48,360
Taken
61,482
27,447
Mitigated
36,547
22,894
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,045
1,127
0
4,427
10,541
3,336
620
0
10,541
57,996
0
W
Achilles
CashierDon
Achilles
6,502
864
0
3,081
12,759
10,940
0
6,494
6,265
0
56,088
L
Zhong Kui
CrimsonPhenix43
Zhong Kui
8,345
583
0
6,006
14,025
11,495
0
5,880
8,105
79,216
0
W
Khepri
FedLoki
Khepri
2,907
110
0
1,153
5,463
3,716
0
1,957
3,159
20,616
0
L
4,381
420
0
2,756
13,344
12,518
0
2,850
10,494
30,388
0
W
Hachiman
LeduckGaming
Hachiman
7,076
4,410
0
3,157
6,447
2,669
591
1,204
5,243
0
64,404
W
Thanatos
MrSusLord
Thanatos
15,011
3,338
0
15,030
17,085
7,484
127
5,560
11,416
0
86,113
L
Martichoras
SuperDuperAj
Martichoras
5,270
1,966
0
2,546
8,114
3,410
0
149
7,965
0
62,244
L
Da Ji
VirdiSaab
Da Ji
3,852
970
0
837
15,458
5,788
0
1,302
14,076
0
51,123
W
The Morrigan
joshuanextdoor_
The Morrigan
7,075
1,744
0
473
6,606
2,638
0
4,466
2,140
61,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
37,707
457
Minions Killed
449
0
Camps Cleared
0
1,505,065
Distance Traveled
1,382,471
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,179
545
101
7
0
241,409
0
W
Achilles
7,902
527
99
7
0
295,913
0
L
Zhong Kui
7,736
516
128
9
0
246,590
1
W
Khepri
7,708
514
32
2
0
320,813
2
L
Ganesha
7,334
489
4
0
0
307,749
5
W
Hachiman
7,987
532
111
7
0
270,339
0
W
Thanatos
9,795
653
115
8
0
350,105
2
L
Martichoras
7,407
494
137
9
0
285,944
0
L
Da Ji
7,051
470
79
5
0
300,779
0
W
The Morrigan
7,971
531
100
7
0
267,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role