Player Matchup

Hercules
Hercules
Ducatélio
Hercules
Level 158
God Stats
5W - 2L
1,683 SR
Queue Stats
166W - 168L
1,548 Elo+
Solo
Ix Chel
Ix Chel
EdwinStar
Ix Chel
Level 149
God Stats
0W - 1L
1,649 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 1
Athena
Athena
Onaide
Athena
Level 149
God Stats
0W - 2L
1,712 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 1
Artemis
Artemis
judiogigante2
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
scripterpepino
Kukulkan
Level 23
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,625 SR
1,612 Elo+

VS

Team Averages
Level 116
1,589 SR
1,494 Elo+
Cupid
Cupid
 
Cupid
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hwoaraang
Nemesis
Level 49
God Stats
11W - 7L
1,589 SR
Queue Stats
406W - 373L
1,520 Elo+
Solo
Amaterasu
Amaterasu
XxElterror2003zZ
Amaterasu
Level 109
God Stats
30W - 13L
1,663 SR
Queue Stats
176W - 159L
1,484 Elo+
Solo
Atlas
Atlas
plasma000244
Atlas
Level 103
God Stats
10W - 4L
1,694 SR
Queue Stats
268W - 274L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ducatélio
Hercules
12
1 / 2 / 2
6,906
628
9,079
11,053
8,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
EdwinStar
Ix Chel
11
5 / 5 / 3
6,725
611
5,623
9,675
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Onaide
Athena
9
1 / 1 / 4
5,662
515
2,889
7,681
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
10
1 / 3 / 1
5,231
476
1,912
4,605
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
1 / 2 / 1
5,612
510
3,549
6,016
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 1 / 1
7,331
666
3,589
5,584
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
 
Anubis
10
4 / 1 / 0
6,544
595
4,718
5,506
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hwoaraang
Nemesis
12
4 / 2 / 6
7,024
639
6,223
10,220
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
12
2 / 2 / 1
7,153
650
6,667
13,451
10,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 5
5,735
521
3,118
8,052
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
13
13
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
1
3.5
W
Anubis
 
Anubis
4
1
0
4
L
Hercules
Ducatélio
Hercules
1
2
2
1
L
Ix Chel
EdwinStar
Ix Chel
5
5
3
1.3
W
Nemesis
Hwoaraang
Nemesis
4
2
6
3.5
L
Athena
Onaide
Athena
1
1
4
3
W
Amaterasu
2
2
1
1.25
L
Artemis
1
3
1
0.5
W
0
3
5
0.83
L
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
24,315
39,030
Taken
42,813
20,664
Mitigated
24,870
12,436
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,589
1,910
0
2,107
5,584
2,243
835
1,080
4,349
0
56,997
W
Anubis
 
Anubis
4,718
222
0
3,019
5,506
2,647
0
3,067
2,439
46,474
0
L
Hercules
Ducatélio
Hercules
9,079
5,267
0
5,087
11,053
8,946
0
0
11,053
0
53,476
L
Ix Chel
EdwinStar
Ix Chel
5,623
428
220
2,730
9,675
3,161
0
1,333
8,342
34,898
0
W
Nemesis
Hwoaraang
Nemesis
6,223
2,994
0
969
10,220
4,116
0
3,100
7,120
0
47,891
L
Athena
Onaide
Athena
2,889
434
317
2,472
7,681
5,223
0
3,156
4,525
14,137
0
W
Amaterasu
6,667
3,185
0
5,982
13,451
10,056
0
795
12,656
0
56,048
L
Artemis
1,912
767
0
1,360
4,605
1,417
0
928
3,677
0
22,222
W
3,118
914
0
1,202
8,052
5,808
0
3,881
4,171
18,271
0
L
Kukulkan
3,549
427
0
250
6,016
1,917
0
2,524
3,492
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
33,787
283
Minions Killed
383
0
Camps Cleared
0
1,169,517
Distance Traveled
1,179,770
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,331
666
108
10
0
192,909
3
W
Anubis
6,544
595
91
8
0
232,388
3
L
Hercules
6,906
628
97
9
0
228,420
5
L
Ix Chel
6,725
611
50
5
0
236,732
0
W
Nemesis
7,024
639
70
6
0
277,409
1
L
Athena
5,662
515
24
2
0
250,070
2
W
Amaterasu
7,153
650
96
9
0
242,274
2
L
Artemis
5,231
476
44
4
0
220,278
1
W
Atlas
5,735
521
18
2
0
234,790
2
L
Kukulkan
5,612
510
68
6
0
234,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role