Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
DaT_GirL_Savage
Ah Muzen Cab
Silver III
Level 129
God Stats
70W - 85L
1,500 SR
Queue Stats
104W - 126L
1,110 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
J o L T e D
Erlang Shen
Silver II
Level 159
God Stats
23W - 26L
1,562 SR
Queue Stats
296W - 288L
1,055 MMR
Solo
Ares
Ares
Silver II
MutableExpert
Ares
Silver II
Level 103
God Stats
1W - 5L
1,316 SR
Queue Stats
88W - 117L
1,111 MMR
Solo
Bellona
Bellona
Silver V
VT RedRocket VT
Bellona
Silver V
Level 82
God Stats
1W - 3L
1,442 SR
Queue Stats
10W - 21L
1,180 MMR
Party 1
Chang'e
Chang'e
Silver II
kincornkAUrn
Chang'e
Silver II
Level 157
God Stats
1W - 2L
1,693 SR
Queue Stats
70W - 94L
1,169 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,503 SR
1,125 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,360 SR
1,125 MMR
Xbalanque
Xbalanque
Gold IV
AshtonB23
Xbalanque
Gold IV
Level 135
God Stats
4W - 2L
1,417 SR
Queue Stats
267W - 272L
1,142 MMR
Solo
King Arthur
King Arthur
Silver II
Hoosiercolt
King Arthur
Silver II
Level 120
God Stats
4W - 2L
1,258 SR
Queue Stats
80W - 97L
990 MMR
Solo
Geb
Geb
Silver I
Mystical-Sun-Tzu
Geb
Silver I
Level 157
God Stats
131W - 103L
1,601 SR
Queue Stats
406W - 416L
1,148 MMR
Solo
Pele
Pele
Silver II
SaltyAsUsual
Pele
Silver II
Level 134
God Stats
1W - 2L
1,215 SR
Queue Stats
106W - 113L
1,162 MMR
Solo
Thoth
Thoth
Silver I
bigchvngus
Thoth
Silver I
Level 89
God Stats
8W - 5L
1,308 SR
Queue Stats
290W - 301L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
15
0 / 2 / 0
9,301
423
9,902
16,070
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
J o L T e D
Erlang Shen
15
2 / 1 / 1
9,353
425
7,648
15,281
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 0
8,357
380
7,972
18,560
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 0
9,789
445
6,670
20,651
24,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
kincornkAUrn
Chang'e
15
1 / 7 / 2
9,573
435
5,343
17,019
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
RavanaThorAgniZhong Kui

VS

Bans
HerculesZeusHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AshtonB23
Xbalanque
18
2 / 1 / 4
12,341
561
11,261
12,982
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Hoosiercolt
King Arthur
18
0 / 1 / 8
13,114
596
12,159
22,777
27,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 1 / 8
12,209
555
8,004
17,917
19,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 2 / 5
13,026
592
14,137
25,752
11,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
18
8 / 0 / 5
12,546
570
16,634
6,958
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
17
17
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AshtonB23
Xbalanque
2
1
4
4
L
Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
0
2
0
0
W
King Arthur
Hoosiercolt
King Arthur
0
1
8
4
L
Erlang Shen
J o L T e D
Erlang Shen
2
1
1
2.5
L
1
3
0
0.33
W
1
1
8
5
W
6
2
5
4.25
L
1
4
0
0.25
W
Thoth
8
0
5
10.5
L
Chang'e
kincornkAUrn
Chang'e
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
62,195
87,581
Taken
86,386
65,141
Mitigated
67,700
14,132
Healing
24,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AshtonB23
Xbalanque
11,261
5,844
0
5,791
12,982
6,176
10,117
1,743
11,159
0
123,065
L
Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
9,902
3,039
0
1,522
16,070
6,137
534
4,449
11,621
0
77,965
W
King Arthur
Hoosiercolt
King Arthur
12,159
1,203
0
4,586
22,777
27,784
424
3,064
19,683
1,694
92,417
L
Erlang Shen
J o L T e D
Erlang Shen
7,648
4,423
0
3,167
15,281
8,360
0
2,634
12,647
0
79,135
L
7,972
220
0
1,811
18,560
19,818
0
8,329
10,231
26,139
0
W
8,004
798
0
4,988
17,917
19,085
448
5,139
12,656
39,768
0
W
14,137
4,428
0
7,621
25,752
11,824
3,857
5,700
19,860
28
126,292
L
6,670
1,886
0
3,100
20,651
24,948
374
3,225
17,426
0
75,501
W
Thoth
16,634
511
0
1,392
6,958
2,831
2,811
2,557
4,197
66,098
0
L
Chang'e
kincornkAUrn
Chang'e
5,343
113
588
3,944
17,019
5,878
112
7,052
9,967
58,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
63,236
524
Minions Killed
620
0
Camps Cleared
0
1,987,257
Distance Traveled
2,300,784
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,341
561
183
8
0
411,562
5
L
Ah Muzen Cab
9,301
423
142
6
0
446,650
5
W
King Arthur
13,114
596
155
7
0
455,869
4
L
Erlang Shen
9,353
425
116
5
0
413,299
2
L
Ares
8,357
380
16
1
0
366,027
7
W
Geb
12,209
555
43
2
0
465,476
6
W
Pele
13,026
592
134
6
0
513,576
2
L
Bellona
9,789
445
131
6
0
375,996
0
W
Thoth
12,546
570
105
5
0
454,301
4
L
Chang'e
9,573
435
119
5
0
385,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role