Player Matchup

Ix Chel
Ix Chel
BlitzKrang89
Ix Chel
Level 73
God Stats
5W - 7L
1,318 SR
Queue Stats
222W - 227L
1,384 Elo+
Solo
Merlin
Merlin
Killem Wallace
Merlin
Level 156
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 6L
1,391 Elo+
Solo
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 72
God Stats
746W - 753L
1,528 SR
Queue Stats
749W - 761L
1,461 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,412 Elo+

VS

Team Averages
Level 95
1,533 SR
1,466 Elo+
Baron Samedi
Baron Samedi
Conneem
Baron Samedi
Level 67
God Stats
6W - 4L
1,561 SR
Queue Stats
55W - 53L
1,479 Elo+
Party 1
Serqet
Serqet
MajinFenrir45
Serqet
Level 89
God Stats
1W - 0L
1,461 SR
Queue Stats
39W - 43L
1,396 Elo+
Party 1
Kuzenbo
Kuzenbo
StrictRuby
Kuzenbo
Level 129
God Stats
22W - 19L
1,576 SR
Queue Stats
163W - 150L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlitzKrang89
Ix Chel
10
0 / 2 / 1
10,212
601
1,897
6,405
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
10,415
613
5,010
7,671
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
noX1096
Nu Wa
16
2 / 4 / 1
12,763
751
10,999
9,357
3,304
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conneem
Baron Samedi
17
4 / 2 / 4
13,924
819
10,352
11,602
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
11,650
685
4,111
12,240
8,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
StrictRuby
Kuzenbo
16
3 / 0 / 4
12,729
749
7,225
23,032
20,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BlitzKrang89
Ix Chel
0
2
1
0.25
W
Baron Samedi
Conneem
Baron Samedi
4
2
4
3
L
0
2
2
0.5
W
1
2
4
1.5
W
Kuzenbo
StrictRuby
Kuzenbo
3
0
4
5
L
Nu Wa
noX1096
Nu Wa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
21,688
23,433
Taken
46,874
7,270
Mitigated
34,913
590
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BlitzKrang89
Ix Chel
1,897
253
32
558
6,405
2,029
0
4,766
1,571
18,677
0
W
Baron Samedi
Conneem
Baron Samedi
10,352
773
775
1,814
11,602
5,574
938
7,520
4,082
83,505
0
L
5,010
175
0
0
7,671
1,937
0
5,993
1,285
25,090
0
W
4,111
833
0
2,782
12,240
8,906
519
5,741
6,440
440
37,687
W
Kuzenbo
StrictRuby
Kuzenbo
7,225
2,843
0
6,836
23,032
20,433
1,168
6,020
13,825
49,215
0
L
Nu Wa
noX1096
Nu Wa
10,999
3,034
0
0
9,357
3,304
0
6,925
1,778
66,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
38,303
170
Minions Killed
236
0
Camps Cleared
0
520,652
Distance Traveled
964,058
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,212
601
26
2
0
144,059
0
W
Baron Samedi
13,924
819
124
7
0
297,258
1
L
Merlin
10,415
613
36
2
0
131,953
0
W
Serqet
11,650
685
52
3
0
336,255
2
W
Kuzenbo
12,729
749
60
4
0
330,545
0
L
Nu Wa
12,763
751
108
6
0
244,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role