Player Matchup

Horus
Horus
Bong_Ripper289
Horus
Level 128
God Stats
5W - 3L
1,516 SR
Queue Stats
463W - 487L
1,475 Elo+
Solo
Hachiman
Hachiman
CCG-NRC-PEG
Hachiman
Level 38
God Stats
4W - 2L
1,259 SR
Queue Stats
66W - 88L
1,342 Elo+
Party 2
Chaac
Chaac
Cheshire_Cat174
Chaac
Level 28
God Stats
1W - 1L
1,173 SR
Queue Stats
22W - 31L
1,350 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gray_Boys_17
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Charybdis
Charybdis
grayninja17
Charybdis
Level 44
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 23L
1,290 Elo+
Party 2
Team Averages
Level 51
1,347 SR
1,392 Elo+

VS

Team Averages
Level 92
1,514 SR
1,467 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DawgYoAce
Nemesis
Level 108
God Stats
9W - 15L
1,354 SR
Queue Stats
786W - 800L
1,455 Elo+
Solo
Camazotz
Camazotz
FranciscoBTM
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
NobleVenom91
Ne Zha
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
155W - 162L
1,449 Elo+
Solo
Kali
Kali
r0lan100
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 14
13,203
734
9,466
26,787
36,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
CCG-NRC-PEG
Hachiman
20
2 / 4 / 14
11,964
665
19,169
16,422
6,835
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 1 / 11
12,976
721
26,624
26,001
25,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Gray_Boys_17
Morgan Le Fay
20
4 / 2 / 9
12,812
712
18,210
13,464
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
grayninja17
Charybdis
20
5 / 4 / 8
12,437
691
23,236
16,520
7,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 5 / 5
11,245
625
19,817
40,433
47,793
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
DawgYoAce
Nemesis
19
2 / 6 / 6
10,564
587
18,614
25,737
28,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
FranciscoBTM
Camazotz
19
3 / 4 / 6
10,215
568
17,265
23,486
13,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
1
0 / 0 / 0
4,472
248
0
0
0
Kali
20
2 / 5 / 9
10,617
590
17,176
20,446
12,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
20
Kills
12
12
Deaths
20
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
5
5
1.5
W
3
1
14
10
W
Hachiman
CCG-NRC-PEG
Hachiman
2
4
14
2.25
W
6
1
11
11.5
L
Nemesis
DawgYoAce
Nemesis
2
6
6
0.83
L
Camazotz
FranciscoBTM
Camazotz
3
4
6
1.5
W
Morgan Le Fay
Gray_Boys_17
Morgan Le Fay
4
2
9
4.25
L
Ne Zha
0
0
0
0
W
Charybdis
grayninja17
Charybdis
5
4
8
2.25
L
Kali
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,705
Damage
72,872
99,194
Taken
110,102
85,752
Mitigated
102,178
54,528
Healing
55,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
19,817
874
10,677
21,310
40,433
47,793
0
9,320
31,056
0
41,092
W
9,466
3,036
16,053
17,151
26,787
36,318
726
88
25,679
2,115
14,696
W
Hachiman
CCG-NRC-PEG
Hachiman
19,169
8,865
3,384
1,071
16,422
6,835
1,826
55
16,027
0
31,206
W
26,624
1,759
2,363
7,004
26,001
25,425
1,601
160
24,584
0
46,839
L
Nemesis
DawgYoAce
Nemesis
18,614
3,545
1,094
6,683
25,737
28,664
0
3,861
21,781
0
36,501
L
Camazotz
FranciscoBTM
Camazotz
17,265
2,669
1,454
7,634
23,486
13,653
0
3,024
20,327
0
25,374
W
Morgan Le Fay
Gray_Boys_17
Morgan Le Fay
18,210
3,301
2,092
2,673
13,464
9,745
740
225
12,972
59,126
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
grayninja17
Charybdis
23,236
16,468
1,793
944
16,520
7,429
2,550
70
16,140
0
46,816
L
Kali
17,176
7,556
880
6,159
20,446
12,068
0
3,675
16,520
0
38,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
47,113
201
Minions Killed
130
0
Camps Cleared
0
1,757,208
Distance Traveled
1,382,437
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,245
625
42
2
0
360,612
0
W
Horus
13,203
734
8
0
0
398,400
1
W
Hachiman
11,964
665
27
2
0
333,991
0
W
Chaac
12,976
721
38
2
0
380,908
0
L
Nemesis
10,564
587
36
2
0
318,504
0
L
Camazotz
10,215
568
15
1
0
354,312
0
W
Morgan Le Fay
12,812
712
79
4
0
351,047
0
L
Ne Zha
4,472
248
0
0
0
0
0
W
Charybdis
12,437
691
49
3
0
292,862
0
L
Kali
10,617
590
37
2
0
349,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role