Player Matchup

Bacchus
Bacchus
Cman5050
Bacchus
Level 46
God Stats
10W - 7L
1,368 SR
Queue Stats
149W - 136L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
Connor0088
Baron Samedi
Level 23
God Stats
6W - 6L
1,324 SR
Queue Stats
100W - 94L
1,332 Elo+
Party 2
Artemis
Artemis
Nodaj
Artemis
Level 29
God Stats
5W - 4L
1,453 SR
Queue Stats
149W - 132L
1,247 Elo+
Party 2
Team Averages
Level 33
1,382 SR
1,301 Elo+

VS

Team Averages
Level 47
1,495 SR
1,413 Elo+
Ymir
Ymir
CocoBudduh
Ymir
Level 47
God Stats
9W - 11L
1,692 SR
Queue Stats
153W - 141L
1,480 Elo+
Solo
Poseidon
Poseidon
KilgoreGamer13
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,300 Elo+
Party 1
Thor
Thor
RngplsHelpMe
Thor
Level 64
God Stats
1W - 7L
1,292 SR
Queue Stats
83W - 79L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cman5050
Bacchus
12
5 / 2 / 5
9,230
839
8,627
9,944
8,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Connor0088
Baron Samedi
12
3 / 3 / 5
8,915
810
6,519
6,325
2,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
Nodaj
Artemis
12
3 / 1 / 6
8,790
799
11,673
6,448
2,612
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
7,522
684
5,017
11,396
9,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
12
4 / 4 / 2
9,291
845
5,649
9,096
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 4 / 4
8,599
782
6,377
11,662
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cman5050
Bacchus
5
2
5
3.75
L
0
3
3
0.5
W
Baron Samedi
Connor0088
Baron Samedi
3
3
5
1.83
L
Poseidon
4
4
2
1.25
W
Artemis
Nodaj
Artemis
3
1
6
6
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
17,043
22,717
Taken
32,154
13,988
Mitigated
17,295
4,495
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cman5050
Bacchus
8,627
1,229
352
1,033
9,944
8,873
108
4,291
5,653
22,271
0
L
5,017
738
0
2,093
11,396
9,256
0
6,503
4,830
18,683
0
W
Baron Samedi
Connor0088
Baron Samedi
6,519
748
1,265
1,184
6,325
2,503
486
3,106
3,219
27,057
0
L
Poseidon
5,649
775
0
0
9,096
3,269
134
3,916
5,131
27,906
0
W
Artemis
Nodaj
Artemis
11,673
4,741
335
326
6,448
2,612
560
3,785
2,663
0
31,570
L
6,377
1,192
0
1,137
11,662
4,770
0
4,944
6,662
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
25,412
86
Minions Killed
100
0
Camps Cleared
0
597,521
Distance Traveled
537,179
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,230
839
20
2
0
203,468
0
L
Ymir
7,522
684
21
2
0
175,442
1
W
Baron Samedi
8,915
810
35
3
0
197,350
0
L
Poseidon
9,291
845
40
4
0
188,417
0
W
Artemis
8,790
799
31
3
0
196,703
0
L
Thor
8,599
782
39
4
0
173,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role