Player Matchup

Anhur
Anhur
FENTYSINSS
Anhur
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 338L
1,452 Elo+
Party 3
Surtr
Surtr
ICarryYouToWin
Surtr
Level 69
God Stats
2W - 5L
1,347 SR
Queue Stats
309W - 394L
1,472 Elo+
Party 3
Khepri
Khepri
TSAF_AlethiqueV2
Khepri
Level 63
God Stats
1W - 4L
1,333 SR
Queue Stats
31W - 41L
1,350 Elo+
Party 2
Loki
Loki
TheLuxrayKing
Loki
Level 159
God Stats
9W - 6L
1,693 SR
Queue Stats
291W - 299L
1,443 Elo+
Party 3
Anubis
Anubis
bleufire51
Anubis
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
9W - 18L
1,182 Elo+
Party 2
Team Averages
Level 86
1,428 SR
1,380 Elo+

VS

Team Averages
Level 116
1,546 SR
1,451 Elo+
Hades
Hades
CharlieChaos
Hades
Level 165
God Stats
6W - 2L
1,451 SR
Queue Stats
183W - 174L
1,486 Elo+
Solo
Nike
Nike
ExBonny
Nike
Level 61
God Stats
2W - 2L
1,750 SR
Queue Stats
21W - 27L
1,428 Elo+
Solo
Fenrir
Fenrir
JaycIRL
Fenrir
Level 84
God Stats
9W - 10L
1,546 SR
Queue Stats
51W - 53L
1,368 Elo+
Solo
Poseidon
Poseidon
KAG7787
Poseidon
Level 148
God Stats
13W - 9L
1,587 SR
Queue Stats
288W - 283L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
Zombie-k316
Ao Kuang
Level 123
God Stats
3W - 5L
1,398 SR
Queue Stats
286W - 283L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 2 / 1
5,232
523
1,528
4,543
1,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,969
597
6,760
10,440
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,899
490
1,374
7,134
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 3 / 0
5,608
561
5,466
7,213
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
bleufire51
Anubis
8
0 / 6 / 0
4,672
467
3,384
7,074
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,907
691
4,290
6,430
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
ExBonny
Nike
11
2 / 0 / 1
6,045
605
4,362
8,561
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
JaycIRL
Fenrir
10
5 / 0 / 5
6,452
645
5,366
9,312
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KAG7787
Poseidon
9
1 / 1 / 2
5,410
541
3,353
2,195
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Zombie-k316
Ao Kuang
10
3 / 1 / 4
5,581
558
5,963
6,239
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Nike
ExBonny
Nike
2
0
1
2.5
L
Anhur
0
2
1
0.25
L
0
3
0
0
W
Fenrir
JaycIRL
Fenrir
5
0
5
7.5
W
Poseidon
KAG7787
Poseidon
1
1
2
2
L
0
1
0
0
L
2
3
0
0.67
W
Ao Kuang
Zombie-k316
Ao Kuang
3
1
4
5
L
Anubis
bleufire51
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
23,334
36,404
Taken
32,737
15,651
Mitigated
14,985
7,186
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,290
146
436
3,874
6,430
2,847
0
2,439
3,859
55,489
0
W
Nike
ExBonny
Nike
4,362
864
0
3,884
8,561
4,273
0
90
8,471
0
41,786
L
Anhur
1,528
1,191
0
1,623
4,543
1,484
0
1,893
2,426
0
32,886
L
6,760
2,796
0
3,029
10,440
5,115
0
859
8,787
678
46,656
W
Fenrir
JaycIRL
Fenrir
5,366
1,489
0
2,827
9,312
3,456
0
614
8,614
0
36,916
W
Poseidon
KAG7787
Poseidon
3,353
905
0
375
2,195
488
0
362
1,833
31,647
0
L
1,374
152
0
1,784
7,134
4,094
0
5,249
1,565
16,224
0
L
5,466
954
0
220
7,213
2,248
0
1,359
5,654
0
41,729
W
Ao Kuang
Zombie-k316
Ao Kuang
5,963
2,004
272
2,690
6,239
3,921
0
1,546
4,637
22,185
0
L
Anubis
bleufire51
Anubis
3,384
358
0
530
7,074
2,710
0
3,383
3,652
27,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
30,395
250
Minions Killed
345
0
Camps Cleared
0
1,046,016
Distance Traveled
1,038,182
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,907
691
93
9
0
205,610
3
W
Nike
6,045
605
93
9
0
206,306
0
L
Anhur
5,232
523
56
6
0
189,570
0
L
Surtr
5,969
597
70
7
0
226,471
1
W
Fenrir
6,452
645
54
5
0
235,717
1
W
Poseidon
5,410
541
67
7
0
168,695
2
L
Khepri
4,899
490
21
2
0
219,637
4
L
Loki
5,608
561
58
6
0
238,448
1
W
Ao Kuang
5,581
558
38
4
0
221,854
0
L
Anubis
4,672
467
45
5
0
171,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role