Player Matchup

Ganesha
Ganesha
Faedan
Ganesha
Level 143
God Stats
4W - 1L
1,631 SR
Queue Stats
255W - 233L
1,594 Elo+
Party 3
Discordia
Discordia
OceanioLupis
Discordia
Level 134
God Stats
8W - 4L
1,660 SR
Queue Stats
465W - 400L
1,525 Elo+
Solo
Odin
Odin
anslot16
Odin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 3
Neith
Neith
existentialvoid
Neith
Level 144
God Stats
22W - 23L
1,509 SR
Queue Stats
160W - 152L
1,498 Elo+
Party 1
Serqet
Serqet
perdweeb
Serqet
Level 157
God Stats
3W - 1L
1,530 SR
Queue Stats
162W - 168L
1,463 Elo+
Party 1
Team Averages
Level 129
1,566 SR
1,516 Elo+

VS

Team Averages
Level 123
1,466 SR
1,513 Elo+
Anubis
Anubis
 
Anubis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LazorrUS
Scylla
Level 108
God Stats
0W - 3L
1,256 SR
Queue Stats
282W - 265L
1,459 Elo+
Party 2
Ymir
Ymir
MacLean93
Ymir
Level 108
God Stats
1W - 6L
1,418 SR
Queue Stats
75W - 70L
1,632 Elo+
Party 4
Hachiman
Hachiman
Mr VeLocity1
Hachiman
Level 108
God Stats
9W - 8L
1,435 SR
Queue Stats
212W - 206L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
garbiggins
Sun Wukong
Level 123
God Stats
3W - 4L
1,722 SR
Queue Stats
150W - 143L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Faedan
Ganesha
12
0 / 0 / 7
7,485
468
2,794
11,202
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
OceanioLupis
Discordia
15
4 / 3 / 4
8,945
559
11,220
9,802
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
1 / 2 / 1
7,788
487
8,026
9,729
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 3
7,815
488
3,649
8,964
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
perdweeb
Serqet
13
3 / 3 / 0
7,941
496
4,090
13,216
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 4 / 1
8,449
528
9,172
10,905
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
LazorrUS
Scylla
14
1 / 3 / 1
7,599
475
5,238
7,187
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 1 / 4
7,937
496
4,804
11,082
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Mr VeLocity1
Hachiman
16
2 / 2 / 1
9,081
568
7,167
10,194
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
garbiggins
Sun Wukong
15
3 / 0 / 0
9,606
600
4,930
11,759
11,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
11
11
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
1
1.38
W
Ganesha
Faedan
Ganesha
0
0
7
3.5
L
Scylla
LazorrUS
Scylla
1
3
1
0.5
L
Ymir
0
1
4
2
L
Hachiman
Mr VeLocity1
Hachiman
2
2
1
1.25
W
Discordia
OceanioLupis
Discordia
4
3
4
2
W
Odin
1
2
1
0.75
W
2
3
3
1.17
L
Sun Wukong
garbiggins
Sun Wukong
3
0
0
3
W
Serqet
perdweeb
Serqet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
31,311
52,913
Taken
51,127
29,072
Mitigated
33,439
16,298
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,172
267
0
4,403
10,905
4,966
0
5,111
5,507
62,624
0
W
Ganesha
Faedan
Ganesha
2,794
754
2,002
2,546
11,202
7,357
0
6,301
4,901
13,981
0
L
Scylla
LazorrUS
Scylla
5,238
762
0
125
7,187
2,298
0
1,540
5,461
53,369
0
L
Ymir
4,804
838
0
3,590
11,082
10,335
0
5,073
5,836
23,433
0
L
Hachiman
Mr VeLocity1
Hachiman
7,167
5,111
0
5,678
10,194
4,611
937
675
9,248
0
78,150
W
Discordia
OceanioLupis
Discordia
11,220
635
0
1,120
9,802
3,398
0
6,124
3,678
72,369
0
W
Odin
8,026
1,629
0
1,558
9,729
9,727
0
1,043
8,686
1,393
53,520
W
3,649
1,810
0
2,994
8,964
3,322
456
1,404
7,560
0
51,868
L
Sun Wukong
garbiggins
Sun Wukong
4,930
1,238
0
5,532
11,759
11,229
0
1,565
10,148
0
70,388
W
Serqet
perdweeb
Serqet
4,090
814
0
6,078
13,216
5,268
0
4,409
8,807
0
61,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
42,672
440
Minions Killed
448
0
Camps Cleared
0
1,618,220
Distance Traveled
1,512,444
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,449
528
104
7
0
284,160
1
W
Ganesha
7,485
468
3
0
0
320,586
3
L
Scylla
7,599
475
73
5
0
316,474
5
L
Ymir
7,937
496
30
2
0
327,427
6
L
Hachiman
9,081
568
120
8
0
302,785
2
W
Discordia
8,945
559
137
9
0
322,203
4
W
Odin
7,788
487
86
5
0
320,400
0
W
Neith
7,815
488
118
7
0
279,407
8
L
Sun Wukong
9,606
600
121
8
0
281,598
1
W
Serqet
7,941
496
96
6
0
375,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role