Player Matchup

Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ToxicFate048
Persephone
Level 22
God Stats
5W - 3L
1,510 SR
Queue Stats
62W - 60L
1,351 Elo+
Party 1
Ix Chel
Ix Chel
XXRentenXX
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,531 Elo+
Solo
Ravana
Ravana
YngviFrey0
Ravana
Level 121
God Stats
3W - 5L
1,420 SR
Queue Stats
350W - 338L
1,449 Elo+
Party 1
Team Averages
Level 98
1,486 SR
1,466 Elo+

VS

Team Averages
Level 113
1,485 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BrokenYokai
Sun Wukong
Level 106
God Stats
11W - 7L
1,709 SR
Queue Stats
329W - 319L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
ElateAverage
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,528 Elo+
Party 2
Fafnir
Fafnir
InsectMercury79
Fafnir
Level 146
God Stats
0W - 3L
1,215 SR
Queue Stats
105W - 93L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 0 / 1
9,282
619
10,759
10,620
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rama
 
Rama
13
3 / 0 / 2
7,640
509
6,459
8,753
3,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
ToxicFate048
Persephone
13
1 / 0 / 5
8,349
557
6,251
6,025
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
XXRentenXX
Ix Chel
12
1 / 0 / 2
7,315
488
3,471
4,649
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
YngviFrey0
Ravana
14
0 / 0 / 5
8,735
582
6,475
1,903
1,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,696
446
5,459
5,797
2,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
 
Nemesis
10
0 / 5 / 0
6,340
423
3,707
15,676
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BrokenYokai
Sun Wukong
12
0 / 2 / 0
7,278
485
530
9,552
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
ElateAverage
Baba Yaga
12
0 / 5 / 0
7,107
474
5,901
9,730
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
6,743
450
2,040
10,212
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
1
10.5
W
Rama
 
Rama
3
0
2
4
L
Medusa
 
Medusa
0
1
0
0
L
Nemesis
 
Nemesis
0
5
0
0
L
Sun Wukong
BrokenYokai
Sun Wukong
0
2
0
0
L
Baba Yaga
ElateAverage
Baba Yaga
0
5
0
0
L
0
2
0
0
W
Persephone
ToxicFate048
Persephone
1
0
5
3.5
W
Ix Chel
XXRentenXX
Ix Chel
1
0
2
2
W
Ravana
YngviFrey0
Ravana
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
17,637
31,950
Taken
50,967
13,132
Mitigated
28,246
15,866
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,759
7,363
0
5,571
10,620
4,434
0
2,487
8,133
0
76,064
W
Rama
 
Rama
6,459
5,386
0
4,391
8,753
3,085
912
448
8,305
0
61,582
L
Medusa
 
Medusa
5,459
2,143
0
2,737
5,797
2,208
0
1,474
4,323
0
53,640
L
Nemesis
 
Nemesis
3,707
1,467
0
2,987
15,676
5,516
0
1,841
13,719
0
48,625
L
Sun Wukong
BrokenYokai
Sun Wukong
530
118
0
2,750
9,552
6,058
0
0
9,552
0
53,941
L
Baba Yaga
ElateAverage
Baba Yaga
5,901
133
0
1,505
9,730
4,197
0
3,302
6,214
65,708
0
L
2,040
491
112
3,497
10,212
10,267
0
2,970
7,098
20,019
0
W
Persephone
ToxicFate048
Persephone
6,251
395
0
1,902
6,025
1,940
550
3,607
2,418
49,848
0
W
Ix Chel
XXRentenXX
Ix Chel
3,471
522
1,150
2,214
4,649
2,602
110
304
4,345
16,183
0
W
Ravana
YngviFrey0
Ravana
6,475
1,120
0
638
1,903
1,071
464
1,186
717
554
60,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,321
Gold Earned
34,164
457
Minions Killed
416
0
Camps Cleared
0
1,428,139
Distance Traveled
1,328,653
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,282
619
111
7
0
348,722
0
W
Rama
7,640
509
105
7
0
251,715
4
L
Medusa
6,696
446
97
6
0
230,138
0
L
Nemesis
6,340
423
77
5
0
291,806
0
L
Sun Wukong
7,278
485
97
6
0
299,859
0
L
Baba Yaga
7,107
474
110
7
0
278,558
0
L
Fafnir
6,743
450
35
2
0
228,292
2
W
Persephone
8,349
557
104
7
0
264,381
0
W
Ix Chel
7,315
488
26
2
0
258,733
1
W
Ravana
8,735
582
111
7
0
304,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role