Player Matchup

Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
i930Nyce
Morgan Le Fay
Silver III
Level 128
God Stats
31W - 22L
1,553 SR
Queue Stats
359W - 416L
878 MMR
Solo
Ravana
Ravana
Silver IV
imperailpaladin
Ravana
Silver IV
Level 152
God Stats
8W - 16L
1,241 SR
Queue Stats
69W - 105L
903 MMR
Solo
Thanatos
Thanatos
Silver III
shady200001
Thanatos
Silver III
Level 97
God Stats
3W - 0L
1,831 SR
Queue Stats
32W - 51L
905 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,525 SR
1,137 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,521 SR
1,146 MMR
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver V
Bald_Tryhard
Set
Silver V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
871 MMR
Solo
Persephone
Persephone
Silver III
FluffierEmu1841
Persephone
Silver III
Level 129
God Stats
1W - 2L
1,458 SR
Queue Stats
408W - 418L
972 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
ThisDude24
Zhong Kui
Bronze II
Level 98
God Stats
2W - 1L
1,646 SR
Queue Stats
90W - 132L
890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 1 / 4
9,392
626
11,458
13,107
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
14
4 / 0 / 0
8,313
554
6,436
7,116
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
i930Nyce
Morgan Le Fay
13
4 / 2 / 3
7,686
512
9,899
9,652
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 0
8,734
582
9,711
7,242
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
shady200001
Thanatos
14
2 / 2 / 6
8,184
546
6,605
14,438
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ix ChelBakasuraNe Zha

VS

Bans
AphroditeAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 4 / 2
7,677
512
7,268
12,584
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
10
0 / 2 / 5
5,977
398
6,006
14,803
12,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 5 / 0
7,444
496
5,202
12,421
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Persephone
FluffierEmu1841
Persephone
14
1 / 3 / 0
8,114
541
4,533
9,072
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ThisDude24
Zhong Kui
12
0 / 4 / 1
7,168
478
5,685
12,422
9,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
6
6
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
4
6
W
Merlin
 
Merlin
4
0
0
4
L
Hou Yi
 
Hou Yi
2
4
2
0.75
L
Hercules
 
Hercules
0
2
5
1.25
L
3
5
0
0.6
L
Persephone
FluffierEmu1841
Persephone
1
3
0
0.33
L
Zhong Kui
ThisDude24
Zhong Kui
0
4
1
0.13
W
Morgan Le Fay
i930Nyce
Morgan Le Fay
4
2
3
2.75
W
4
1
0
4
W
Thanatos
shady200001
Thanatos
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
28,694
51,555
Taken
61,302
24,601
Mitigated
35,864
21,395
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,458
7,815
0
5,284
13,107
5,308
1,176
1,338
11,723
0
75,061
W
Merlin
 
Merlin
6,436
174
0
2,918
7,116
2,844
0
2,660
4,352
55,357
0
L
Hou Yi
 
Hou Yi
7,268
4,337
0
4,561
12,584
4,796
790
1,625
10,951
0
61,097
L
Hercules
 
Hercules
6,006
2,006
0
3,681
14,803
12,740
0
5,816
8,859
0
18,684
L
5,202
2,178
0
961
12,421
5,465
0
2,471
9,673
0
53,859
L
Persephone
FluffierEmu1841
Persephone
4,533
0
0
1,468
9,072
3,464
0
4,851
3,804
64,034
0
L
Zhong Kui
ThisDude24
Zhong Kui
5,685
655
0
3,432
12,422
9,399
0
858
11,564
44,744
0
W
Morgan Le Fay
i930Nyce
Morgan Le Fay
9,899
2,998
196
1,849
9,652
4,894
55
808
8,814
45,463
5,525
W
9,711
3,105
0
2,861
7,242
4,146
67
3,659
3,406
794
58,267
W
Thanatos
shady200001
Thanatos
6,605
3,357
0
8,287
14,438
7,409
0
1,513
12,802
0
67,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
36,380
490
Minions Killed
421
0
Camps Cleared
0
1,545,028
Distance Traveled
1,432,454
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,392
626
137
9
0
303,311
2
W
Merlin
8,313
554
111
7
0
304,543
4
L
Hou Yi
7,677
512
95
6
0
257,256
0
L
Hercules
5,977
398
23
2
0
326,279
0
L
Set
7,444
496
100
7
0
308,237
1
L
Persephone
8,114
541
115
8
0
288,511
3
L
Zhong Kui
7,168
478
88
6
0
252,171
2
W
Morgan Le Fay
7,686
512
58
4
0
309,004
0
W
Ravana
8,734
582
96
6
0
290,757
0
W
Thanatos
8,184
546
88
6
0
337,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role