Player Matchup

Fafnir
Fafnir
All Galactic
Fafnir
Level 171
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 8L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
KaiMillz822
Erlang Shen
Level 112
God Stats
11W - 7L
1,732 SR
Queue Stats
203W - 193L
1,563 Elo+
Party 3
Tiamat
Tiamat
Lumerk4211
Tiamat
Level 84
God Stats
26W - 24L
1,587 SR
Queue Stats
123W - 107L
1,565 Elo+
Party 3
Anubis
Anubis
Poisnous KBoogi
Anubis
Level 175
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 2
Xbalanque
Xbalanque
tomphoolery89
Xbalanque
Level 243
God Stats
14W - 11L
1,644 SR
Queue Stats
260W - 249L
1,570 Elo+
Solo
Team Averages
Level 157
1,546 SR
1,556 Elo+

VS

Team Averages
Level 118
1,491 SR
1,551 Elo+
Martichoras
Martichoras
 
Martichoras
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
HauntingMoon20
Yemoja
Level 149
God Stats
27W - 41L
1,506 SR
Queue Stats
870W - 806L
1,551 Elo+
Solo
Apollo
Apollo
Tabbymonster57
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 123L
1,598 Elo+
Solo
Bakasura
Bakasura
sirgrizz92
Bakasura
Level 69
God Stats
3W - 5L
1,447 SR
Queue Stats
225W - 238L
1,521 Elo+
Solo
Vamana
Vamana
smurphyysmite
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 2 / 1
7,977
443
5,911
13,314
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
KaiMillz822
Erlang Shen
15
2 / 2 / 0
8,464
470
8,359
17,605
9,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Lumerk4211
Tiamat
14
0 / 3 / 0
8,307
462
6,388
11,753
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 5 / 0
8,070
448
10,015
13,182
6,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
tomphoolery89
Xbalanque
15
1 / 4 / 2
9,169
509
12,864
13,183
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
5 / 0 / 3
10,642
591
15,893
13,603
6,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 6
9,066
504
4,671
8,899
6,084
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
3 / 2 / 4
10,007
556
7,285
15,096
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
sirgrizz92
Bakasura
18
6 / 1 / 3
10,889
605
8,981
19,239
9,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 6
9,681
538
8,902
13,962
9,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
16
16
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
0
3
6.5
L
Fafnir
0
2
1
0.25
W
2
0
6
5
L
Erlang Shen
KaiMillz822
Erlang Shen
2
2
0
1
L
Tiamat
Lumerk4211
Tiamat
0
3
0
0
L
1
5
0
0.2
W
3
2
4
2.5
W
Bakasura
sirgrizz92
Bakasura
6
1
3
7.5
W
0
1
6
3
L
Xbalanque
tomphoolery89
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,537
Damage
45,732
69,037
Taken
70,799
45,808
Mitigated
39,537
16,277
Healing
33,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
15,893
6,583
0
5,623
13,603
6,794
101
5,764
7,839
0
105,889
L
Fafnir
5,911
1,369
0
3,867
13,314
16,560
0
1,513
11,426
31,230
0
W
4,671
787
7,027
4,146
8,899
6,084
106
3,772
4,879
20,892
0
L
Erlang Shen
KaiMillz822
Erlang Shen
8,359
5,130
0
2,943
17,605
9,873
0
799
16,572
0
79,649
L
Tiamat
Lumerk4211
Tiamat
6,388
657
0
2,401
11,753
7,003
0
956
10,786
79,314
0
L
10,015
741
0
5,130
13,182
6,496
0
299
12,735
68,053
0
W
7,285
3,982
0
6,070
15,096
6,885
787
1,381
13,715
0
84,961
W
Bakasura
sirgrizz92
Bakasura
8,981
6,602
0
7,965
19,239
9,896
0
3,267
15,840
0
96,201
W
8,902
2,929
0
2,500
13,962
9,878
534
8,110
5,852
0
76,579
L
Xbalanque
tomphoolery89
Xbalanque
12,864
3,995
0
1,936
13,183
5,876
416
1,165
11,843
0
89,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
50,285
552
Minions Killed
653
0
Camps Cleared
0
1,698,621
Distance Traveled
1,800,888
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,642
591
190
11
0
321,330
4
L
Fafnir
7,977
443
27
2
0
364,080
4
W
Yemoja
9,066
504
32
2
0
326,812
1
L
Erlang Shen
8,464
470
118
7
0
406,346
4
L
Tiamat
8,307
462
148
8
0
317,140
5
L
Anubis
8,070
448
108
6
0
281,028
0
W
Apollo
10,007
556
150
8
0
328,125
0
W
Bakasura
10,889
605
157
9
0
452,892
0
W
Vamana
9,681
538
124
7
0
371,729
0
L
Xbalanque
9,169
509
151
8
0
330,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role