Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JustKaleb
King Arthur
Level 88
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 10L
1,426 Elo+
Party 2
Discordia
Discordia
Tututata
Discordia
Level 155
God Stats
5W - 10L
1,400 SR
Queue Stats
523W - 499L
1,528 Elo+
Solo
Ishtar
Ishtar
estirxn123
Ishtar
Level 176
God Stats
14W - 17L
1,503 SR
Queue Stats
430W - 386L
1,592 Elo+
Solo
Ratatoskr
Ratatoskr
thecracknator
Ratatoskr
Level 157
God Stats
1W - 1L
1,245 SR
Queue Stats
46W - 28L
1,524 Elo+
Party 2
Team Averages
Level 129
1,436 SR
1,514 Elo+

VS

Team Averages
Level 117
1,661 SR
1,574 Elo+
Guan Yu
Guan Yu
AceVandalz
Guan Yu
Level 158
God Stats
11W - 7L
1,794 SR
Queue Stats
661W - 602L
1,531 Elo+
Solo
Janus
Janus
Donchato
Janus
Level 11
God Stats
3W - 5L
1,538 SR
Queue Stats
12W - 13L
1,539 Elo+
Party 1
Mulan
Mulan
DukeOfWeeb
Mulan
Level 134
God Stats
0W - 1L
1,658 SR
Queue Stats
34W - 23L
1,686 Elo+
Solo
Izanami
Izanami
ExpIosive
Izanami
Level 126
God Stats
5W - 2L
1,697 SR
Queue Stats
79W - 68L
1,555 Elo+
Solo
Bacchus
Bacchus
losethecontrolji
Bacchus
Level 155
God Stats
16W - 9L
1,618 SR
Queue Stats
194W - 211L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 5
6,596
507
5,329
8,236
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
JustKaleb
King Arthur
12
0 / 1 / 2
6,673
513
7,563
11,822
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Tututata
Discordia
12
0 / 2 / 2
6,809
524
4,567
6,044
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
estirxn123
Ishtar
14
2 / 1 / 1
7,322
563
7,152
7,962
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
thecracknator
Ratatoskr
13
8 / 0 / 0
7,966
613
9,332
10,676
3,879
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AceVandalz
Guan Yu
11
0 / 3 / 1
6,671
513
8,144
14,294
15,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Donchato
Janus
10
0 / 3 / 0
6,049
465
2,169
6,556
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
4 / 1 / 0
7,433
572
7,939
11,622
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ExpIosive
Izanami
12
0 / 2 / 1
7,151
550
5,216
9,423
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,655
435
4,721
9,046
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Guan Yu
AceVandalz
Guan Yu
0
3
1
0.17
L
Janus
Donchato
Janus
0
3
0
0
L
Mulan
4
1
0
4
L
Izanami
ExpIosive
Izanami
0
2
1
0.25
W
King Arthur
JustKaleb
King Arthur
0
1
2
1
W
Discordia
Tututata
Discordia
0
2
2
0.5
W
Ishtar
estirxn123
Ishtar
2
1
1
2.5
L
1
3
0
0.33
W
Ratatoskr
thecracknator
Ratatoskr
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
28,189
44,740
Taken
50,941
26,956
Mitigated
35,283
8,906
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,329
444
0
2,223
8,236
8,217
0
2,714
5,448
15,296
0
L
Guan Yu
AceVandalz
Guan Yu
8,144
943
200
5,518
14,294
15,773
0
211
14,083
0
51,725
L
Janus
Donchato
Janus
2,169
395
0
673
6,556
2,229
0
2,779
3,521
38,210
0
L
Mulan
7,939
2,064
0
4,236
11,622
5,658
0
2,573
8,895
0
68,398
L
Izanami
ExpIosive
Izanami
5,216
3,449
0
3,245
9,423
3,742
0
1,275
8,148
0
66,077
W
King Arthur
JustKaleb
King Arthur
7,563
996
0
978
11,822
9,724
0
464
11,358
333
47,682
W
Discordia
Tututata
Discordia
4,567
171
0
458
6,044
1,850
28
887
5,125
47,619
0
W
Ishtar
estirxn123
Ishtar
7,152
4,265
0
4,337
7,962
3,286
0
888
7,074
0
62,400
L
4,721
713
0
1,549
9,046
7,881
0
2,743
6,224
15,016
0
W
Ratatoskr
thecracknator
Ratatoskr
9,332
3,243
0
910
10,676
3,879
0
1,774
8,540
0
67,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
32,959
384
Minions Killed
415
0
Camps Cleared
0
1,322,749
Distance Traveled
1,303,913
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,596
507
15
1
0
258,253
6
L
Guan Yu
6,671
513
74
6
0
280,145
2
L
Janus
6,049
465
95
7
0
196,121
0
L
Mulan
7,433
572
105
8
0
298,318
0
L
Izanami
7,151
550
122
9
0
231,823
0
W
King Arthur
6,673
513
77
6
0
256,857
0
W
Discordia
6,809
524
95
7
0
261,177
1
W
Ishtar
7,322
563
103
8
0
224,367
0
L
Bacchus
5,655
435
19
1
0
297,506
2
W
Ratatoskr
7,966
613
94
7
0
322,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role