Player Matchup

King Arthur
King Arthur
BANKAII_exe
King Arthur
Level 39
God Stats
7W - 14L
1,170 SR
Queue Stats
17W - 34L
1,222 Elo+
Party 1
Danzaburou
Danzaburou
FAIXA_PRETA_CV22
Danzaburou
Level 37
God Stats
2W - 2L
1,851 SR
Queue Stats
58W - 81L
1,419 Elo+
Solo
Anubis
Anubis
LeSaJR2099
Anubis
Level 73
God Stats
7W - 9L
1,310 SR
Queue Stats
43W - 48L
1,446 Elo+
Solo
Chang'e
Chang'e
Zeldriisb
Chang'e
Level 75
God Stats
1W - 1L
1,344 SR
Queue Stats
104W - 107L
1,408 Elo+
Solo
Loki
Loki
its_viieira
Loki
Level 35
God Stats
2W - 8L
1,333 SR
Queue Stats
4W - 17L
1,119 Elo+
Party 1
Team Averages
Level 52
1,401 SR
1,323 Elo+

VS

Team Averages
Level 64
1,495 SR
1,427 Elo+
Ymir
Ymir
AnarquyFz
Ymir
Level 68
God Stats
21W - 23L
1,490 SR
Queue Stats
185W - 185L
1,436 Elo+
Party 2
King Arthur
King Arthur
DuendeMijao
King Arthur
Level 47
God Stats
7W - 12L
1,139 SR
Queue Stats
303W - 326L
1,425 Elo+
Party 2
Baba Yaga
Baba Yaga
KevinApuzzo
Baba Yaga
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
291W - 304L
1,504 Elo+
Solo
Fenrir
Fenrir
Twister_Insano
Fenrir
Level 80
God Stats
12W - 8L
1,668 SR
Queue Stats
300W - 326L
1,478 Elo+
Solo
Cupid
Cupid
eyoko22
Cupid
Level 39
God Stats
1W - 1L
1,678 SR
Queue Stats
30W - 36L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BANKAII_exe
King Arthur
12
0 / 1 / 2
7,010
467
6,313
16,135
9,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FAIXA_PRETA_CV22
Danzaburou
14
1 / 0 / 1
7,553
504
3,220
5,329
2,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
LeSaJR2099
Anubis
15
4 / 0 / 1
8,376
558
7,789
7,046
3,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Zeldriisb
Chang'e
13
1 / 0 / 3
7,435
496
5,638
9,718
6,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 2
8,440
563
6,986
13,440
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 0
7,128
475
2,801
11,020
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
DuendeMijao
King Arthur
12
1 / 2 / 0
7,343
490
14,019
15,370
14,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
KevinApuzzo
Baba Yaga
14
0 / 2 / 0
7,590
506
4,295
7,258
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 1
6,521
435
3,368
12,912
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
eyoko22
Cupid
13
0 / 1 / 0
7,643
510
3,423
5,304
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
King Arthur
BANKAII_exe
King Arthur
0
1
2
1
L
King Arthur
DuendeMijao
King Arthur
1
2
0
0.5
W
Danzaburou
FAIXA_PRETA_CV22
Danzaburou
1
0
1
1.5
L
Baba Yaga
KevinApuzzo
Baba Yaga
0
2
0
0
W
Anubis
LeSaJR2099
Anubis
4
0
1
4.5
L
0
2
1
0.25
W
Chang'e
Zeldriisb
Chang'e
1
0
3
2.5
L
Cupid
eyoko22
Cupid
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
27,906
51,668
Taken
51,864
28,714
Mitigated
33,785
23,595
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,801
314
0
2,421
11,020
9,843
0
3,730
7,290
29,588
0
W
King Arthur
BANKAII_exe
King Arthur
6,313
319
0
5,032
16,135
9,740
0
755
15,380
0
45,395
L
King Arthur
DuendeMijao
King Arthur
14,019
1,303
0
1,460
15,370
14,273
0
2,228
13,142
640
60,498
W
Danzaburou
FAIXA_PRETA_CV22
Danzaburou
3,220
1,269
0
2,825
5,329
2,154
0
491
4,838
0
51,762
L
Baba Yaga
KevinApuzzo
Baba Yaga
4,295
153
0
2,535
7,258
2,237
0
4,025
3,233
63,556
0
W
Anubis
LeSaJR2099
Anubis
7,789
188
0
4,032
7,046
3,762
214
3,134
3,912
72,299
0
L
3,368
210
0
7,288
12,912
5,094
0
2,712
10,200
0
45,595
W
Chang'e
Zeldriisb
Chang'e
5,638
551
828
3,764
9,718
6,860
111
2,254
7,464
35,816
0
L
Cupid
eyoko22
Cupid
3,423
1,641
0
2,524
5,304
2,338
0
905
4,399
0
63,519
W
6,986
1,471
0
7,114
13,440
6,198
0
1,013
12,427
0
79,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
36,225
456
Minions Killed
436
0
Camps Cleared
0
1,491,753
Distance Traveled
1,419,809
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,128
475
44
3
0
302,274
1
W
King Arthur
7,010
467
57
4
0
290,234
0
L
King Arthur
7,343
490
87
6
0
275,986
0
W
Danzaburou
7,553
504
95
6
0
293,298
6
L
Baba Yaga
7,590
506
111
7
0
273,452
1
W
Anubis
8,376
558
130
9
0
289,079
0
L
Fenrir
6,521
435
76
5
0
290,685
3
W
Chang'e
7,435
496
43
3
0
275,482
5
L
Cupid
7,643
510
118
8
0
277,412
7
W
Loki
8,440
563
131
9
0
343,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role