Player Matchup

Hun Batz
Hun Batz
Silver III
Exit Safely
Hun Batz
Silver III
Level 109
God Stats
2W - 0L
1,808 SR
Queue Stats
16W - 15L
1,481 MMR
Party 3
Maui
Maui
Gold IV
VisuaL_GamerZzz
Maui
Gold IV
Level 153
God Stats
123W - 131L
1,528 SR
Queue Stats
302W - 324L
1,420 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
sanchezlatam
Sun Wukong
Gold I
Level 155
God Stats
15W - 9L
1,580 SR
Queue Stats
27W - 23L
1,536 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
veteranninja2
Zhong Kui
Gold III
Level 155
God Stats
13W - 11L
1,732 SR
Queue Stats
317W - 326L
1,594 MMR
Party 2
Artemis
Artemis
Gold V
waffle0822
Artemis
Gold V
Level 98
God Stats
14W - 11L
1,507 SR
Queue Stats
32W - 31L
1,437 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,631 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,541 SR
1,494 MMR
Hachiman
Hachiman
Gold IV
Azellf
Hachiman
Gold IV
Level 149
God Stats
8W - 9L
1,703 SR
Queue Stats
398W - 401L
1,453 MMR
Solo
Poseidon
Poseidon
Silver I
KolenRekt
Poseidon
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,436 MMR
Solo
Cthulhu
Cthulhu
Gold III
MadProjectNexus
Cthulhu
Gold III
Level 129
God Stats
6W - 4L
1,575 SR
Queue Stats
57W - 58L
1,501 MMR
Party 1
Fenrir
Fenrir
Gold III
iHoodDarknight
Fenrir
Gold III
Level 149
God Stats
18W - 21L
1,526 SR
Queue Stats
135W - 133L
1,561 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
toxic_echo_xd
Gilgamesh
Gold III
Level 180
God Stats
1W - 3L
1,401 SR
Queue Stats
237W - 244L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Exit Safely
Hun Batz
14
6 / 1 / 6
8,884
635
7,953
11,754
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 8
7,706
550
2,691
11,786
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
sanchezlatam
Sun Wukong
14
3 / 3 / 4
8,742
624
8,461
10,622
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
veteranninja2
Zhong Kui
13
5 / 2 / 4
8,606
615
12,588
11,314
10,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
waffle0822
Artemis
13
2 / 3 / 2
7,395
528
6,272
10,835
4,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
RavanaKaliJanusGuan Yu

VS

Bans
ThothAthenaScyllaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azellf
Hachiman
14
3 / 2 / 2
8,343
596
5,994
8,544
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
KolenRekt
Poseidon
11
2 / 8 / 1
6,632
474
5,748
9,810
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 4
6,851
489
10,955
11,479
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 2
7,870
562
6,532
12,821
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
toxic_echo_xd
Gilgamesh
13
1 / 3 / 0
7,616
544
5,527
15,964
13,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
13
13
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azellf
Hachiman
3
2
2
2
W
Hun Batz
Exit Safely
Hun Batz
6
1
6
9
L
Poseidon
KolenRekt
Poseidon
2
8
1
0.31
L
2
1
4
4
W
1
4
8
1.25
L
5
3
2
2
W
Sun Wukong
sanchezlatam
Sun Wukong
3
3
4
1.67
L
Gilgamesh
toxic_echo_xd
Gilgamesh
1
3
0
0.33
W
Zhong Kui
veteranninja2
Zhong Kui
5
2
4
3.5
W
Artemis
waffle0822
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
34,756
56,311
Taken
58,618
35,772
Mitigated
35,473
15,466
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azellf
Hachiman
5,994
3,882
0
4,036
8,544
3,171
730
777
7,767
0
70,579
W
Hun Batz
Exit Safely
Hun Batz
7,953
2,601
0
1,547
11,754
4,731
469
3,262
8,419
0
71,258
L
Poseidon
KolenRekt
Poseidon
5,748
620
0
1,035
9,810
3,229
66
6,106
3,704
40,039
0
L
10,955
724
64
2,762
11,479
9,645
0
3,702
7,777
38,311
0
W
2,691
741
252
2,631
11,786
8,927
0
4,778
6,702
26,827
0
L
6,532
1,727
0
2,054
12,821
5,751
0
4,750
8,071
0
49,619
W
Sun Wukong
sanchezlatam
Sun Wukong
8,461
2,791
0
2,675
10,622
7,093
208
536
10,039
0
62,701
L
Gilgamesh
toxic_echo_xd
Gilgamesh
5,527
1,713
0
3,679
15,964
13,677
0
7
15,957
0
60,461
W
Zhong Kui
veteranninja2
Zhong Kui
12,588
2,627
0
4,442
11,314
10,576
833
5,247
5,405
71,727
0
W
Artemis
waffle0822
Artemis
6,272
3,312
0
3,919
10,835
4,445
41
1,613
9,043
0
52,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
37,312
435
Minions Killed
434
0
Camps Cleared
0
1,348,547
Distance Traveled
1,344,365
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,343
596
119
9
0
251,426
0
W
Hun Batz
8,884
635
94
7
0
316,014
0
L
Poseidon
6,632
474
66
5
0
239,346
0
L
Cthulhu
6,851
489
59
4
0
285,909
2
W
Maui
7,706
550
41
3
0
247,061
1
L
Fenrir
7,870
562
75
5
0
304,931
3
W
Sun Wukong
8,742
624
113
8
0
252,977
5
L
Gilgamesh
7,616
544
115
8
0
262,753
0
W
Zhong Kui
8,606
615
111
8
0
282,288
1
W
Artemis
7,395
528
76
5
0
250,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role