Player Matchup

Horus
Horus
Cozmoz17
Horus
Level 105
God Stats
1W - 0L
1,377 SR
Queue Stats
94W - 72L
1,454 Elo+
Solo
Susano
Susano
RealMuffinMan
Susano
Level 106
God Stats
6W - 5L
1,503 SR
Queue Stats
29W - 29L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
pepino801
Baron Samedi
Level 82
God Stats
3W - 2L
1,505 SR
Queue Stats
20W - 13L
1,655 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,559 Elo+

VS

Team Averages
Level 92
1,540 SR
1,461 Elo+
Chaac
Chaac
Harbrrr
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,340 Elo+
Party 1
Bastet
Bastet
RangelW1ll555
Bastet
Level 112
God Stats
1W - 2L
1,620 SR
Queue Stats
148W - 77L
1,724 Elo+
Solo
Chang'e
Chang'e
raiyalle
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cozmoz17
Horus
16
2 / 1 / 10
12,555
698
7,614
18,924
19,604
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 2 / 5
14,332
796
15,286
13,853
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
pepino801
Baron Samedi
16
3 / 2 / 11
13,080
727
15,359
13,640
6,681
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Harbrrr
Chaac
14
1 / 7 / 3
11,417
634
8,589
16,543
18,652
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 2 / 4
12,644
702
12,890
13,396
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
raiyalle
Chang'e
16
3 / 5 / 1
12,632
702
12,371
15,603
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
5
5
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Cozmoz17
Horus
2
1
10
7
L
Chaac
Harbrrr
Chaac
1
7
3
0.36
L
1
2
4
1.5
W
9
2
5
5.75
W
Baron Samedi
pepino801
Baron Samedi
3
2
11
4.25
L
Chang'e
raiyalle
Chang'e
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
33,850
46,417
Taken
45,542
32,169
Mitigated
26,840
21,891
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cozmoz17
Horus
7,614
3,055
6,602
9,695
18,924
19,604
500
5,776
12,824
0
35,718
L
Chaac
Harbrrr
Chaac
8,589
391
0
925
16,543
18,652
0
7,348
9,031
0
27,915
L
12,890
3,538
0
2,310
13,396
3,960
0
4,039
9,265
0
55,923
W
15,286
3,009
0
170
13,853
5,884
1,237
3,525
10,138
0
41,763
W
Baron Samedi
pepino801
Baron Samedi
15,359
1,478
1,840
3,584
13,640
6,681
635
3,437
10,163
76,731
0
L
Chang'e
raiyalle
Chang'e
12,371
509
2,263
5,589
15,603
4,228
164
4,755
10,770
54,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
36,693
222
Minions Killed
184
0
Camps Cleared
0
1,000,880
Distance Traveled
972,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,555
698
42
2
0
361,683
0
L
Chaac
11,417
634
33
2
0
321,493
0
L
Bastet
12,644
702
84
5
0
378,028
1
W
Susano
14,332
796
72
4
0
353,622
0
W
Baron Samedi
13,080
727
108
6
0
285,575
0
L
Chang'e
12,632
702
67
4
0
272,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role