Player Matchup

Athena
Athena
Diamond III
 
Athena
Diamond III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Broñx
Ne Zha
Diamond II
Level 106
God Stats
12W - 8L
1,770 SR
Queue Stats
194W - 170L
2,188 MMR
Solo
Artemis
Artemis
Diamond III
Phoeniixii
Artemis
Diamond III
Level 146
God Stats
2W - 1L
1,809 SR
Queue Stats
99W - 71L
2,133 MMR
Party 1
Tiamat
Tiamat
Diamond III
Tezzz_29
Tiamat
Diamond III
Level 233
God Stats
0W - 2L
1,209 SR
Queue Stats
429W - 417L
2,208 MMR
Solo
He Bo
He Bo
Diamond III
bεpi
He Bo
Diamond III
Level 119
God Stats
2W - 1L
1,872 SR
Queue Stats
78W - 79L
2,193 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,632 SR
2,044 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,619 SR
1,997 MMR
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nox
Nox
Diamond III
 
Nox
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Aphylia
Thor
Diamond III
Level 86
God Stats
2W - 1L
1,742 SR
Queue Stats
40W - 22L
2,234 MMR
Party 2
Agni
Agni
Diamond II
Calvìn
Agni
Diamond II
Level 232
God Stats
6W - 2L
1,852 SR
Queue Stats
149W - 101L
2,393 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
YuzuKitty
Heimdallr
Diamond II
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 26L
2,359 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 2
7,161
551
3,644
11,264
8,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Broñx
Ne Zha
8
1 / 3 / 0
5,549
427
3,424
6,842
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Phoeniixii
Artemis
11
1 / 3 / 1
6,581
506
7,538
10,380
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Tezzz_29
Tiamat
12
0 / 3 / 0
6,646
511
3,243
11,111
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
bεpi
He Bo
13
1 / 3 / 1
7,393
569
6,076
7,597
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboMauiBakasuraTyr

VS

Bans
Ao KuangAchillesKaliSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 1
7,954
612
4,083
11,007
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
 
Nox
12
1 / 0 / 6
7,180
552
3,731
6,289
3,834
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Aphylia
Thor
15
6 / 1 / 4
8,641
665
9,924
9,770
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Calvìn
Agni
14
3 / 1 / 2
8,396
646
7,547
7,635
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
YuzuKitty
Heimdallr
14
2 / 2 / 2
8,188
630
7,882
10,705
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
2
3
W
King Arthur
 
King Arthur
1
1
1
1.5
W
Nox
 
Nox
1
0
6
4
W
Thor
Aphylia
Thor
6
1
4
8
L
Ne Zha
Broñx
Ne Zha
1
3
0
0.33
W
Agni
Calvìn
Agni
3
1
2
4
L
Artemis
Phoeniixii
Artemis
1
3
1
0.5
L
Tiamat
Tezzz_29
Tiamat
0
3
0
0
W
Heimdallr
YuzuKitty
Heimdallr
2
2
2
1.5
L
He Bo
bεpi
He Bo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
33,167
47,194
Taken
45,406
23,692
Mitigated
23,340
13,442
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,644
1,590
1,396
4,203
11,264
8,220
0
3,232
7,987
18,488
0
W
King Arthur
 
King Arthur
4,083
491
0
3,255
11,007
7,795
67
4,577
6,430
72
59,116
W
Nox
 
Nox
3,731
1,141
0
1,924
6,289
3,834
180
2,609
3,648
18,794
0
W
Thor
Aphylia
Thor
9,924
3,424
0
633
9,770
4,219
0
2,184
7,506
0
79,728
L
Ne Zha
Broñx
Ne Zha
3,424
683
0
910
6,842
2,413
0
1,713
5,023
0
29,731
W
Agni
Calvìn
Agni
7,547
822
0
1,555
7,635
2,955
60
3,095
4,540
77,036
0
L
Artemis
Phoeniixii
Artemis
7,538
3,448
0
3,769
10,380
3,696
0
734
9,646
0
54,923
L
Tiamat
Tezzz_29
Tiamat
3,243
143
0
2,164
11,111
6,363
0
4,873
6,021
62,565
0
W
Heimdallr
YuzuKitty
Heimdallr
7,882
5,123
0
5,602
10,705
4,537
48
560
10,133
0
69,744
L
He Bo
bεpi
He Bo
6,076
377
0
1,000
7,597
3,000
0
672
6,905
56,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
40,359
401
Minions Killed
509
0
Camps Cleared
0
1,263,976
Distance Traveled
1,393,769
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,161
551
28
2
0
285,845
6
W
King Arthur
7,954
612
103
8
0
280,657
0
W
Nox
7,180
552
24
2
0
287,059
3
W
Thor
8,641
665
99
8
0
290,331
0
L
Ne Zha
5,549
427
45
3
0
196,449
0
W
Agni
8,396
646
159
12
0
283,229
5
L
Artemis
6,581
506
102
8
0
256,032
2
L
Tiamat
6,646
511
129
10
0
265,146
0
W
Heimdallr
8,188
630
124
10
0
252,493
3
L
He Bo
7,393
569
97
7
0
260,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role