Player Matchup

Ymir
Ymir
AlePascu
Ymir
Level 67
God Stats
1W - 0L
1,301 SR
Queue Stats
40W - 42L
1,420 Elo+
Party 2
Ullr
Ullr
Blopix1203
Ullr
Level 52
God Stats
3W - 2L
1,515 SR
Queue Stats
91W - 94L
1,439 Elo+
Party 2
Hercules
Hercules
GothicSkull81
Hercules
Level 43
God Stats
10W - 1L
1,807 SR
Queue Stats
210W - 210L
1,471 Elo+
Solo
Sobek
Sobek
KuzgunYG
Sobek
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
390W - 392L
1,412 Elo+
Solo
Pele
Pele
nikzero
Pele
Level 88
God Stats
20W - 26L
1,422 SR
Queue Stats
59W - 64L
1,431 Elo+
Solo
Team Averages
Level 72
1,555 SR
1,435 Elo+

VS

Team Averages
Level 68
1,472 SR
1,418 Elo+
Chernobog
Chernobog
Mothuka
Chernobog
Level 92
God Stats
12W - 6L
1,574 SR
Queue Stats
118W - 108L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
Najkai85
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,481 Elo+
Party 3
Ra
Ra
SimonLas
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,494 Elo+
Party 3
Hel
Hel
Szydlovskky
Hel
Level 18
God Stats
2W - 4L
1,286 SR
Queue Stats
88W - 102L
1,315 Elo+
Party 1
Shiva
Shiva
ziomixxPL
Shiva
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 0 / 3
6,956
580
4,638
7,931
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 6
6,680
557
7,040
5,513
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GothicSkull81
Hercules
12
1 / 0 / 0
6,764
564
3,669
6,623
6,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
KuzgunYG
Sobek
10
0 / 0 / 4
5,657
471
4,041
6,834
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
nikzero
Pele
12
3 / 1 / 2
6,920
577
6,677
8,652
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mothuka
Chernobog
9
0 / 3 / 1
5,570
464
3,118
9,574
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Najkai85
Hun Batz
10
0 / 1 / 1
5,946
496
2,569
10,792
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,645
554
5,256
5,889
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,278
440
2,360
7,691
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
ziomixxPL
Shiva
11
0 / 1 / 0
5,860
488
3,758
7,860
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
3
5.5
W
3
1
6
6
W
Hercules
GothicSkull81
Hercules
1
0
0
1
W
Sobek
KuzgunYG
Sobek
0
0
4
2
L
Chernobog
Mothuka
Chernobog
0
3
1
0.17
L
Hun Batz
Najkai85
Hun Batz
0
1
1
0.5
L
1
1
0
1
L
1
5
0
0.2
W
Pele
nikzero
Pele
3
1
2
4
L
Shiva
ziomixxPL
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
17,061
35,553
Taken
41,806
22,444
Mitigated
16,218
9,720
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,638
921
0
3,195
7,931
6,593
0
1,893
5,962
26,677
0
W
7,040
2,209
0
500
5,513
2,332
438
1,710
3,751
0
43,153
W
Hercules
GothicSkull81
Hercules
3,669
1,158
0
1,877
6,623
6,489
0
0
6,623
0
47,541
W
Sobek
KuzgunYG
Sobek
4,041
261
0
3,035
6,834
3,733
0
2,615
3,997
29,773
0
L
Chernobog
Mothuka
Chernobog
3,118
2,060
0
2,607
9,574
3,050
0
1,457
8,071
0
37,212
L
Hun Batz
Najkai85
Hun Batz
2,569
207
0
5,609
10,792
3,955
0
1,007
9,749
0
49,929
L
5,256
901
180
1,588
5,889
2,309
0
3,605
1,956
55,475
0
L
2,360
589
345
796
7,691
3,025
0
1,853
5,798
20,844
0
W
Pele
nikzero
Pele
6,677
1,032
0
1,113
8,652
3,297
0
1,435
7,121
0
65,630
L
Shiva
ziomixxPL
Shiva
3,758
695
0
1,272
7,860
3,879
0
307
7,553
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
29,299
361
Minions Killed
356
0
Camps Cleared
0
1,237,096
Distance Traveled
1,228,890
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,956
580
36
3
0
238,771
2
W
Ullr
6,680
557
74
6
0
238,176
0
W
Hercules
6,764
564
72
6
0
235,365
0
W
Sobek
5,657
471
77
6
0
261,269
0
L
Chernobog
5,570
464
70
6
0
210,158
1
L
Hun Batz
5,946
496
79
7
0
277,076
0
L
Ra
6,645
554
99
8
0
273,297
4
L
Hel
5,278
440
42
4
0
233,212
0
W
Pele
6,920
577
102
9
0
263,515
0
L
Shiva
5,860
488
66
6
0
235,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role