Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AladdinA
Fenrir
Level 146
God Stats
10W - 10L
1,548 SR
Queue Stats
287W - 270L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
BudZxShaggy
Cu Chulainn
Level 85
God Stats
3W - 2L
1,412 SR
Queue Stats
71W - 83L
1,446 Elo+
Party 1
Ix Chel
Ix Chel
DaffodilFern901
Ix Chel
Level 112
God Stats
4W - 2L
1,787 SR
Queue Stats
823W - 863L
1,454 Elo+
Party 1
Susano
Susano
Hansein
Susano
Level 206
God Stats
103W - 77L
1,628 SR
Queue Stats
557W - 515L
1,598 Elo+
Solo
Team Averages
Level 128
1,575 SR
1,505 Elo+

VS

Team Averages
Level 101
1,515 SR
1,564 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JimineyCrocket
Achilles
Level 63
God Stats
1W - 1L
1,852 SR
Queue Stats
6W - 6L
1,825 Elo+
Solo
Nemesis
Nemesis
PeenAbdulJabbar
Nemesis
Level 140
God Stats
1W - 4L
1,474 SR
Queue Stats
116W - 120L
1,509 Elo+
Solo
Poseidon
Poseidon
ReverendSmegma
Poseidon
Level 31
God Stats
8W - 4L
1,250 SR
Queue Stats
288W - 272L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 3 / 0
7,991
615
9,562
13,326
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
AladdinA
Fenrir
14
4 / 0 / 2
8,096
623
7,780
8,350
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
BudZxShaggy
Cu Chulainn
12
0 / 3 / 2
7,411
570
5,758
11,702
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 2
7,756
597
5,894
7,502
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Hansein
Susano
14
5 / 0 / 2
8,230
633
7,150
13,124
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 4 / 0
6,991
538
2,783
10,884
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
 
Janus
12
1 / 3 / 4
6,962
536
5,665
6,823
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
10
2 / 2 / 0
6,115
470
3,353
9,506
8,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 5
6,770
521
7,881
13,118
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
9
0 / 5 / 1
5,828
448
5,797
9,438
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
17
Kills
8
8
Deaths
17
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
0
2.33
L
Cupid
 
Cupid
3
4
0
0.75
L
Janus
 
Janus
1
3
4
1
W
Fenrir
AladdinA
Fenrir
4
0
2
5
W
Cu Chulainn
BudZxShaggy
Cu Chulainn
0
3
2
0.33
W
1
2
2
1
W
Susano
Hansein
Susano
5
0
2
6
L
Achilles
2
2
0
1
L
2
3
5
1.5
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
25,479
54,004
Taken
49,769
27,970
Mitigated
21,099
13,618
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,562
6,026
0
1,688
13,326
7,329
0
1,642
11,604
0
45,160
L
Cupid
 
Cupid
2,783
1,449
26
2,447
10,884
3,479
0
1,247
8,752
0
38,488
L
Janus
 
Janus
5,665
383
0
1,125
6,823
2,939
0
1,802
4,996
52,866
0
W
Fenrir
AladdinA
Fenrir
7,780
1,759
0
3,022
8,350
3,765
190
2,950
5,400
0
51,966
W
Cu Chulainn
BudZxShaggy
Cu Chulainn
5,758
1,108
0
223
11,702
8,578
509
1,527
10,115
5,782
43,620
W
5,894
597
206
1,965
7,502
2,714
0
3,264
3,970
62,924
0
W
Susano
Hansein
Susano
7,150
949
0
6,514
13,124
5,584
0
1,636
11,432
0
58,585
L
Achilles
3,353
374
0
1,909
9,506
8,426
0
2,125
7,381
0
24,317
L
7,881
4,113
0
1,868
13,118
4,270
0
1,592
10,855
0
53,741
L
Poseidon
5,797
1,838
0
2,318
9,438
1,985
0
205
8,907
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
32,666
444
Minions Killed
319
0
Camps Cleared
0
1,457,754
Distance Traveled
1,267,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,991
615
78
6
0
343,356
0
L
Cupid
6,991
538
60
5
0
250,737
0
L
Janus
6,962
536
102
8
0
267,485
0
W
Fenrir
8,096
623
84
6
0
286,756
4
W
Cu Chulainn
7,411
570
82
6
0
243,291
0
W
Ix Chel
7,756
597
113
9
0
256,868
0
W
Susano
8,230
633
87
7
0
327,483
0
L
Achilles
6,115
470
36
3
0
191,283
2
L
Nemesis
6,770
521
74
6
0
298,345
1
L
Poseidon
5,828
448
47
4
0
259,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role