Player Matchup

Xbalanque
Xbalanque
ChaudRizoQuiPiqu
Xbalanque
Level 74
God Stats
1W - 0L
1,438 SR
Queue Stats
25W - 33L
1,354 Elo+
Party 1
Kali
Kali
MaDou_La_SquaLe
Kali
Level 132
God Stats
4W - 3L
1,546 SR
Queue Stats
44W - 41L
1,397 Elo+
Party 1
Achilles
Achilles
OhYesNdidi
Achilles
Level 93
God Stats
3W - 1L
1,603 SR
Queue Stats
6W - 10L
1,475 Elo+
Solo
Ymir
Ymir
bestjinder
Ymir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 150L
1,445 Elo+
Solo
Agni
Agni
gohankid123
Agni
Level 124
God Stats
2W - 2L
1,456 SR
Queue Stats
52W - 69L
1,424 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,419 Elo+

VS

Team Averages
Level 112
1,533 SR
1,500 Elo+
Nemesis
Nemesis
AntisocialXE
Nemesis
Level 69
God Stats
4W - 9L
1,308 SR
Queue Stats
45W - 50L
1,442 Elo+
Solo
Sobek
Sobek
MajorTrouble330
Sobek
Level 166
God Stats
4W - 4L
1,660 SR
Queue Stats
136W - 149L
1,534 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 122
God Stats
225W - 215L
1,541 SR
Queue Stats
309W - 321L
1,453 Elo+
Solo
Agni
Agni
Rulasotnf
Agni
Level 163
God Stats
7W - 10L
1,431 SR
Queue Stats
528W - 534L
1,429 Elo+
Solo
Bellona
Bellona
velaalberto_1974
Bellona
Level 41
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 4L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
2 / 3 / 3
7,659
511
6,616
11,418
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 0 / 2
9,382
625
7,915
12,572
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OhYesNdidi
Achilles
12
0 / 2 / 3
6,503
434
8,125
14,366
17,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 6
7,374
492
5,218
12,813
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 4
7,115
474
5,053
6,851
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntisocialXE
Nemesis
12
0 / 4 / 3
7,069
471
3,798
12,518
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 1
7,029
469
5,048
14,503
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Mr HSH Bola
Izanami
13
1 / 2 / 0
8,158
544
6,772
9,011
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
3 / 2 / 0
8,184
546
8,454
8,090
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
7,818
521
8,036
13,681
11,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
8
8
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AntisocialXE
Nemesis
0
4
3
0.38
W
Xbalanque
2
3
3
1.17
W
10
0
2
11
L
2
3
1
0.83
L
Izanami
Mr HSH Bola
Izanami
1
2
0
0.5
W
Achilles
OhYesNdidi
Achilles
0
2
3
0.75
L
Agni
3
2
0
1.5
W
1
0
6
4
W
0
3
4
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
32,108
58,020
Taken
57,803
42,306
Mitigated
38,213
20,270
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AntisocialXE
Nemesis
3,798
1,577
0
1,302
12,518
4,580
0
2,031
10,487
0
60,747
W
Xbalanque
6,616
2,974
0
5,393
11,418
4,570
476
1,080
10,308
0
46,694
W
7,915
4,373
0
5,436
12,572
5,692
567
954
11,504
0
70,293
L
5,048
671
0
4,891
14,503
15,426
0
2,762
11,741
30,391
0
L
Izanami
Mr HSH Bola
Izanami
6,772
4,856
0
3,174
9,011
3,977
2,205
87
8,924
0
67,851
W
Achilles
OhYesNdidi
Achilles
8,125
1,475
0
4,346
14,366
17,398
0
2,266
12,049
0
41,800
L
Agni
8,454
664
0
682
8,090
3,154
0
3,359
4,687
57,230
0
W
5,218
969
345
4,500
12,813
12,288
0
5,132
7,405
22,355
0
W
5,053
496
0
250
6,851
2,358
358
3,461
3,222
58,224
0
L
8,036
2,904
0
3,835
13,681
11,076
453
2,190
11,491
0
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
38,258
370
Minions Killed
411
0
Camps Cleared
0
1,526,377
Distance Traveled
1,480,741
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,069
471
81
5
0
355,782
0
W
Xbalanque
7,659
511
88
6
0
268,537
4
W
Kali
9,382
625
106
7
0
348,531
2
L
Sobek
7,029
469
35
2
0
299,453
7
L
Izanami
8,158
544
113
8
0
236,084
3
W
Achilles
6,503
434
49
3
0
292,323
5
L
Agni
8,184
546
99
7
0
259,811
2
W
Ymir
7,374
492
22
1
0
299,704
3
W
Agni
7,115
474
105
7
0
317,282
8
L
Bellona
7,818
521
83
6
0
329,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role