Player Matchup

Janus
Janus
HatsMummels
Janus
Level 157
God Stats
10W - 18L
1,469 SR
Queue Stats
192W - 197L
1,504 Elo+
Solo
Ravana
Ravana
Tobezz
Ravana
Level 101
God Stats
3W - 5L
1,545 SR
Queue Stats
421W - 406L
1,567 Elo+
Solo
Cabrakan
Cabrakan
TyrionForel
Cabrakan
Level 38
God Stats
1W - 1L
1,248 SR
Queue Stats
14W - 12L
1,584 Elo+
Solo
Izanami
Izanami
guillechu
Izanami
Level 63
God Stats
3W - 0L
1,615 SR
Queue Stats
282W - 275L
1,544 Elo+
Solo
Susano
Susano
josh5576
Susano
Level 157
God Stats
10W - 11L
1,535 SR
Queue Stats
311W - 290L
1,490 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,538 Elo+

VS

Team Averages
Level 133
1,446 SR
1,457 Elo+
Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DotRodot
Skadi
Level 149
God Stats
13W - 15L
1,268 SR
Queue Stats
27W - 29L
1,272 Elo+
Solo
Agni
Agni
trolletroro
Agni
Level 87
God Stats
3W - 5L
1,463 SR
Queue Stats
233W - 222L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,699
570
4,543
5,229
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Tobezz
Ravana
12
2 / 0 / 0
6,819
682
7,420
2,970
1,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
TyrionForel
Cabrakan
8
1 / 0 / 2
5,075
508
2,517
7,026
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
guillechu
Izanami
8
1 / 0 / 0
5,115
512
5,171
6,330
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
josh5576
Susano
10
5 / 1 / 1
5,962
596
6,404
8,483
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 1
4,924
492
3,366
7,441
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
8
0 / 3 / 0
4,881
488
1,347
10,400
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
 
Thor
8
0 / 1 / 0
4,799
480
2,045
9,524
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
DotRodot
Skadi
9
0 / 3 / 0
4,788
479
3,557
6,466
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 2 / 0
5,072
507
4,593
6,018
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
2
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Chaac
 
Chaac
0
3
0
0
L
Thor
 
Thor
0
1
0
0
L
Skadi
DotRodot
Skadi
0
3
0
0
W
1
1
2
2
W
Ravana
Tobezz
Ravana
2
0
0
2
W
Cabrakan
TyrionForel
Cabrakan
1
0
2
2
W
Izanami
guillechu
Izanami
1
0
0
1
W
Susano
josh5576
Susano
5
1
1
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
14,908
30,038
Taken
39,849
13,671
Mitigated
15,720
8,744
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,366
1,143
1,366
1,895
7,441
3,586
0
2,118
5,323
13,233
0
L
Chaac
 
Chaac
1,347
534
0
1,782
10,400
5,440
0
81
10,319
0
26,161
L
Thor
 
Thor
2,045
357
0
2,477
9,524
3,133
0
1,711
7,813
0
33,400
L
Skadi
DotRodot
Skadi
3,557
1,410
0
901
6,466
1,779
0
531
5,935
0
32,966
W
4,543
171
0
1,442
5,229
1,758
0
2,299
2,763
49,968
0
W
Ravana
Tobezz
Ravana
7,420
2,706
0
1,850
2,970
1,906
0
0
2,970
0
52,550
W
Cabrakan
TyrionForel
Cabrakan
2,517
571
0
1,994
7,026
4,799
0
2,592
4,134
7,207
0
W
Izanami
guillechu
Izanami
5,171
3,741
0
2,633
6,330
2,147
0
1,875
4,298
0
45,815
W
Susano
josh5576
Susano
6,404
2,027
0
825
8,483
3,061
0
1,262
7,140
0
36,592
L
4,593
511
0
625
6,018
1,782
0
2,619
3,399
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
24,464
301
Minions Killed
235
0
Camps Cleared
0
1,004,820
Distance Traveled
946,180
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,924
492
13
1
0
194,147
3
L
Chaac
4,881
488
50
5
0
189,636
0
L
Thor
4,799
480
58
6
0
208,413
0
L
Skadi
4,788
479
62
6
0
165,361
5
W
Janus
5,699
570
80
8
0
211,304
3
W
Ravana
6,819
682
87
9
0
210,376
0
W
Cabrakan
5,075
508
6
1
0
193,962
0
W
Izanami
5,115
512
76
8
0
168,629
0
W
Susano
5,962
596
52
5
0
220,549
0
L
Agni
5,072
507
52
5
0
188,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role