Player Matchup

Geb
Geb
Godofthunder119
Geb
Level 129
God Stats
1W - 2L
1,948 SR
Queue Stats
66W - 72L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
Romeo1926
Cernunnos
Level 122
God Stats
4W - 6L
1,510 SR
Queue Stats
57W - 60L
1,423 Elo+
Party 1
Loki
Loki
TypeGoated
Loki
Level 61
God Stats
6W - 6L
1,716 SR
Queue Stats
135W - 142L
1,487 Elo+
Solo
Hun Batz
Hun Batz
chuyneko
Hun Batz
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
322W - 316L
1,444 Elo+
Solo
Ix Chel
Ix Chel
dirtybirdy93
Ix Chel
Level 89
God Stats
1W - 2L
1,613 SR
Queue Stats
50W - 57L
1,429 Elo+
Solo
Team Averages
Level 109
1,657 SR
1,439 Elo+

VS

Team Averages
Level 101
1,587 SR
1,387 Elo+
Chiron
Chiron
Epic_shadow72
Chiron
Level 128
God Stats
8W - 0L
2,011 SR
Queue Stats
123W - 137L
1,450 Elo+
Party 2
Ra
Ra
Itz__Joe__
Ra
Level 66
God Stats
8W - 5L
1,539 SR
Queue Stats
76W - 69L
1,324 Elo+
Party 2
Freya
Freya
freebandz352
Freya
Level 158
God Stats
12W - 13L
1,548 SR
Queue Stats
745W - 721L
1,416 Elo+
Solo
Surtr
Surtr
zK-Ruthlezz
Surtr
Level 125
God Stats
17W - 24L
1,482 SR
Queue Stats
181W - 197L
1,400 Elo+
Party 2
Poseidon
Poseidon
zK-Swaggy
Poseidon
Level 28
God Stats
4W - 4L
1,354 SR
Queue Stats
258W - 287L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,490
416
7,085
13,675
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Romeo1926
Cernunnos
14
1 / 1 / 2
8,080
449
7,291
10,542
4,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 0
10,198
567
10,280
16,078
14,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
chuyneko
Hun Batz
18
5 / 3 / 2
10,498
583
10,558
16,745
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
dirtybirdy93
Ix Chel
14
1 / 3 / 2
8,090
449
8,509
8,946
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,762
487
8,779
12,845
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
6 / 3 / 2
10,541
586
8,674
13,029
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 1
8,905
495
7,553
12,626
5,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 5
8,453
470
8,860
14,467
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
zK-Swaggy
Poseidon
16
3 / 2 / 5
9,500
528
6,430
11,702
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
11
11
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
0
3
2
0.33
W
6
3
2
2.33
L
Cernunnos
Romeo1926
Cernunnos
1
1
2
2
L
5
1
0
5
L
Hun Batz
chuyneko
Hun Batz
5
3
2
2
L
Ix Chel
dirtybirdy93
Ix Chel
1
3
2
0.67
W
1
4
1
0.38
W
0
1
5
2.5
W
Poseidon
zK-Swaggy
Poseidon
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,723
Damage
40,296
65,986
Taken
64,669
41,688
Mitigated
35,344
18,518
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,779
4,677
112
8,097
12,845
5,127
1,983
1,659
11,186
0
65,840
L
7,085
370
0
2,742
13,675
11,337
0
5,869
7,806
24,023
0
W
8,674
861
1,127
3,627
13,029
6,166
1,114
5,139
7,890
79,456
0
L
Cernunnos
Romeo1926
Cernunnos
7,291
2,964
0
4,575
10,542
4,328
0
524
10,018
0
59,965
L
10,280
2,867
0
3,039
16,078
14,846
429
7,459
8,619
0
69,553
L
Hun Batz
chuyneko
Hun Batz
10,558
3,601
0
6,289
16,745
7,553
0
4,756
11,989
0
96,655
L
Ix Chel
dirtybirdy93
Ix Chel
8,509
700
322
1,551
8,946
3,624
0
4,785
4,083
64,410
0
W
7,553
3,126
0
5,125
12,626
5,346
270
513
12,113
63,949
0
W
8,860
2,692
0
4,078
14,467
14,394
0
5,795
8,670
652
50,173
W
Poseidon
zK-Swaggy
Poseidon
6,430
1,585
0
250
11,702
4,311
370
2,502
9,200
83,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
46,161
476
Minions Killed
511
0
Camps Cleared
0
1,811,612
Distance Traveled
1,741,007
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,762
487
96
5
0
349,525
2
L
Geb
7,490
416
18
1
0
385,358
6
W
Ra
10,541
586
147
8
0
344,371
1
L
Cernunnos
8,080
449
104
6
0
316,831
2
L
Loki
10,198
567
108
6
0
382,547
8
L
Hun Batz
10,498
583
141
8
0
376,674
0
L
Ix Chel
8,090
449
105
6
0
350,202
0
W
Freya
8,905
495
92
5
0
287,868
4
W
Surtr
8,453
470
67
4
0
380,299
4
W
Poseidon
9,500
528
109
6
0
378,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role