Player Matchup

Ra
Ra
Darkgod973
Ra
Level 126
God Stats
18W - 7L
1,726 SR
Queue Stats
111W - 85L
1,561 Elo+
Solo
Awilix
Awilix
Ena_rgix
Awilix
Level 128
God Stats
1W - 4L
1,192 SR
Queue Stats
263W - 289L
1,419 Elo+
Party 2
Ishtar
Ishtar
KanameDxm
Ishtar
Level 24
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 12L
1,638 Elo+
Party 2
Atlas
Atlas
Neskuike88
Atlas
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 103L
1,463 Elo+
Party 2
King Arthur
King Arthur
Sodexou
King Arthur
Level 213
God Stats
1W - 2L
1,490 SR
Queue Stats
99W - 99L
1,581 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,532 Elo+

VS

Team Averages
Level 99
1,510 SR
1,485 Elo+
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BRUT2TO2S
Ares
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 46L
1,453 Elo+
Solo
Thoth
Thoth
Brokenheart__Tv
Thoth
Level 147
God Stats
18W - 13L
1,545 SR
Queue Stats
337W - 302L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Domixus
Heimdallr
Level 128
God Stats
47W - 46L
1,558 SR
Queue Stats
118W - 120L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
JVIixer
Gilgamesh
Level 28
God Stats
6W - 8L
1,445 SR
Queue Stats
335W - 340L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,547
436
1,500
7,016
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Ena_rgix
Awilix
14
2 / 4 / 1
8,079
539
6,033
12,776
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
KanameDxm
Ishtar
13
2 / 5 / 1
8,152
543
5,764
13,517
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
10
0 / 4 / 2
6,688
446
4,014
14,672
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Sodexou
King Arthur
14
0 / 1 / 0
8,560
571
8,367
10,089
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 2 / 4
9,183
612
13,725
14,379
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
1 / 1 / 4
7,497
500
7,172
9,341
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 6
9,105
607
10,999
6,801
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Domixus
Heimdallr
14
3 / 1 / 1
8,256
550
4,883
6,885
3,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JVIixer
Gilgamesh
13
0 / 0 / 1
6,676
445
2,827
12,585
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
2
4
5
W
Ares
1
1
4
3
W
7
1
6
10
L
1
5
0
0.2
W
Heimdallr
Domixus
Heimdallr
3
1
1
3.5
L
Awilix
Ena_rgix
Awilix
2
4
1
0.63
W
Gilgamesh
JVIixer
Gilgamesh
0
0
1
0.5
L
Ishtar
KanameDxm
Ishtar
2
5
1
0.5
L
Atlas
0
4
2
0.25
L
King Arthur
Sodexou
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
39,606
58,070
Taken
49,991
31,649
Mitigated
27,103
10,097
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,725
3,626
0
4,926
14,379
6,328
0
1,037
13,296
0
69,827
W
Ares
7,172
382
0
2,348
9,341
7,819
0
1,765
7,576
26,226
0
W
10,999
1,078
0
500
6,801
2,284
0
2,070
4,707
56,501
0
L
1,500
549
84
1,185
7,016
2,516
0
3,091
3,691
39,454
0
W
Heimdallr
Domixus
Heimdallr
4,883
2,701
0
3,947
6,885
3,269
672
642
6,243
0
68,544
L
Awilix
Ena_rgix
Awilix
6,033
1,469
0
630
12,776
4,766
0
2,781
9,829
0
69,372
W
Gilgamesh
JVIixer
Gilgamesh
2,827
667
170
2,486
12,585
7,403
0
106
12,479
0
35,257
L
Ishtar
KanameDxm
Ishtar
5,764
3,256
0
3,829
13,517
4,841
0
3,931
9,470
0
52,436
L
Atlas
4,014
1,398
0
2,220
14,672
10,724
0
7,773
6,521
19,774
0
L
King Arthur
Sodexou
King Arthur
8,367
294
0
2,149
10,089
8,802
0
70
10,019
123
70,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
40,717
399
Minions Killed
402
0
Camps Cleared
0
1,318,348
Distance Traveled
1,454,859
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,183
612
99
7
0
332,249
0
W
Ares
7,497
500
29
2
0
289,377
3
W
Thoth
9,105
607
108
7
0
268,639
6
L
Ra
6,547
436
68
5
0
154,910
0
W
Heimdallr
8,256
550
106
7
0
272,312
1
L
Awilix
8,079
539
102
7
0
332,877
0
W
Gilgamesh
6,676
445
60
4
0
292,282
0
L
Ishtar
8,152
543
90
6
0
290,436
0
L
Atlas
6,688
446
26
2
0
264,064
0
L
King Arthur
8,560
571
113
8
0
276,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role