Player Matchup

Apollo
Apollo
Anonym0612
Apollo
Level 129
God Stats
9W - 11L
1,505 SR
Queue Stats
218W - 194L
1,520 Elo+
Solo
Agni
Agni
MaDaRa20000
Agni
Level 159
God Stats
4W - 1L
1,806 SR
Queue Stats
120W - 131L
1,536 Elo+
Solo
Fenrir
Fenrir
Sauronex
Fenrir
Level 71
God Stats
8W - 7L
1,523 SR
Queue Stats
52W - 60L
1,458 Elo+
Solo
Cthulhu
Cthulhu
TK270
Cthulhu
Level 49
God Stats
1W - 8L
1,014 SR
Queue Stats
66W - 82L
1,464 Elo+
Solo
Sol
Sol
cycloneat
Sol
Level 117
God Stats
9W - 7L
1,392 SR
Queue Stats
367W - 350L
1,493 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,494 Elo+

VS

Team Averages
Level 67
1,567 SR
1,513 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cheese670
Mulan
Level 31
God Stats
2W - 7L
1,631 SR
Queue Stats
550W - 488L
1,584 Elo+
Solo
Scylla
Scylla
Lahmacun55
Scylla
Level 92
God Stats
1W - 1L
1,845 SR
Queue Stats
25W - 22L
1,587 Elo+
Solo
Izanami
Izanami
Teminho
Izanami
Level 47
God Stats
5W - 12L
1,360 SR
Queue Stats
239W - 220L
1,473 Elo+
Solo
Sobek
Sobek
deathlovepain
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anonym0612
Apollo
12
0 / 1 / 2
6,966
633
5,582
7,853
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
6,806
619
7,087
6,474
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Sauronex
Fenrir
11
4 / 0 / 3
6,485
590
5,117
6,817
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TK270
Cthulhu
10
3 / 1 / 1
6,591
599
4,328
7,148
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,176
561
6,030
10,647
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 2
5,482
498
3,358
8,163
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Cheese670
Mulan
9
0 / 4 / 4
5,591
508
3,708
9,355
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lahmacun55
Scylla
12
0 / 2 / 0
6,420
584
2,148
5,546
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Teminho
Izanami
11
3 / 2 / 0
6,362
578
6,760
8,895
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
6,609
601
3,900
10,357
10,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
6
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Apollo
Anonym0612
Apollo
0
1
2
1
L
Mulan
Cheese670
Mulan
0
4
4
0.5
L
Scylla
Lahmacun55
Scylla
0
2
0
0
W
2
1
3
3.5
W
Fenrir
Sauronex
Fenrir
4
0
3
5.5
W
Cthulhu
TK270
Cthulhu
3
1
1
3.5
L
Izanami
Teminho
Izanami
3
2
0
1.5
W
1
3
2
0.67
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
19,874
38,939
Taken
42,316
15,508
Mitigated
24,871
18,691
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,358
261
0
2,017
8,163
5,180
0
4,569
3,594
12,545
0
W
Apollo
Anonym0612
Apollo
5,582
4,863
0
4,672
7,853
3,412
0
2,535
4,955
0
55,969
L
Mulan
Cheese670
Mulan
3,708
782
0
1,378
9,355
3,924
0
2,256
7,099
0
33,686
L
Scylla
Lahmacun55
Scylla
2,148
137
0
875
5,546
1,968
0
3,283
2,263
57,531
0
W
7,087
702
0
2,560
6,474
2,102
320
2,185
4,208
53,650
0
W
Fenrir
Sauronex
Fenrir
5,117
1,537
0
2,014
6,817
2,854
0
1,010
5,795
0
37,281
W
Cthulhu
TK270
Cthulhu
4,328
523
1,634
2,738
7,148
3,827
218
1,577
5,571
16,490
0
L
Izanami
Teminho
Izanami
6,760
4,480
0
4,008
8,895
3,479
555
6,650
2,245
0
53,966
W
6,030
2,955
0
5,073
10,647
3,313
447
1,253
9,394
58,728
0
L
3,900
496
0
5,343
10,357
10,320
0
831
9,526
34,315
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
30,464
374
Minions Killed
364
0
Camps Cleared
0
1,143,105
Distance Traveled
1,138,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,482
498
0
0
0
247,208
2
W
Apollo
6,966
633
98
9
0
213,981
0
L
Mulan
5,591
508
59
5
0
249,373
0
L
Scylla
6,420
584
118
11
0
215,985
2
W
Agni
6,806
619
106
10
0
253,998
4
W
Fenrir
6,485
590
48
4
0
232,335
0
W
Cthulhu
6,591
599
21
2
0
236,921
2
L
Izanami
6,362
578
103
9
0
209,559
0
W
Sol
6,176
561
101
9
0
205,870
0
L
Sobek
6,609
601
84
8
0
216,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role