Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Nombrenovalido
Achilles
Level 181
God Stats
1W - 1L
1,729 SR
Queue Stats
53W - 23L
1,753 Elo+
Party 1
Nu Wa
Nu Wa
SnowOuO
Nu Wa
Level 27
God Stats
6W - 3L
1,575 SR
Queue Stats
21W - 17L
1,436 Elo+
Party 1
Hades
Hades
WarWoon
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 318L
1,475 Elo+
Solo
Team Averages
Level 102
1,561 SR
1,533 Elo+

VS

Team Averages
Level 89
1,601 SR
1,542 Elo+
Nox
Nox
DeaDwall
Nox
Level 40
God Stats
4W - 2L
1,584 SR
Queue Stats
164W - 172L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Kalkeeper
Guan Yu
Level 80
God Stats
25W - 19L
1,499 SR
Queue Stats
476W - 482L
1,594 Elo+
Solo
Ra
Ra
RusGunMsc
Ra
Level 141
God Stats
3W - 3L
1,820 SR
Queue Stats
234W - 244L
1,496 Elo+
Solo
Martichoras
Martichoras
domcio99
Martichoras
Level 96
God Stats
9W - 5L
1,644 SR
Queue Stats
91W - 79L
1,595 Elo+
Solo
Cthulhu
Cthulhu
pompara
Cthulhu
Level 88
God Stats
7W - 8L
1,457 SR
Queue Stats
370W - 374L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 0 / 0
7,679
1,280
6,544
4,191
1,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
12
0 / 1 / 4
6,736
1,123
6,051
4,194
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
2 / 4 / 3
7,063
1,177
6,960
8,608
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
SnowOuO
Nu Wa
11
0 / 2 / 3
6,422
1,070
8,039
4,980
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
WarWoon
Hades
11
0 / 1 / 0
5,783
964
179
1,629
632
Team 1 Tickets

328

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,199
1,200
4,588
5,464
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Kalkeeper
Guan Yu
12
3 / 1 / 2
7,301
1,217
5,191
6,733
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 5
6,726
1,121
2,709
5,662
2,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
domcio99
Martichoras
12
1 / 1 / 4
6,494
1,082
5,815
5,136
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
pompara
Cthulhu
12
1 / 0 / 4
6,964
1,161
4,049
7,687
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
8
8
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
0
0
4
L
Janus
 
Janus
0
1
4
2
W
2
1
5
4.5
W
Guan Yu
Kalkeeper
Guan Yu
3
1
2
4
L
Achilles
2
4
3
0.88
W
1
3
5
1.17
L
Nu Wa
SnowOuO
Nu Wa
0
2
3
0.75
L
Hades
WarWoon
Hades
0
1
0
0
W
Martichoras
domcio99
Martichoras
1
1
4
3
W
Cthulhu
pompara
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
22,352
23,602
Taken
30,682
13,178
Mitigated
20,767
2,190
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,544
1,457
0
441
4,191
1,630
0
1,275
2,916
0
22,489
L
Janus
 
Janus
6,051
101
0
233
4,194
1,536
0
1,364
2,830
23,681
0
W
4,588
927
0
685
5,464
2,355
0
2,678
2,399
21,340
0
W
Guan Yu
Kalkeeper
Guan Yu
5,191
299
321
462
6,733
6,241
0
3,557
3,095
0
7,654
L
Achilles
6,960
1,375
0
1,094
8,608
7,591
0
5,142
3,315
679
9,180
W
2,709
245
731
375
5,662
2,296
0
2,825
2,704
10,544
0
L
Nu Wa
SnowOuO
Nu Wa
8,039
1,450
0
310
4,980
1,789
0
2,730
2,250
20,094
0
L
Hades
WarWoon
Hades
179
0
0
112
1,629
632
0
773
856
1,224
0
W
Martichoras
domcio99
Martichoras
5,815
1,872
0
571
5,136
2,102
0
2,934
2,040
0
19,956
W
Cthulhu
pompara
Cthulhu
4,049
199
0
345
7,687
7,773
0
3,010
4,521
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
34,684
125
Minions Killed
126
4
Camps Cleared
4
567,942
Distance Traveled
649,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,679
1,280
39
7
1
145,590
0
L
Janus
6,736
1,123
58
10
0
126,853
0
W
Nox
7,199
1,200
32
5
1
125,541
0
W
Guan Yu
7,301
1,217
1
0
0
145,364
0
L
Achilles
7,063
1,177
1
0
0
128,858
0
W
Ra
6,726
1,121
21
4
0
135,105
0
L
Nu Wa
6,422
1,070
26
4
2
121,972
0
L
Hades
5,783
964
1
0
1
44,669
0
W
Martichoras
6,494
1,082
31
5
1
110,233
0
W
Cthulhu
6,964
1,161
41
7
2
132,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role