Player Matchup

Guan Yu
Guan Yu
Crispyy Duki
Guan Yu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,404 Elo+
Party 2
Neith
Neith
DumbAsianBoy
Neith
Level 18
God Stats
8W - 7L
1,735 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
OhanaJamie
Nu Wa
Level 84
God Stats
6W - 6L
1,571 SR
Queue Stats
96W - 94L
1,496 Elo+
Solo
Ix Chel
Ix Chel
Zaylaos
Ix Chel
Level 110
God Stats
9W - 8L
1,485 SR
Queue Stats
165W - 148L
1,566 Elo+
Party 1
Discordia
Discordia
Zayllister
Discordia
Level 170
God Stats
17W - 12L
1,621 SR
Queue Stats
435W - 411L
1,558 Elo+
Party 1
Team Averages
Level 99
1,582 SR
1,490 Elo+

VS

Team Averages
Level 92
1,629 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dilma Rousseff1
Neith
Level 175
God Stats
5W - 8L
1,624 SR
Queue Stats
236W - 245L
1,530 Elo+
Solo
Loki
Loki
Directprez
Loki
Level 118
God Stats
28W - 24L
1,516 SR
Queue Stats
811W - 789L
1,435 Elo+
Solo
Janus
Janus
H8ER12
Janus
Level 110
God Stats
4W - 6L
1,857 SR
Queue Stats
23W - 29L
1,504 Elo+
Solo
Cerberus
Cerberus
Jelly Ninja2129
Cerberus
Level 29
God Stats
5W - 4L
1,649 SR
Queue Stats
267W - 264L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crispyy Duki
Guan Yu
13
5 / 4 / 5
7,648
765
4,580
14,311
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 0 / 7
7,251
725
5,487
6,996
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
3 / 1 / 6
8,294
829
7,743
4,093
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Zaylaos
Ix Chel
14
4 / 1 / 9
7,638
764
10,077
6,636
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Zayllister
Discordia
15
3 / 1 / 6
7,913
791
13,300
5,317
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 3
7,210
721
4,279
9,248
3,648
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 3
7,189
719
6,426
9,739
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 4
7,168
717
5,537
9,158
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
H8ER12
Janus
14
3 / 3 / 0
7,344
734
5,801
8,266
3,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
0 / 2 / 2
6,304
630
4,124
9,551
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
16
Kills
7
7
Deaths
16
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
3
0.63
W
Guan Yu
Crispyy Duki
Guan Yu
5
4
5
1.88
L
2
3
3
1.17
L
1
4
4
0.75
W
1
0
7
4.5
L
Janus
H8ER12
Janus
3
3
0
1
L
Cerberus
0
2
2
0.5
W
Nu Wa
3
1
6
6
W
Ix Chel
Zaylaos
Ix Chel
4
1
9
8.5
W
Discordia
Zayllister
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
26,167
37,353
Taken
45,962
22,581
Mitigated
21,504
9,051
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,279
805
0
1,373
9,248
3,648
823
6,749
2,168
20,272
0
W
Guan Yu
Crispyy Duki
Guan Yu
4,580
383
1,200
1,095
14,311
14,113
0
3,871
10,151
0
11,575
L
6,426
2,048
0
1,522
9,739
4,092
0
4,588
4,857
0
16,299
L
5,537
561
0
0
9,158
3,605
0
6,792
1,932
0
26,489
W
5,487
1,542
0
2,439
6,996
2,560
317
3,375
3,403
0
19,755
L
Janus
H8ER12
Janus
5,801
180
0
1,796
8,266
3,403
0
5,481
2,380
24,621
0
L
Cerberus
4,124
63
0
1,565
9,551
6,756
0
5,823
3,472
14,562
0
W
Nu Wa
7,743
889
0
749
4,093
1,357
255
1,515
2,524
39,711
0
W
Ix Chel
Zaylaos
Ix Chel
10,077
1,071
591
2,807
6,636
2,496
108
2,687
3,795
19,743
0
W
Discordia
Zayllister
Discordia
13,300
376
0
170
5,317
2,055
164
2,007
3,108
31,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
35,215
226
Minions Killed
183
0
Camps Cleared
0
1,016,144
Distance Traveled
887,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,210
721
45
5
0
145,790
0
W
Guan Yu
7,648
765
13
1
0
219,739
0
L
Neith
7,189
719
25
3
0
177,662
0
L
Loki
7,168
717
44
4
0
198,035
0
W
Neith
7,251
725
44
4
0
169,235
0
L
Janus
7,344
734
44
4
0
203,502
0
L
Cerberus
6,304
630
25
3
0
162,914
0
W
Nu Wa
8,294
829
94
9
0
195,098
0
W
Ix Chel
7,638
764
26
3
0
209,342
0
W
Discordia
7,913
791
49
5
0
222,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role