Player Matchup

Sol
Sol
EnvinityFlow
Sol
Level 60
God Stats
4W - 3L
1,378 SR
Queue Stats
42W - 63L
1,306 Elo+
Party 1
Hercules
Hercules
LastRohirrem
Hercules
Level 107
God Stats
1W - 1L
1,773 SR
Queue Stats
12W - 7L
1,526 Elo+
Party 1
Cupid
Cupid
Striker14569
Cupid
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,526 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,452 Elo+

VS

Team Averages
Level 128
1,417 SR
1,406 Elo+
Ishtar
Ishtar
Commuovere__
Ishtar
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,415 Elo+
Solo
Ra
Ra
SOUNDOFSANA1432
Ra
Level 108
God Stats
3,517W - 3,516L
1,400 SR
Queue Stats
3,723W - 3,872L
1,309 Elo+
Solo
Achilles
Achilles
codswishX420
Achilles
Level 179
God Stats
0W - 4L
1,349 SR
Queue Stats
160W - 167L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
11,791
655
13,091
17,386
6,431
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
LastRohirrem
Hercules
16
3 / 0 / 6
12,999
722
13,447
18,616
24,838
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
5 / 0 / 3
13,877
771
18,296
14,274
7,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 6 / 4
11,633
646
12,636
17,242
8,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 2
10,778
599
9,610
9,998
4,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
codswishX420
Achilles
15
4 / 3 / 1
11,814
656
17,339
26,789
35,732
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
5
5
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
6
4
0.5
W
3
5
2
0.8
W
Hercules
LastRohirrem
Hercules
3
0
6
6
L
0
2
2
0.5
W
5
0
3
6.5
L
Achilles
codswishX420
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
39,585
50,276
Taken
54,029
38,272
Mitigated
48,882
18,467
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
12,636
6,407
0
605
17,242
8,646
0
5,942
11,297
0
46,018
W
13,091
5,126
0
5,916
17,386
6,431
648
3,173
14,159
46,552
0
W
Hercules
LastRohirrem
Hercules
13,447
2,795
276
2,555
18,616
24,838
0
3,918
14,340
3,654
37,357
L
9,610
103
2,249
2,805
9,998
4,504
0
3,020
6,978
54,349
0
W
18,296
12,084
657
9,063
14,274
7,003
991
2,914
11,298
0
78,832
L
Achilles
codswishX420
Achilles
17,339
3,375
0
2,303
26,789
35,732
0
7,249
19,360
0
33,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
34,225
202
Minions Killed
140
0
Camps Cleared
0
908,057
Distance Traveled
996,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,633
646
66
4
0
308,499
0
W
Sol
11,791
655
54
3
0
281,732
0
W
Hercules
12,999
722
32
2
0
341,511
0
L
Ra
10,778
599
54
3
0
325,997
0
W
Cupid
13,877
771
116
6
0
284,814
0
L
Achilles
11,814
656
20
1
0
362,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role