Player Matchup

Fafnir
Fafnir
GrimSyther
Fafnir
Level 119
God Stats
18W - 18L
1,492 SR
Queue Stats
243W - 258L
1,432 Elo+
Solo
He Bo
He Bo
Jackzfreddy
He Bo
Level 145
God Stats
3W - 2L
1,400 SR
Queue Stats
93W - 91L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Mylwaiser
Baron Samedi
Level 127
God Stats
4W - 1L
1,513 SR
Queue Stats
121W - 128L
1,448 Elo+
Solo
The Morrigan
The Morrigan
RaymanM2
The Morrigan
Level 126
God Stats
28W - 39L
1,316 SR
Queue Stats
377W - 360L
1,586 Elo+
Solo
Izanami
Izanami
Saber600
Izanami
Level 21
God Stats
6W - 6L
1,405 SR
Queue Stats
36W - 39L
1,492 Elo+
Party 1
Team Averages
Level 108
1,425 SR
1,493 Elo+

VS

Team Averages
Level 117
1,499 SR
1,444 Elo+
Nike
Nike
 
Nike
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bou3ooo
Heimdallr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
404W - 390L
1,405 Elo+
Solo
Shiva
Shiva
CaptainSalty01
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,591 Elo+
Solo
Anubis
Anubis
SilentStreamr
Anubis
Level 68
God Stats
52W - 45L
1,494 SR
Queue Stats
433W - 425L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dream312544
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GrimSyther
Fafnir
10
1 / 2 / 8
6,994
500
3,290
11,501
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 2 / 4
8,060
576
10,343
9,558
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mylwaiser
Baron Samedi
13
4 / 2 / 3
7,764
555
7,011
11,012
9,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
RaymanM2
The Morrigan
13
6 / 3 / 7
8,030
574
10,253
10,335
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Saber600
Izanami
13
0 / 1 / 0
7,332
524
2,297
5,500
1,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 2 / 2
7,832
559
9,941
12,209
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Bou3ooo
Heimdallr
11
3 / 2 / 4
6,928
495
5,439
10,071
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 3
6,715
480
7,280
15,475
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 5 / 3
6,100
436
3,607
8,445
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
dream312544
Morgan Le Fay
11
1 / 4 / 3
6,492
464
5,773
9,836
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
10
10
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
2
2
2.5
L
Heimdallr
Bou3ooo
Heimdallr
3
2
4
2.5
L
1
5
3
0.5
W
Fafnir
GrimSyther
Fafnir
1
2
8
2.5
W
6
2
4
4
W
Baron Samedi
Mylwaiser
Baron Samedi
4
2
3
2.75
W
The Morrigan
RaymanM2
The Morrigan
6
3
7
3.17
W
Izanami
Saber600
Izanami
0
1
0
0
L
1
5
3
0.5
L
Morgan Le Fay
dream312544
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
32,040
47,906
Taken
56,036
31,179
Mitigated
32,019
14,207
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,941
725
0
2,940
12,209
8,735
0
5,561
6,236
194
53,723
L
Heimdallr
Bou3ooo
Heimdallr
5,439
2,126
0
3,996
10,071
4,223
432
4,253
5,736
0
50,411
L
7,280
812
330
2,469
15,475
11,457
100
8,255
7,128
91
27,216
W
Fafnir
GrimSyther
Fafnir
3,290
1,308
0
2,201
11,501
12,236
0
2,042
9,459
11,028
0
W
10,343
0
0
1,910
9,558
3,364
234
4,877
4,681
50,502
0
W
Baron Samedi
Mylwaiser
Baron Samedi
7,011
581
956
4,188
11,012
9,617
0
978
10,001
42,998
0
W
The Morrigan
RaymanM2
The Morrigan
10,253
2,152
0
3,388
10,335
4,026
0
1,914
8,421
54,568
0
W
Izanami
Saber600
Izanami
2,297
1,871
0
1,564
5,500
1,936
3,282
44
5,456
0
60,860
L
3,607
304
0
2,406
8,445
3,588
0
4,553
3,892
33,252
0
L
Morgan Le Fay
dream312544
Morgan Le Fay
5,773
367
0
404
9,836
4,016
203
7,914
1,886
41,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
34,067
340
Minions Killed
304
0
Camps Cleared
0
1,334,106
Distance Traveled
1,228,829
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,832
559
74
5
0
289,960
0
L
Heimdallr
6,928
495
71
5
0
237,370
0
L
Shiva
6,715
480
37
3
0
268,360
0
W
Fafnir
6,994
500
13
1
0
287,648
4
W
He Bo
8,060
576
63
5
0
296,021
0
W
Baron Samedi
7,764
555
92
7
0
256,036
6
W
The Morrigan
8,030
574
68
5
0
265,052
5
W
Izanami
7,332
524
104
7
0
229,349
0
L
Anubis
6,100
436
65
5
0
165,419
0
L
Morgan Le Fay
6,492
464
57
4
0
267,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role