Player Matchup

Erlang Shen
Erlang Shen
Deliriu
Erlang Shen
Level 82
God Stats
5W - 1L
1,731 SR
Queue Stats
42W - 34L
1,583 Elo+
Solo
Apollo
Apollo
GomballWhaterson
Apollo
Level 49
God Stats
1W - 1L
1,265 SR
Queue Stats
68W - 76L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
KelvinWombat
Tsukuyomi
Level 62
God Stats
19W - 16L
1,531 SR
Queue Stats
106W - 141L
1,406 Elo+
Solo
Anubis
Anubis
Koruptions
Anubis
Level 130
God Stats
25W - 19L
1,637 SR
Queue Stats
1,617W - 1,457L
1,568 Elo+
Party 1
Olorun
Olorun
YenYul
Olorun
Level 149
God Stats
32W - 22L
1,638 SR
Queue Stats
574W - 511L
1,619 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,521 Elo+

VS

Team Averages
Level 112
1,471 SR
1,464 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Black_RoseReaper
Janus
Level 143
God Stats
2W - 10L
1,322 SR
Queue Stats
264W - 250L
1,531 Elo+
Party 2
Chiron
Chiron
JohnnyKlopaCow
Chiron
Level 176
God Stats
1W - 1L
1,558 SR
Queue Stats
46W - 46L
1,518 Elo+
Solo
Bellona
Bellona
SkippyZooms
Bellona
Level 68
God Stats
4W - 3L
1,655 SR
Queue Stats
27W - 28L
1,476 Elo+
Solo
Bakasura
Bakasura
painki11er30
Bakasura
Level 44
God Stats
44W - 48L
1,320 SR
Queue Stats
677W - 640L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deliriu
Erlang Shen
16
4 / 2 / 8
10,568
622
11,305
18,615
10,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 4
8,350
491
6,349
14,156
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
KelvinWombat
Tsukuyomi
12
0 / 7 / 5
7,203
424
2,220
14,035
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Koruptions
Anubis
17
16 / 0 / 8
11,226
660
25,271
11,147
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
YenYul
Olorun
18
9 / 0 / 7
11,207
659
13,073
13,601
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 8
7,722
454
7,135
16,525
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 9 / 1
7,289
429
9,600
16,048
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 2 / 2
8,989
529
11,242
11,336
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
SkippyZooms
Bellona
13
2 / 8 / 1
8,281
487
10,086
22,926
22,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
painki11er30
Bakasura
13
0 / 6 / 0
7,587
446
2,697
16,477
6,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
14
16
Deaths
30
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
8
1
L
2
9
1
0.28
W
Erlang Shen
Deliriu
Erlang Shen
4
2
8
4
W
1
7
4
0.43
L
9
2
2
5
W
Tsukuyomi
KelvinWombat
Tsukuyomi
0
7
5
0.36
W
Anubis
Koruptions
Anubis
16
0
8
20
L
Bellona
SkippyZooms
Bellona
2
8
1
0.31
W
Olorun
YenYul
Olorun
9
0
7
12.5
L
Bakasura
painki11er30
Bakasura
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,218
Damage
40,760
71,554
Taken
83,312
36,043
Mitigated
53,149
32,842
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,135
238
23
2,993
16,525
13,862
0
9,389
7,136
24,896
0
L
9,600
529
0
324
16,048
5,736
0
10,274
5,774
47,436
0
W
Erlang Shen
Deliriu
Erlang Shen
11,305
7,455
0
9,397
18,615
10,569
2,881
552
17,961
0
79,868
W
6,349
3,761
116
3,741
14,156
5,200
874
4,544
9,470
0
56,635
L
11,242
4,211
524
4,597
11,336
3,993
248
5,428
5,908
0
69,111
W
Tsukuyomi
KelvinWombat
Tsukuyomi
2,220
613
93
1,717
14,035
8,215
328
2,384
11,573
0
30,257
W
Anubis
Koruptions
Anubis
25,271
1,626
0
6,324
11,147
5,745
0
3,790
6,757
87,029
0
L
Bellona
SkippyZooms
Bellona
10,086
4,241
0
3,812
22,926
22,993
0
7,768
15,158
0
54,658
W
Olorun
YenYul
Olorun
13,073
6,307
971
10,483
13,601
6,314
1,584
4,929
8,354
116,100
0
L
Bakasura
painki11er30
Bakasura
2,697
2,267
0
5,698
16,477
6,565
0
5,760
10,717
0
45,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
39,868
509
Minions Killed
401
0
Camps Cleared
0
1,602,551
Distance Traveled
1,565,999
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,722
454
23
1
0
303,954
3
L
Janus
7,289
429
66
4
0
309,852
0
W
Erlang Shen
10,568
622
129
8
0
347,043
2
W
Apollo
8,350
491
69
4
0
307,383
0
L
Chiron
8,989
529
117
7
0
290,030
1
W
Tsukuyomi
7,203
424
35
2
0
265,341
0
W
Anubis
11,226
660
112
7
0
359,115
0
L
Bellona
8,281
487
101
6
0
293,023
3
W
Olorun
11,207
659
164
10
0
323,669
1
L
Bakasura
7,587
446
94
6
0
369,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role