Player Matchup

Xing Tian
Xing Tian
Babymuncher0
Xing Tian
Level 128
God Stats
23W - 20L
1,543 SR
Queue Stats
298W - 266L
1,623 Elo+
Party 1
Baba Yaga
Baba Yaga
ItzYoYo
Baba Yaga
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 27L
1,488 Elo+
Solo
Sol
Sol
Laceyfierce
Sol
Level 141
God Stats
7W - 4L
1,540 SR
Queue Stats
115W - 99L
1,544 Elo+
Party 1
Horus
Horus
Stratzah
Horus
Level 182
God Stats
2W - 2L
1,558 SR
Queue Stats
191W - 187L
1,500 Elo+
Solo
Fenrir
Fenrir
TONY1000
Fenrir
Level 152
God Stats
3W - 4L
1,680 SR
Queue Stats
337W - 327L
1,550 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,541 Elo+

VS

Team Averages
Level 62
1,402 SR
1,428 Elo+
Izanami
Izanami
CLLPNG
Izanami
Level 11
God Stats
2W - 3L
1,163 SR
Queue Stats
3W - 4L
1,130 Elo+
Party 2
Aphrodite
Aphrodite
Dantasy
Aphrodite
Level 43
God Stats
7W - 13L
1,311 SR
Queue Stats
95W - 82L
1,460 Elo+
Party 2
Tyr
Tyr
Kurushisu
Tyr
Level 193
God Stats
3W - 4L
1,278 SR
Queue Stats
134W - 76L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
WOCKESHAAAAAA
Baron Samedi
Level 35
God Stats
0W - 1L
1,762 SR
Queue Stats
23W - 25L
1,454 Elo+
Party 2
Thanatos
Thanatos
jaypsx1
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Babymuncher0
Xing Tian
10
0 / 1 / 1
6,085
553
3,402
10,097
6,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
ItzYoYo
Baba Yaga
11
1 / 1 / 6
6,269
570
5,677
5,393
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 0 / 3
7,710
701
12,574
5,994
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Stratzah
Horus
9
2 / 1 / 9
6,316
574
3,202
7,976
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
TONY1000
Fenrir
12
6 / 1 / 2
7,090
645
5,106
11,021
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CLLPNG
Izanami
6
0 / 4 / 1
4,600
418
2,901
7,645
3,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Dantasy
Aphrodite
7
0 / 4 / 1
5,003
455
1,828
8,314
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,766
615
4,820
8,913
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
WOCKESHAAAAAA
Baron Samedi
8
2 / 5 / 0
5,419
493
4,283
7,269
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jaypsx1
Thanatos
8
0 / 4 / 1
5,043
458
6,104
12,524
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Babymuncher0
Xing Tian
0
1
1
0.5
L
Izanami
CLLPNG
Izanami
0
4
1
0.13
L
Aphrodite
Dantasy
Aphrodite
0
4
1
0.13
W
Baba Yaga
ItzYoYo
Baba Yaga
1
1
6
4
L
1
1
0
1
W
9
0
3
10.5
W
Horus
Stratzah
Horus
2
1
9
6.5
W
Fenrir
TONY1000
Fenrir
6
1
2
7
L
Baron Samedi
WOCKESHAAAAAA
Baron Samedi
2
5
0
0.4
L
Thanatos
jaypsx1
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
19,936
40,481
Taken
44,665
20,516
Mitigated
23,071
15,823
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Babymuncher0
Xing Tian
3,402
224
0
2,409
10,097
6,914
0
0
10,097
40,847
0
L
Izanami
CLLPNG
Izanami
2,901
2,355
0
745
7,645
3,036
0
5,731
1,889
0
21,571
L
Aphrodite
Dantasy
Aphrodite
1,828
533
1,204
3,008
8,314
6,200
0
5,769
2,545
13,718
0
W
Baba Yaga
ItzYoYo
Baba Yaga
5,677
390
0
1,677
5,393
1,918
0
1,661
3,732
41,129
0
L
4,820
629
0
4,518
8,913
5,885
0
3,402
5,511
0
50,339
W
12,574
7,538
0
4,340
5,994
2,058
438
2,216
3,710
64,005
0
W
Horus
Stratzah
Horus
3,202
1,257
440
3,005
7,976
5,227
0
559
7,417
0
15,943
W
Fenrir
TONY1000
Fenrir
5,106
1,664
0
3,952
11,021
4,399
0
1,684
9,337
0
45,663
L
Baron Samedi
WOCKESHAAAAAA
Baron Samedi
4,283
266
160
715
7,269
3,331
0
4,102
3,134
25,723
0
L
Thanatos
jaypsx1
Thanatos
6,104
1,487
0
6,139
12,524
4,619
0
2,702
9,776
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
26,831
333
Minions Killed
231
0
Camps Cleared
0
1,104,374
Distance Traveled
1,030,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,085
553
70
6
0
214,030
0
L
Izanami
4,600
418
31
3
0
178,815
0
L
Aphrodite
5,003
455
28
3
0
168,074
0
W
Baba Yaga
6,269
570
76
7
0
212,723
0
L
Tyr
6,766
615
89
8
0
248,281
1
W
Sol
7,710
701
103
9
0
206,195
1
W
Horus
6,316
574
15
1
0
218,878
5
W
Fenrir
7,090
645
69
6
0
252,548
0
L
Baron Samedi
5,419
493
39
4
0
217,023
0
L
Thanatos
5,043
458
44
4
0
217,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role