Player Matchup

Nox
Nox
AlaxLeex161
Nox
Level 91
God Stats
4W - 6L
1,581 SR
Queue Stats
290W - 270L
1,471 Elo+
Party 1
Fenrir
Fenrir
RoIIlingStones
Fenrir
Level 87
God Stats
2W - 3L
1,347 SR
Queue Stats
104W - 96L
1,573 Elo+
Party 2
Chaac
Chaac
kietelnicht
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
rotetakken
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
viiTii85
Izanami
Level 75
God Stats
4W - 2L
1,730 SR
Queue Stats
79W - 80L
1,474 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,503 Elo+

VS

Team Averages
Level 120
1,565 SR
1,449 Elo+
Anubis
Anubis
Bärengard
Anubis
Level 245
God Stats
293W - 302L
1,499 SR
Queue Stats
932W - 948L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
Cigonorito
Baron Samedi
Level 11
God Stats
2W - 1L
1,486 SR
Queue Stats
5W - 7L
1,300 Elo+
Party 3
Loki
Loki
Isaiahhh
Loki
Level 66
God Stats
4W - 3L
1,367 SR
Queue Stats
25W - 26L
1,369 Elo+
Party 3
Athena
Athena
WhiteSaim
Athena
Level 143
God Stats
5W - 2L
1,957 SR
Queue Stats
243W - 225L
1,527 Elo+
Solo
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 137
God Stats
294W - 260L
1,517 SR
Queue Stats
317W - 308L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,568
557
2,674
7,077
4,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 7 / 0
6,119
612
7,135
12,053
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 6 / 1
4,298
430
1,362
7,070
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Anubis
rotetakken
Anubis
7
0 / 9 / 2
4,700
470
1,741
8,578
2,083
Izanami
viiTii85
Izanami
10
2 / 0 / 0
5,814
581
3,719
6,409
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bärengard
Anubis
12
6 / 1 / 0
7,477
748
4,344
5,798
2,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Cigonorito
Baron Samedi
11
6 / 2 / 6
7,243
724
4,590
4,907
1,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
11
8 / 3 / 5
7,054
705
7,788
10,611
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
WhiteSaim
Athena
9
1 / 0 / 5
5,215
522
2,044
6,188
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xxxIceMan1xxx
Danzaburou
10
2 / 1 / 0
6,441
644
4,992
5,610
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
23
25
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Anubis
Bärengard
Anubis
6
1
0
6
W
Baron Samedi
Cigonorito
Baron Samedi
6
2
6
4.5
W
Loki
8
3
5
3.5
L
4
7
0
0.57
W
Athena
WhiteSaim
Athena
1
0
5
3.5
L
0
6
1
0.08
L
Anubis
rotetakken
Anubis
0
9
2
0.11
L
Izanami
viiTii85
Izanami
2
0
0
2
W
Danzaburou
xxxIceMan1xxx
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
23,758
41,187
Taken
33,114
15,629
Mitigated
13,897
6,255
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,674
289
0
1,698
7,077
4,361
0
1,039
6,002
20,605
0
W
Anubis
Bärengard
Anubis
4,344
568
0
1,433
5,798
2,491
2,023
145
5,653
55,300
0
W
Baron Samedi
Cigonorito
Baron Samedi
4,590
939
139
845
4,907
1,861
147
905
3,994
35,470
0
W
Loki
7,788
2,622
0
3,810
10,611
3,876
0
1,207
9,404
0
41,103
L
7,135
2,250
0
1,331
12,053
4,898
0
3,159
8,761
0
40,296
W
Athena
WhiteSaim
Athena
2,044
448
185
1,465
6,188
3,694
227
1,218
4,970
15,858
0
L
1,362
823
0
312
7,070
2,089
0
2,180
4,820
0
10,626
L
Anubis
rotetakken
Anubis
1,741
684
0
618
8,578
2,083
0
3,869
4,610
7,459
0
L
Izanami
viiTii85
Izanami
3,719
2,896
0
2,296
6,409
2,198
0
686
5,723
0
40,021
W
Danzaburou
xxxIceMan1xxx
Danzaburou
4,992
2,271
0
2,762
5,610
1,975
861
1,073
4,537
0
50,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
33,430
202
Minions Killed
317
0
Camps Cleared
0
1,058,943
Distance Traveled
1,000,053
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,568
557
40
4
0
208,901
3
W
Anubis
7,477
748
88
9
0
176,319
0
W
Baron Samedi
7,243
724
63
6
0
188,053
3
W
Loki
7,054
705
64
6
0
211,291
0
L
Fenrir
6,119
612
54
5
0
223,604
0
W
Athena
5,215
522
16
2
0
228,883
2
L
Chaac
4,298
430
9
1
0
200,436
0
L
Anubis
4,700
470
18
2
0
206,475
0
L
Izanami
5,814
581
81
8
0
219,527
0
W
Danzaburou
6,441
644
86
9
0
195,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role