Player Matchup

Hera
Hera
Silver III
Abbocath16G
Hera
Silver III
Level 111
God Stats
5W - 7L
1,414 SR
Queue Stats
188W - 224L
927 MMR
Solo
Cerberus
Cerberus
Silver III
FuriaBest-Girll
Cerberus
Silver III
Level 63
God Stats
9W - 8L
1,181 SR
Queue Stats
102W - 118L
912 MMR
Solo
Tyr
Tyr
Silver III
Kaneunarierr
Tyr
Silver III
Level 46
God Stats
29W - 35L
1,484 SR
Queue Stats
33W - 52L
913 MMR
Solo
Apollo
Apollo
Silver IV
KratosllCenorius
Apollo
Silver IV
Level 89
God Stats
3W - 1L
1,724 SR
Queue Stats
109W - 125L
719 MMR
Solo
Ne Zha
Ne Zha
Silver IV
PacnymuH
Ne Zha
Silver IV
Level 191
God Stats
5W - 5L
1,482 SR
Queue Stats
127W - 151L
829 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,457 SR
860 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,537 SR
859 MMR
Thor
Thor
Silver V
Chippzz08
Thor
Silver V
Level 61
God Stats
2W - 2L
1,471 SR
Queue Stats
24W - 47L
944 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
alextarh
Aphrodite
Silver IV
Level 157
God Stats
19W - 21L
1,511 SR
Queue Stats
48W - 66L
875 MMR
Solo
Anubis
Anubis
Silver IV
lindeelliot44
Anubis
Silver IV
Level 65
God Stats
2W - 3L
1,516 SR
Queue Stats
41W - 69L
911 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
saad15333
Kuzenbo
Silver V
Level 134
God Stats
2W - 3L
1,731 SR
Queue Stats
191W - 217L
709 MMR
Solo
Chernobog
Chernobog
Silver III
sinner_dante_
Chernobog
Silver III
Level 129
God Stats
1W - 8L
1,457 SR
Queue Stats
109W - 132L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 14
13,252
576
16,068
8,070
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
1 / 0 / 24
11,898
517
7,066
24,653
28,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 1 / 13
13,288
578
16,821
23,371
26,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 0 / 7
13,943
606
23,908
20,242
10,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
PacnymuH
Ne Zha
17
3 / 1 / 19
11,685
508
10,699
19,026
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SerqetMartichorasBakasuraAo KuangCu Chulainn

VS

Bans
KaliBacchusKhepriIzanamiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 7 / 0
9,286
404
6,277
21,696
9,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
alextarh
Aphrodite
14
0 / 4 / 1
9,581
417
6,158
17,722
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 8 / 1
9,727
423
16,426
19,963
10,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
saad15333
Kuzenbo
17
1 / 4 / 1
10,877
473
12,018
22,978
32,411
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
sinner_dante_
Chernobog
15
0 / 9 / 1
9,685
421
11,465
19,225
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
6
32
Kills
2
2
Deaths
32
77
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
14
17
L
Thor
1
7
0
0.14
W
Cerberus
1
0
24
13
W
5
1
13
11.5
W
13
0
7
16.5
W
Ne Zha
PacnymuH
Ne Zha
3
1
19
12.5
L
Aphrodite
alextarh
Aphrodite
0
4
1
0.13
L
0
8
1
0.06
L
Kuzenbo
saad15333
Kuzenbo
1
4
1
0.38
L
Chernobog
sinner_dante_
Chernobog
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,562
Damage
52,344
95,362
Taken
101,584
78,371
Mitigated
78,814
48,850
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,068
3,461
110
2,582
8,070
3,732
1,076
3,423
4,603
104,178
0
L
Thor
6,277
533
166
1,365
21,696
9,284
268
3,798
17,758
0
68,413
W
Cerberus
7,066
398
0
11,248
24,653
28,945
1,197
9,048
15,215
39,615
0
W
16,821
2,116
0
11,396
23,371
26,157
1,481
11,856
11,515
0
113,244
W
23,908
19,921
0
13,745
20,242
10,483
6,423
6,953
12,898
0
134,345
W
Ne Zha
PacnymuH
Ne Zha
10,699
2,144
0
9,769
19,026
9,054
2,884
7,890
11,136
0
85,365
L
Aphrodite
alextarh
Aphrodite
6,158
803
3,714
5,712
17,722
18,657
0
4,474
12,936
43,626
0
L
16,426
1,130
0
4,333
19,963
10,791
0
7,728
11,893
100,398
0
L
Kuzenbo
saad15333
Kuzenbo
12,018
3,552
0
3,967
22,978
32,411
324
3,330
19,514
86,444
729
L
Chernobog
sinner_dante_
Chernobog
11,465
5,775
0
3,198
19,225
7,671
803
3,080
15,926
0
78,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,066
Gold Earned
49,156
680
Minions Killed
557
0
Camps Cleared
0
2,293,101
Distance Traveled
2,002,446
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,252
576
162
7
0
473,588
8
L
Thor
9,286
404
108
5
0
434,218
1
W
Cerberus
11,898
517
50
2
0
415,551
3
W
Tyr
13,288
578
182
8
0
484,231
0
W
Apollo
13,943
606
192
8
0
430,701
1
W
Ne Zha
11,685
508
94
4
0
489,030
2
L
Aphrodite
9,581
417
58
3
0
398,352
4
L
Anubis
9,727
423
160
7
0
360,072
4
L
Kuzenbo
10,877
473
119
5
0
414,418
0
L
Chernobog
9,685
421
112
5
0
395,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role