Player Matchup

Tyr
Tyr
Silver III
Kaneunarierr
Tyr
Silver III
Level 46
God Stats
29W - 35L
1,496 SR
Queue Stats
33W - 52L
1,014 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
SoxiCz
Kumbhakarna
Silver IV
Level 105
God Stats
2W - 8L
1,295 SR
Queue Stats
274W - 303L
896 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
crazydevil064
Baba Yaga
Silver IV
Level 104
God Stats
1W - 2L
1,438 SR
Queue Stats
13W - 23L
920 MMR
Solo
Hachiman
Hachiman
Silver III
its__aLbErTo07
Hachiman
Silver III
Level 106
God Stats
7W - 18L
1,300 SR
Queue Stats
89W - 117L
880 MMR
Solo
Fenrir
Fenrir
Bronze I
kinghie
Fenrir
Bronze I
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 73L
656 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,406 SR
873 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,490 SR
953 MMR
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Bartoℓomeos
Ares
Silver I
Level 68
God Stats
63W - 43L
1,620 SR
Queue Stats
273W - 311L
1,118 MMR
Solo
Chang'e
Chang'e
Silver I
BigShlang
Chang'e
Silver I
Level 145
God Stats
6W - 10L
1,375 SR
Queue Stats
161W - 171L
1,127 MMR
Solo
Thor
Thor
Silver III
epiceris
Thor
Silver III
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 57L
1,069 MMR
Solo
Guan Yu
Guan Yu
Bronze III
КrilIаch
Guan Yu
Bronze III
Level 80
God Stats
116W - 121L
1,457 SR
Queue Stats
389W - 471L
-51 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,322
488
6,599
17,696
10,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
SoxiCz
Kumbhakarna
10
0 / 0 / 2
6,621
441
3,303
11,117
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
crazydevil064
Baba Yaga
13
1 / 2 / 0
7,186
479
4,832
8,351
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
0 / 3 / 1
6,075
405
6,189
10,352
3,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
kinghie
Fenrir
12
1 / 1 / 1
6,762
451
2,185
11,131
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnubisKuzenboBakasuraMartichoras

VS

Bans
Cu ChulainnTiamatMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 0 / 5
7,872
525
7,880
8,452
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 3
9,367
624
12,728
11,307
11,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
BigShlang
Chang'e
14
2 / 1 / 4
8,113
541
8,360
9,249
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
4 / 0 / 2
7,635
509
6,081
7,527
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
КrilIаch
Guan Yu
11
2 / 2 / 1
7,376
492
3,733
10,362
8,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
5
2.5
W
6
1
3
7.5
W
Chang'e
BigShlang
Chang'e
2
1
4
4
L
2
8
0
0.25
L
Kumbhakarna
SoxiCz
Kumbhakarna
0
0
2
1
L
Baba Yaga
crazydevil064
Baba Yaga
1
2
0
0.5
W
Thor
4
0
2
5
L
Hachiman
0
3
1
0.17
L
Fenrir
kinghie
Fenrir
1
1
1
1.5
W
Guan Yu
КrilIаch
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
38,782
58,647
Taken
46,897
30,300
Mitigated
30,801
14,822
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,880
4,726
0
4,665
8,452
3,696
1,694
914
7,538
0
71,290
W
12,728
783
0
4,145
11,307
11,924
211
351
10,956
71,281
0
W
Chang'e
BigShlang
Chang'e
8,360
752
1,521
4,984
9,249
3,622
0
1,235
8,014
62,051
0
L
6,599
410
0
3,837
17,696
10,452
0
13,085
4,611
0
51,923
L
Kumbhakarna
SoxiCz
Kumbhakarna
3,303
486
0
3,689
11,117
8,563
0
2,738
8,379
22,966
0
L
Baba Yaga
crazydevil064
Baba Yaga
4,832
158
0
2,076
8,351
3,635
0
3,394
4,957
63,720
0
W
Thor
6,081
994
0
871
7,527
2,868
0
1,961
5,566
0
48,783
L
Hachiman
6,189
3,374
0
3,588
10,352
3,379
0
1,309
9,043
0
44,802
L
Fenrir
kinghie
Fenrir
2,185
383
0
1,632
11,131
4,271
0
1,146
9,985
0
44,958
W
Guan Yu
КrilIаch
Guan Yu
3,733
121
165
971
10,362
8,691
0
3,860
6,502
847
18,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
40,363
361
Minions Killed
392
0
Camps Cleared
0
1,427,001
Distance Traveled
1,496,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,872
525
100
7
0
266,549
0
W
Ares
9,367
624
95
6
0
241,745
2
W
Chang'e
8,113
541
103
7
0
305,701
0
L
Tyr
7,322
488
81
5
0
290,260
0
L
Kumbhakarna
6,621
441
25
2
0
276,428
1
L
Baba Yaga
7,186
479
116
8
0
285,580
0
W
Thor
7,635
509
75
5
0
340,106
0
L
Hachiman
6,075
405
76
5
0
246,773
1
L
Fenrir
6,762
451
63
4
0
327,960
0
W
Guan Yu
7,376
492
19
1
0
342,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role