Player Matchup

Chiron
Chiron
Heraion92
Chiron
Level 150
God Stats
5W - 7L
1,600 SR
Queue Stats
334W - 334L
1,532 Elo+
Party 1
Fenrir
Fenrir
ROBOSAPION99
Fenrir
Level 100
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 11L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
ToG_White
Kuzenbo
Level 87
God Stats
13W - 14L
1,647 SR
Queue Stats
171W - 160L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Unknown_Daxin
Baron Samedi
Level 85
God Stats
1W - 2L
1,236 SR
Queue Stats
3W - 7L
1,350 Elo+
Party 2
Nike
Nike
cozeeking
Nike
Level 147
God Stats
20W - 11L
1,606 SR
Queue Stats
139W - 120L
1,526 Elo+
Solo
Team Averages
Level 114
1,474 SR
1,466 Elo+

VS

Team Averages
Level 101
1,559 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Justamlcrowave
Cabrakan
Level 82
God Stats
38W - 26L
1,659 SR
Queue Stats
178W - 152L
1,481 Elo+
Solo
Ullr
Ullr
LoyalTapir
Ullr
Level 129
God Stats
1W - 3L
1,562 SR
Queue Stats
77W - 72L
1,575 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
Level 126
God Stats
3W - 2L
1,555 SR
Queue Stats
66W - 69L
1,552 Elo+
Party 3
Thanatos
Thanatos
周大脑门2333
Thanatos
Level 42
God Stats
22W - 29L
1,520 SR
Queue Stats
223W - 227L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Heraion92
Chiron
11
3 / 0 / 4
6,426
536
6,083
4,770
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
13
5 / 0 / 1
7,111
593
5,165
10,395
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ToG_White
Kuzenbo
11
4 / 0 / 3
7,135
595
5,267
6,835
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Unknown_Daxin
Baron Samedi
12
1 / 1 / 3
6,944
579
4,974
7,791
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
13
1 / 0 / 1
7,298
608
7,535
10,396
8,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
5,497
458
4,182
5,772
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
9
0 / 6 / 0
5,546
462
1,865
11,675
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
6,639
553
5,432
8,948
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SPQR LittleWolf
Cu Chulainn
11
0 / 2 / 0
6,878
573
7,022
11,852
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 1
6,509
542
3,061
11,375
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Chiron
Heraion92
Chiron
3
0
4
5
L
Cabrakan
0
6
0
0
L
1
2
0
0.5
W
Fenrir
5
0
1
5.5
L
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
0
2
0
0
W
Kuzenbo
ToG_White
Kuzenbo
4
0
3
5.5
W
Baron Samedi
Unknown_Daxin
Baron Samedi
1
1
3
2.5
W
Nike
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
21,562
40,187
Taken
49,622
25,309
Mitigated
32,733
13,045
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,182
1,320
0
2,353
5,772
2,016
0
2,689
3,083
45,433
0
W
Chiron
Heraion92
Chiron
6,083
1,872
830
1,904
4,770
1,872
44
2,256
2,514
0
52,160
L
Cabrakan
1,865
429
0
1,770
11,675
10,765
0
2,578
9,097
13,647
0
L
5,432
2,096
0
1,090
8,948
3,566
0
3,772
4,837
0
51,555
W
Fenrir
5,165
1,199
0
2,738
10,395
4,409
0
365
10,030
0
52,249
L
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
7,022
1,054
0
2,720
11,852
11,854
0
0
11,852
0
57,598
W
Kuzenbo
ToG_White
Kuzenbo
5,267
2,144
162
2,906
6,835
7,414
153
3,549
3,286
18,545
0
W
Baron Samedi
Unknown_Daxin
Baron Samedi
4,974
84
162
2,529
7,791
3,490
0
0
7,791
43,183
0
W
Nike
7,535
660
0
1,814
10,396
8,124
0
49
10,347
0
65,144
L
3,061
1,184
0
7,553
11,375
4,532
0
806
10,463
0
57,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
31,069
389
Minions Killed
397
0
Camps Cleared
0
1,259,041
Distance Traveled
1,151,996
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,497
458
88
7
0
214,792
0
W
Chiron
6,426
536
77
6
0
229,193
0
L
Cabrakan
5,546
462
26
2
0
233,716
0
L
Ullr
6,639
553
82
7
0
237,779
0
W
Fenrir
7,111
593
78
7
0
302,713
0
L
Cu Chulainn
6,878
573
106
9
0
227,836
2
W
Kuzenbo
7,135
595
34
3
0
225,943
1
W
Baron Samedi
6,944
579
86
7
0
238,434
2
W
Nike
7,298
608
114
10
0
262,758
0
L
Thanatos
6,509
542
95
8
0
237,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role