Player Matchup

Scylla
Scylla
Silver III
alfredosoriano
Scylla
Silver III
Level 104
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 8L
1,381 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,287 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 61
1,500 SR
878 MMR
Thoth
Thoth
Silver III
franllameante
Thoth
Silver III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 98L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,807
979
5,934
5,691
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HadesKaliBellonaMorgan Le FayAnhur

VS

Bans
UllrBakasuraVamanaPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,005
889
4,061
7,602
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,934
Damage
4,061
5,691
Taken
7,602
2,371
Mitigated
5,556
1,025
Healing
1,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,934
944
0
1,025
5,691
2,371
225
4,420
1,271
47,518
0
L
4,061
749
0
1,270
7,602
5,556
639
6,141
1,461
36,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,807
Gold Earned
8,005
100
Minions Killed
81
6
Camps Cleared
1
184,852
Distance Traveled
176,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,807
979
100
11
6
184,852
0
L
Thoth
8,005
889
81
9
1
176,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role