Player Matchup

Ne Zha
Ne Zha
Hollow Necro
Ne Zha
Level 133
God Stats
3W - 1L
1,559 SR
Queue Stats
58W - 65L
1,460 Elo+
Party 1
Neith
Neith
Mightyconker
Neith
Level 108
God Stats
8W - 6L
1,525 SR
Queue Stats
516W - 495L
1,477 Elo+
Solo
Ymir
Ymir
Omidon83
Ymir
Level 144
God Stats
1W - 1L
1,249 SR
Queue Stats
79W - 74L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
SolBayB
Ratatoskr
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 264L
1,324 Elo+
Solo
Chronos
Chronos
masterroshi419
Chronos
Level 129
God Stats
3W - 0L
1,842 SR
Queue Stats
69W - 77L
1,449 Elo+
Party 1
Team Averages
Level 124
1,535 SR
1,438 Elo+

VS

Team Averages
Level 70
1,381 SR
1,520 Elo+
Ravana
Ravana
ChumInUrTum
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,635 Elo+
Solo
Ne Zha
Ne Zha
MiniLich13
Ne Zha
Level 109
God Stats
3W - 8L
1,140 SR
Queue Stats
238W - 240L
1,494 Elo+
Party 3
Surtr
Surtr
SeNor_PequeNo
Surtr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Poseidon
Poseidon
Zlim Menace
Poseidon
Level 69
God Stats
3W - 5L
1,263 SR
Queue Stats
254W - 283L
1,474 Elo+
Party 3
Cerberus
Cerberus
vLands
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 2 / 13
10,555
880
13,899
12,454
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 2 / 10
11,075
923
16,667
9,203
4,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Ymir
17
2 / 4 / 16
9,785
815
7,105
15,863
15,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
SolBayB
Ratatoskr
16
3 / 3 / 11
9,657
805
4,810
11,406
7,488
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 2 / 12
10,353
863
8,738
9,070
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
1
0 / 0 / 0
3,092
258
0
0
0
Ne Zha
MiniLich13
Ne Zha
16
4 / 7 / 3
9,104
759
9,131
15,000
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 4
9,402
784
7,480
17,263
22,169
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
Zlim Menace
Poseidon
19
1 / 4 / 7
9,182
765
13,936
8,628
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
vLands
Cerberus
15
1 / 6 / 2
7,927
661
8,586
17,316
20,784
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
22
Kills
10
13
Deaths
22
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
0
0
0
W
Ne Zha
6
2
13
6.25
W
8
2
10
6.5
L
Ne Zha
MiniLich13
Ne Zha
4
7
3
0.79
W
Ymir
2
4
16
2.5
L
4
5
4
1.2
W
Ratatoskr
SolBayB
Ratatoskr
3
3
11
2.83
L
Poseidon
Zlim Menace
Poseidon
1
4
7
1.13
W
3
2
12
4.5
L
Cerberus
vLands
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
39,133
57,996
Taken
58,207
38,095
Mitigated
54,547
20,565
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
13,899
4,024
1,934
3,233
12,454
6,718
805
3,383
8,934
0
32,623
W
16,667
7,473
493
2,596
9,203
4,382
1,928
2,669
6,397
0
36,399
L
Ne Zha
MiniLich13
Ne Zha
9,131
1,715
234
2,142
15,000
7,687
0
2,515
12,445
0
22,011
W
Ymir
7,105
767
1,950
2,594
15,863
15,750
324
6,800
8,388
16,093
959
L
7,480
2,201
540
3,231
17,263
22,169
33
5,071
12,073
413
19,577
W
Ratatoskr
SolBayB
Ratatoskr
4,810
1,156
2,607
3,289
11,406
7,488
1,009
3,788
7,450
0
13,739
L
Poseidon
Zlim Menace
Poseidon
13,936
1,361
746
1,563
8,628
3,907
0
2,876
5,702
35,439
0
W
8,738
2,568
631
1,238
9,070
3,757
3,840
4,565
4,105
24,430
0
L
Cerberus
vLands
Cerberus
8,586
282
0
1,491
17,316
20,784
25
4,679
12,565
13,756
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
38,707
181
Minions Killed
120
0
Camps Cleared
0
1,136,920
Distance Traveled
892,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,092
258
0
0
0
0
0
W
Ne Zha
10,555
880
34
3
0
235,707
0
W
Neith
11,075
923
48
4
0
231,787
0
L
Ne Zha
9,104
759
16
1
0
229,475
0
W
Ymir
9,785
815
25
2
0
211,639
0
L
Surtr
9,402
784
24
2
0
229,255
0
W
Ratatoskr
9,657
805
32
3
0
226,725
0
L
Poseidon
9,182
765
55
5
0
233,190
0
W
Chronos
10,353
863
42
4
0
231,062
0
L
Cerberus
7,927
661
25
2
0
200,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role