Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
INDYJONES24
Odin
Level 61
God Stats
4W - 3L
1,600 SR
Queue Stats
23W - 16L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
SUP3RO23
Ah Puch
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 153L
1,523 Elo+
Party 1
Izanami
Izanami
Theartofpika
Izanami
Level 80
God Stats
2W - 2L
1,193 SR
Queue Stats
96W - 86L
1,383 Elo+
Solo
Serqet
Serqet
Vlixel
Serqet
Level 46
God Stats
2W - 1L
1,751 SR
Queue Stats
17W - 12L
1,392 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,438 Elo+

VS

Team Averages
Level 86
1,591 SR
1,409 Elo+
Gilgamesh
Gilgamesh
LordTempestLudis
Gilgamesh
Level 43
God Stats
10W - 7L
1,499 SR
Queue Stats
322W - 325L
1,322 Elo+
Solo
Ah Puch
Ah Puch
MattyG1655
Ah Puch
Level 126
God Stats
3W - 1L
1,811 SR
Queue Stats
72W - 81L
1,486 Elo+
Solo
Da Ji
Da Ji
Prxmr
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,307 Elo+
Solo
Sobek
Sobek
SpiritPlaysYT
Sobek
Level 127
God Stats
1W - 3L
1,709 SR
Queue Stats
100W - 89L
1,549 Elo+
Solo
Izanami
Izanami
ghost_RODc137
Izanami
Level 66
God Stats
1W - 4L
1,433 SR
Queue Stats
10W - 18L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
1 / 1 / 1
4,395
549
782
7,206
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 0
5,420
678
4,725
3,903
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SUP3RO23
Ah Puch
9
0 / 0 / 2
4,772
597
4,374
4,143
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Theartofpika
Izanami
7
1 / 2 / 2
4,435
554
2,346
4,434
1,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Vlixel
Serqet
9
4 / 0 / 1
5,133
642
2,413
5,475
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 2 / 0
4,362
545
1,770
7,809
6,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MattyG1655
Ah Puch
8
2 / 1 / 0
4,699
587
3,858
4,824
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Prxmr
Da Ji
1
0 / 0 / 0
2,985
373
0
0
0
7
0 / 2 / 3
4,549
569
1,867
6,911
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
7
1 / 3 / 1
4,551
569
3,418
3,931
1,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
1
1.5
W
2
0
0
2
L
Gilgamesh
0
2
0
0
L
Ah Puch
MattyG1655
Ah Puch
2
1
0
2
L
Da Ji
Prxmr
Da Ji
0
0
0
0
W
Ah Puch
SUP3RO23
Ah Puch
0
0
2
1
L
0
2
3
0.75
W
Izanami
Theartofpika
Izanami
1
2
2
1
W
Serqet
Vlixel
Serqet
4
0
1
4.5
L
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,640
Damage
10,913
25,161
Taken
23,475
12,504
Mitigated
13,960
5,863
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
782
252
579
1,578
7,206
4,335
0
1,115
6,091
8,699
0
W
4,725
861
0
250
3,903
3,204
0
266
3,637
299
34,386
L
Gilgamesh
1,770
512
0
1,818
7,809
6,371
0
285
7,524
0
19,994
L
Ah Puch
MattyG1655
Ah Puch
3,858
41
0
2,339
4,824
1,698
0
3,080
1,675
34,579
0
L
Da Ji
Prxmr
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
SUP3RO23
Ah Puch
4,374
47
0
1,430
4,143
1,556
0
2,420
1,723
35,172
0
L
1,867
233
0
2,503
6,911
4,834
0
1,654
4,970
8,065
0
W
Izanami
Theartofpika
Izanami
2,346
1,837
0
519
4,434
1,421
0
979
3,455
0
28,930
W
Serqet
Vlixel
Serqet
2,413
524
0
1,507
5,475
1,988
0
1,211
4,264
0
31,444
L
Izanami
3,418
1,912
0
82
3,931
1,057
0
492
3,339
0
30,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
21,146
226
Minions Killed
184
0
Camps Cleared
0
833,125
Distance Traveled
577,519
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,395
549
16
2
0
171,894
0
W
Odin
5,420
678
58
7
0
176,326
0
L
Gilgamesh
4,362
545
43
5
0
132,644
0
L
Ah Puch
4,699
587
64
8
0
150,564
2
L
Da Ji
2,985
373
0
0
0
0
0
W
Ah Puch
4,772
597
59
7
0
159,733
2
L
Sobek
4,549
569
11
1
0
148,343
0
W
Izanami
4,435
554
45
6
0
129,315
4
W
Serqet
5,133
642
48
6
0
195,857
1
L
Izanami
4,551
569
66
8
0
145,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role