Player Matchup

Ne Zha
Ne Zha
Gold II
GhostyIAmTTV
Ne Zha
Gold II
Level 97
God Stats
1W - 2L
1,086 SR
Queue Stats
84W - 56L
2,105 MMR
Party 2
Discordia
Discordia
Platinum V
WholesumMidBot
Discordia
Platinum V
Level 151
God Stats
19W - 7L
1,771 SR
Queue Stats
69W - 28L
1,987 MMR
Party 2
Ganesha
Ganesha
Gold II
WholesumSupBot
Ganesha
Gold II
Level 67
God Stats
4W - 1L
1,543 SR
Queue Stats
28W - 30L
1,760 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,467 SR
1,951 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,352 SR
1,622 MMR
Neith
Neith
Gold V
Andrew1217
Neith
Gold V
Level 101
God Stats
1W - 3L
1,364 SR
Queue Stats
22W - 19L
1,601 MMR
Party 1
Hera
Hera
Gold III
KingofDaJoes
Hera
Gold III
Level 141
God Stats
0W - 2L
1,156 SR
Queue Stats
29W - 23L
1,782 MMR
Party 1
Maui
Maui
Gold IV
defro15
Maui
Gold IV
Level 159
God Stats
2W - 4L
1,537 SR
Queue Stats
69W - 82L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 8
9,390
783
9,051
11,418
10,123
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
WholesumMidBot
Discordia
14
10 / 1 / 2
11,152
929
15,129
4,591
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 9
8,720
727
2,208
9,975
9,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
Zhong KuiBacchusAo KuangIzanamiKuzenbo

VS

Bans
ThothSobekGebAtlasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 2
8,024
669
5,209
9,616
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 5 / 1
8,501
708
8,791
9,979
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
defro15
Maui
11
0 / 4 / 3
7,695
641
2,042
10,534
11,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
2
0.67
W
Ne Zha
2
1
8
6
L
2
5
1
0.5
W
Discordia
WholesumMidBot
Discordia
10
1
2
11
W
0
1
9
4.5
L
Maui
defro15
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
16,042
25,984
Taken
30,129
21,261
Mitigated
17,370
5,230
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,209
1,081
0
1,280
9,616
2,985
0
6,176
3,440
0
22,884
W
Ne Zha
9,051
1,599
0
4,302
11,418
10,123
788
4,814
6,604
903
30,280
L
8,791
2,064
0
250
9,979
3,355
0
5,556
4,391
43,122
0
W
Discordia
WholesumMidBot
Discordia
15,129
373
0
298
4,591
1,923
528
2,557
1,966
78,746
0
W
2,208
145
0
630
9,975
9,215
0
3,831
6,144
11,110
0
L
Maui
defro15
Maui
2,042
625
0
0
10,534
11,030
0
6,202
4,332
10,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
24,220
155
Minions Killed
113
0
Camps Cleared
0
745,851
Distance Traveled
633,132
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,024
669
29
2
0
227,594
2
W
Ne Zha
9,390
783
23
2
0
261,251
0
L
Hera
8,501
708
68
6
0
206,985
0
W
Discordia
11,152
929
129
11
0
229,638
4
W
Ganesha
8,720
727
3
0
0
254,962
1
L
Maui
7,695
641
16
1
0
198,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role