Player Matchup

Bacchus
Bacchus
Get_Schwifty1754
Bacchus
Level 129
God Stats
1W - 5L
1,838 SR
Queue Stats
262W - 266L
1,455 Elo+
Party 1
Awilix
Awilix
PapaJoeyScum
Awilix
Level 106
God Stats
2W - 4L
1,851 SR
Queue Stats
36W - 38L
1,430 Elo+
Party 3
Baron Samedi
Baron Samedi
SegaSaturn123
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
TONY THE B1G
Jormungandr
Level 27
God Stats
1W - 1L
1,654 SR
Queue Stats
3W - 12L
1,324 Elo+
Party 3
Horus
Horus
iCarM1n3
Horus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,607 Elo+
Party 3
Team Averages
Level 89
1,669 SR
1,489 Elo+

VS

Team Averages
Level 98
1,471 SR
1,460 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MonsterSlayer50
Nike
Level 64
God Stats
23W - 22L
1,460 SR
Queue Stats
60W - 72L
1,450 Elo+
Party 2
Zeus
Zeus
Slndeyman6940
Zeus
Level 115
God Stats
16W - 26L
1,337 SR
Queue Stats
34W - 50L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
helpfindberries5
Tsukuyomi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 95L
1,416 Elo+
Party 2
Nox
Nox
taurusguy
Nox
Level 124
God Stats
95W - 88L
1,557 SR
Queue Stats
379W - 353L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,444
1,063
2,431
2,245
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
1 / 0 / 0
6,789
970
1,233
1,606
592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SegaSaturn123
Baron Samedi
13
1 / 0 / 3
7,659
1,094
5,496
3,377
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TONY THE B1G
Jormungandr
13
0 / 1 / 4
8,260
1,180
6,770
8,497
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
iCarM1n3
Horus
13
1 / 2 / 3
7,729
1,104
5,280
9,377
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 1 / 3
7,767
1,110
3,656
7,249
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 0 / 2
7,114
1,016
2,836
6,402
5,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,814
1,116
6,403
3,599
1,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
12
1 / 2 / 1
7,386
1,055
3,152
4,759
1,796
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 3
7,331
1,047
5,093
2,528
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
5
Kills
3
3
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
2
0
1
2.5
W
0
0
2
1
L
Awilix
1
0
0
1
L
Baron Samedi
SegaSaturn123
Baron Samedi
1
0
3
2.5
W
2
2
1
1.25
L
Jormungandr
TONY THE B1G
Jormungandr
0
1
4
2
W
Tsukuyomi
1
2
1
0.75
L
Horus
iCarM1n3
Horus
1
2
3
1.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
21,140
25,102
Taken
24,537
20,514
Mitigated
19,636
6,914
Healing
1,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,656
1,823
0
1,006
7,249
9,687
0
4,574
2,471
12,722
0
L
2,431
243
0
673
2,245
1,658
0
1,202
1,043
5,676
0
W
2,836
34
216
301
6,402
5,702
0
4,247
2,072
0
8,577
L
Awilix
1,233
406
0
0
1,606
592
0
764
842
0
3,760
L
Baron Samedi
SegaSaturn123
Baron Samedi
5,496
79
945
1,504
3,377
1,829
0
1,982
1,395
25,180
0
W
6,403
852
0
175
3,599
1,352
0
2,541
971
20,742
0
L
Jormungandr
TONY THE B1G
Jormungandr
6,770
1,511
0
742
8,497
8,688
0
5,813
2,684
28,739
0
W
Tsukuyomi
3,152
819
0
187
4,759
1,796
0
1,963
2,640
0
10,598
L
Horus
iCarM1n3
Horus
5,280
1,635
272
2,778
9,377
7,747
0
5,560
3,817
0
12,720
W
5,093
46
0
0
2,528
1,099
0
1,316
1,212
26,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
37,412
137
Minions Killed
133
3
Camps Cleared
9
514,142
Distance Traveled
663,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,767
1,110
8
1
0
110,117
0
L
Bacchus
7,444
1,063
11
2
0
63,901
0
W
Nike
7,114
1,016
12
2
0
146,745
0
L
Awilix
6,789
970
5
1
0
54,963
0
L
Baron Samedi
7,659
1,094
43
6
1
132,442
0
W
Zeus
7,814
1,116
33
5
4
129,779
0
L
Jormungandr
8,260
1,180
55
8
1
116,220
0
W
Tsukuyomi
7,386
1,055
16
2
2
129,679
0
L
Horus
7,729
1,104
23
3
1
146,616
0
W
Nox
7,331
1,047
64
9
3
147,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role