Player Matchup

Hachiman
Hachiman
Bonnrrs
Hachiman
Level 120
God Stats
7W - 6L
1,589 SR
Queue Stats
97W - 83L
1,566 Elo+
Solo
Hades
Hades
HyeSplits
Hades
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,357 Elo+
Party 2
Athena
Athena
Mister Blu4316
Athena
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,128 Elo+
Party 2
Cliodhna
Cliodhna
l Epoh l
Cliodhna
Level 73
God Stats
17W - 17L
1,495 SR
Queue Stats
209W - 230L
1,434 Elo+
Party 2
King Arthur
King Arthur
lSplitsl
King Arthur
Level 87
God Stats
9W - 14L
1,659 SR
Queue Stats
319W - 338L
1,437 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,384 Elo+

VS

Team Averages
Level 126
1,543 SR
1,474 Elo+
Apollo
Apollo
Crizz516
Apollo
Level 108
God Stats
3W - 0L
1,728 SR
Queue Stats
79W - 92L
1,426 Elo+
Solo
Ra
Ra
Crowbirdw
Ra
Level 135
God Stats
3W - 1L
1,502 SR
Queue Stats
161W - 170L
1,394 Elo+
Solo
Cthulhu
Cthulhu
EndGrim
Cthulhu
Level 140
God Stats
9W - 7L
1,590 SR
Queue Stats
335W - 307L
1,529 Elo+
Party 1
Bellona
Bellona
OhSchnepp
Bellona
Level 115
God Stats
4W - 4L
1,522 SR
Queue Stats
282W - 261L
1,541 Elo+
Party 1
Cerberus
Cerberus
WordOfAmon
Cerberus
Level 130
God Stats
6W - 4L
1,373 SR
Queue Stats
416W - 409L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bonnrrs
Hachiman
15
7 / 1 / 2
8,933
596
13,078
9,736
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
HyeSplits
Hades
11
0 / 5 / 1
5,968
398
3,491
11,806
5,675
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
6,626
442
1,555
8,417
6,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
l Epoh l
Cliodhna
14
4 / 3 / 4
8,387
559
10,994
14,262
5,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

King Arthur
lSplitsl
King Arthur
12
4 / 5 / 3
7,634
509
9,373
14,645
11,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crizz516
Apollo
13
1 / 4 / 3
7,634
509
3,904
10,488
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 7
8,894
593
5,599
8,537
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
EndGrim
Cthulhu
14
4 / 4 / 1
8,509
567
9,888
14,584
9,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
OhSchnepp
Bellona
15
9 / 2 / 5
10,076
672
13,453
17,622
11,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
WordOfAmon
Cerberus
12
1 / 3 / 5
7,166
478
6,206
13,591
7,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
15
Kills
16
17
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bonnrrs
Hachiman
7
1
2
8
W
Apollo
Crizz516
Apollo
1
4
3
0.63
W
1
2
7
2.25
W
Cthulhu
EndGrim
Cthulhu
4
4
1
1.13
L
Hades
HyeSplits
Hades
0
5
1
0.1
L
0
3
2
0.33
W
Bellona
OhSchnepp
Bellona
9
2
5
5.75
W
Cerberus
WordOfAmon
Cerberus
1
3
5
1.17
L
Cliodhna
l Epoh l
Cliodhna
4
3
4
2
L
King Arthur
lSplitsl
King Arthur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
39,050
58,866
Taken
64,822
33,152
Mitigated
36,068
13,245
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bonnrrs
Hachiman
13,078
7,284
0
5,599
9,736
3,949
0
2,475
7,014
0
80,630
W
Apollo
Crizz516
Apollo
3,904
2,691
54
2,849
10,488
4,135
487
73
10,411
0
58,098
W
5,599
632
1,140
3,160
8,537
3,493
200
1,733
6,780
74,107
0
W
Cthulhu
EndGrim
Cthulhu
9,888
1,281
130
4,394
14,584
9,172
156
402
14,182
54,808
146
L
Hades
HyeSplits
Hades
3,491
146
0
3,205
11,806
5,675
0
4,886
6,478
28,067
0
L
1,555
547
0
1,577
8,417
6,608
0
2,614
5,664
7,255
59
W
Bellona
OhSchnepp
Bellona
13,453
8,571
0
1,780
17,622
11,813
91
2,387
15,115
0
76,749
W
Cerberus
WordOfAmon
Cerberus
6,206
578
0
2,350
13,591
7,455
130
1,725
11,791
36,398
0
L
Cliodhna
l Epoh l
Cliodhna
10,994
1,085
0
2,864
14,262
5,557
0
4,453
9,561
0
62,821
L
King Arthur
lSplitsl
King Arthur
9,373
1,020
0
0
14,645
11,363
0
6,011
8,351
182
33,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
42,279
307
Minions Killed
488
0
Camps Cleared
0
1,442,331
Distance Traveled
1,479,687
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,933
596
116
8
0
279,390
3
W
Apollo
7,634
509
93
6
0
252,792
2
W
Ra
8,894
593
131
9
0
331,797
3
W
Cthulhu
8,509
567
92
6
0
305,678
0
L
Hades
5,968
398
41
3
0
267,130
0
L
Athena
6,626
442
14
1
0
281,976
0
W
Bellona
10,076
672
98
7
0
332,367
0
W
Cerberus
7,166
478
74
5
0
257,053
0
L
Cliodhna
8,387
559
79
5
0
359,082
0
L
King Arthur
7,634
509
57
4
0
254,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role