Player Matchup

Thor
Thor
ALLnight1
Thor
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,624 Elo+
Solo
Ix Chel
Ix Chel
KayserShinya
Ix Chel
Level 127
God Stats
10W - 8L
1,652 SR
Queue Stats
597W - 607L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Mochimochii
Kuzenbo
Level 168
God Stats
3W - 1L
1,818 SR
Queue Stats
174W - 177L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Zаrаnak
Xbalanque
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
21W - 18L
1,458 Elo+
Solo
Ravana
Ravana
xDARIANN
Ravana
Level 125
God Stats
10W - 6L
1,561 SR
Queue Stats
111W - 94L
1,568 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,546 Elo+

VS

Team Averages
Level 92
1,464 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShinySky
Izanami
Level 33
God Stats
3W - 3L
1,699 SR
Queue Stats
10W - 9L
1,666 Elo+
Solo
Khepri
Khepri
Val2mort
Khepri
Level 97
God Stats
1W - 5L
1,120 SR
Queue Stats
103W - 131L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 1 / 4
8,392
646
8,757
10,308
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
KayserShinya
Ix Chel
14
6 / 0 / 1
8,594
661
5,087
7,314
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Mochimochii
Kuzenbo
11
1 / 0 / 4
6,981
537
2,669
6,207
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Zаrаnak
Xbalanque
12
1 / 0 / 3
7,337
564
4,967
8,801
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
xDARIANN
Ravana
13
3 / 2 / 2
8,125
625
8,733
5,613
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 0
6,733
518
3,288
12,570
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
 
Lancelot
10
1 / 4 / 1
6,252
481
2,486
11,910
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
 
Poseidon
8
0 / 4 / 1
5,687
437
4,257
4,971
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ShinySky
Izanami
10
0 / 3 / 0
6,180
475
5,497
8,621
2,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Val2mort
Khepri
8
0 / 2 / 1
5,585
430
2,361
7,889
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
L
Lancelot
 
Lancelot
1
4
1
0.38
L
Poseidon
 
Poseidon
0
4
1
0.13
W
Thor
5
1
4
7
W
Ix Chel
KayserShinya
Ix Chel
6
0
1
6.5
W
Kuzenbo
Mochimochii
Kuzenbo
1
0
4
3
L
Izanami
ShinySky
Izanami
0
3
0
0
L
Khepri
Val2mort
Khepri
0
2
1
0.25
W
Xbalanque
Zаrаnak
Xbalanque
1
0
3
2.5
W
Ravana
xDARIANN
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
17,889
38,243
Taken
45,961
21,529
Mitigated
20,706
14,136
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,288
1,264
0
3,825
12,570
5,821
0
102
11,484
0
36,366
L
Lancelot
 
Lancelot
2,486
566
0
2,160
11,910
4,633
0
3,712
8,040
0
48,957
L
Poseidon
 
Poseidon
4,257
442
0
480
4,971
1,566
0
2,784
2,187
32,604
0
W
Thor
8,757
2,658
0
670
10,308
4,325
270
1,522
8,590
0
73,119
W
Ix Chel
KayserShinya
Ix Chel
5,087
205
955
2,853
7,314
2,782
661
2,213
4,829
71,606
0
W
Kuzenbo
Mochimochii
Kuzenbo
2,669
1,212
0
2,342
6,207
5,536
296
1,694
4,437
18,172
0
L
Izanami
ShinySky
Izanami
5,497
3,868
0
2,285
8,621
2,933
0
123
8,498
0
50,054
L
Khepri
Val2mort
Khepri
2,361
615
0
2,228
7,889
5,753
0
1,137
6,576
14,488
0
W
Xbalanque
Zаrаnak
Xbalanque
4,967
2,891
0
5,805
8,801
3,057
1,952
648
8,153
0
52,784
W
Ravana
xDARIANN
Ravana
8,733
1,595
0
1,511
5,613
5,829
10
139
5,423
0
51,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,429
Gold Earned
30,437
457
Minions Killed
332
0
Camps Cleared
0
1,294,238
Distance Traveled
1,121,304
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,733
518
76
6
0
228,697
2
L
Lancelot
6,252
481
75
6
0
299,388
3
L
Poseidon
5,687
437
68
5
0
135,427
0
W
Thor
8,392
646
115
9
0
277,591
3
W
Ix Chel
8,594
661
129
10
0
276,641
0
W
Kuzenbo
6,981
537
20
2
0
275,653
6
L
Izanami
6,180
475
91
7
0
239,336
6
L
Khepri
5,585
430
22
2
0
218,456
0
W
Xbalanque
7,337
564
100
8
0
213,511
0
W
Ravana
8,125
625
93
7
0
250,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role