Player Matchup

Ymir
Ymir
andy80080
Ymir
Level 132
God Stats
5W - 4L
1,560 SR
Queue Stats
41W - 49L
1,435 Elo+
Solo
Fenrir
Fenrir
callofdje
Fenrir
Level 86
God Stats
5W - 10L
1,406 SR
Queue Stats
238W - 245L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cris3102
Ah Muzen Cab
Level 100
God Stats
3W - 5L
1,109 SR
Queue Stats
240W - 245L
1,418 Elo+
Party 1
Odin
Odin
dein_MeTT_BroT
Odin
Level 156
God Stats
4W - 5L
1,907 SR
Queue Stats
558W - 562L
1,569 Elo+
Solo
Hades
Hades
posh-sum9
Hades
Level 87
God Stats
7W - 6L
1,459 SR
Queue Stats
192W - 204L
1,453 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,459 Elo+

VS

Team Averages
Level 125
1,531 SR
1,490 Elo+
Baba Yaga
Baba Yaga
Cz_gamer_hk
Baba Yaga
Level 171
God Stats
2W - 4L
1,259 SR
Queue Stats
1,158W - 1,141L
1,486 Elo+
Solo
Arachne
Arachne
Feiito
Arachne
Level 159
God Stats
4W - 0L
2,002 SR
Queue Stats
184W - 111L
1,797 Elo+
Solo
Loki
Loki
Zeroblade7662
Loki
Level 39
God Stats
3W - 5L
1,325 SR
Queue Stats
30W - 41L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
krepin52
Cthulhu
Level 117
God Stats
41W - 32L
1,517 SR
Queue Stats
1,118W - 1,119L
1,484 Elo+
Solo
Xbalanque
Xbalanque
skullbaggin
Xbalanque
Level 141
God Stats
28W - 21L
1,549 SR
Queue Stats
347W - 361L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 6 / 2
7,707
406
4,551
20,868
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
callofdje
Fenrir
15
5 / 4 / 0
9,371
493
5,897
19,594
9,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
cris3102
Ah Muzen Cab
14
2 / 5 / 2
8,605
453
10,111
14,376
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
6,911
364
2,875
6,271
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
posh-sum9
Hades
16
0 / 1 / 2
9,407
495
6,726
17,133
9,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cz_gamer_hk
Baba Yaga
14
1 / 2 / 4
8,439
444
9,586
7,191
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Feiito
Arachne
19
12 / 1 / 2
12,175
641
25,099
22,240
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 0
9,221
485
4,223
11,291
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
krepin52
Cthulhu
14
0 / 1 / 1
8,407
442
9,334
11,403
11,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
skullbaggin
Xbalanque
15
0 / 2 / 3
9,078
478
5,018
10,721
4,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
17
17
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Cz_gamer_hk
Baba Yaga
1
2
4
1.5
W
Arachne
Feiito
Arachne
12
1
2
13
W
4
2
0
2
L
Ymir
0
6
2
0.17
L
Fenrir
callofdje
Fenrir
5
4
0
1.25
L
Ah Muzen Cab
cris3102
Ah Muzen Cab
2
5
2
0.6
L
1
1
0
1
W
Cthulhu
krepin52
Cthulhu
0
1
1
0.5
L
Hades
posh-sum9
Hades
0
1
2
1
W
Xbalanque
skullbaggin
Xbalanque
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
53,260
78,242
Taken
62,846
48,177
Mitigated
37,022
19,361
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Cz_gamer_hk
Baba Yaga
9,586
655
0
1,312
7,191
3,065
0
2,580
4,611
53,822
0
W
Arachne
Feiito
Arachne
25,099
15,992
0
13,588
22,240
13,488
331
2,950
19,290
0
112,463
W
4,223
1,354
0
987
11,291
4,741
0
863
10,428
0
72,249
L
Ymir
4,551
1,415
0
3,044
20,868
19,434
319
4,001
16,392
34,057
0
L
Fenrir
callofdje
Fenrir
5,897
1,930
121
7,032
19,594
9,193
0
3,049
16,172
0
76,661
L
Ah Muzen Cab
cris3102
Ah Muzen Cab
10,111
2,266
0
664
14,376
6,355
2,238
1,074
13,204
0
66,547
L
2,875
1,262
0
1,137
6,271
3,853
0
70
5,802
0
27,295
W
Cthulhu
krepin52
Cthulhu
9,334
866
0
2,714
11,403
11,556
307
4,566
6,837
57,242
0
L
Hades
posh-sum9
Hades
6,726
406
233
7,130
17,133
9,342
90
10,873
6,146
77,723
0
W
Xbalanque
skullbaggin
Xbalanque
5,018
2,202
0
5,369
10,721
4,172
2,740
440
10,281
0
67,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
47,320
472
Minions Killed
572
0
Camps Cleared
0
1,575,428
Distance Traveled
1,752,858
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,439
444
77
4
0
357,353
3
W
Arachne
12,175
641
165
9
0
400,576
0
W
Loki
9,221
485
100
5
0
374,050
0
L
Ymir
7,707
406
54
3
0
310,746
3
L
Fenrir
9,371
493
109
6
0
375,325
0
L
Ah Muzen Cab
8,605
453
102
5
0
318,242
1
L
Odin
6,911
364
53
3
0
231,553
0
W
Cthulhu
8,407
442
93
5
0
308,740
1
L
Hades
9,407
495
154
8
0
339,562
0
W
Xbalanque
9,078
478
137
7
0
312,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role