Player Matchup

Achilles
Achilles
NotVorgacka
Achilles
Level 18
God Stats
1W - 0L
1,482 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
papaskunk
Sobek
Level 86
God Stats
10W - 12L
1,511 SR
Queue Stats
161W - 141L
1,617 Elo+
Party 2
Janus
Janus
thugged
Janus
Level 129
God Stats
13W - 12L
1,624 SR
Queue Stats
46W - 33L
1,712 Elo+
Party 2
Team Averages
Level 78
1,539 SR
1,610 Elo+

VS

Team Averages
Level 56
1,627 SR
1,456 Elo+
Nu Wa
Nu Wa
BanYarok2023
Nu Wa
Level 57
God Stats
11W - 11L
1,570 SR
Queue Stats
371W - 375L
1,487 Elo+
Solo
Thanatos
Thanatos
Beastedsavage
Thanatos
Level 83
God Stats
31W - 26L
1,646 SR
Queue Stats
209W - 219L
1,464 Elo+
Party 1
Medusa
Medusa
n9nedegrees
Medusa
Level 27
God Stats
1W - 2L
1,664 SR
Queue Stats
15W - 16L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NotVorgacka
Achilles
14
7 / 0 / 10
11,461
882
8,816
13,056
10,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
papaskunk
Sobek
13
4 / 2 / 12
10,372
798
6,032
16,538
17,878
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
thugged
Janus
15
10 / 0 / 10
12,149
935
19,858
5,601
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,619
663
9,698
9,003
2,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Beastedsavage
Thanatos
13
2 / 8 / 0
9,370
721
4,157
15,400
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
10
0 / 9 / 2
8,523
656
6,296
15,907
3,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
2
2
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Thanatos
Beastedsavage
Thanatos
2
8
0
0.25
W
Achilles
NotVorgacka
Achilles
7
0
10
12
L
Medusa
0
9
2
0.11
W
Sobek
papaskunk
Sobek
4
2
12
5
W
Janus
thugged
Janus
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,706
Damage
20,151
35,195
Taken
40,310
30,819
Mitigated
13,325
3,137
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,698
2,032
0
1,129
9,003
2,400
0
6,384
2,619
42,989
0
L
Thanatos
Beastedsavage
Thanatos
4,157
347
0
5,839
15,400
7,088
0
8,307
6,851
0
25,223
W
Achilles
NotVorgacka
Achilles
8,816
1,559
0
1,522
13,056
10,635
492
2,694
10,362
450
27,473
L
Medusa
6,296
2,785
69
453
15,907
3,837
0
11,988
3,919
0
20,486
W
Sobek
papaskunk
Sobek
6,032
400
0
1,615
16,538
17,878
270
5,208
11,306
17,782
441
W
Janus
thugged
Janus
19,858
548
0
0
5,601
2,306
1,195
2,397
3,204
83,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
26,512
153
Minions Killed
110
0
Camps Cleared
0
816,282
Distance Traveled
668,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,619
663
43
3
0
220,586
0
L
Thanatos
9,370
721
40
3
0
233,581
0
W
Achilles
11,461
882
38
3
0
270,581
0
L
Medusa
8,523
656
27
2
0
214,445
0
W
Sobek
10,372
798
16
1
0
269,038
0
W
Janus
12,149
935
99
8
0
276,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role