Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BrownBrazilian
King Arthur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,510 Elo+
Party 2
Ganesha
Ganesha
Qahnaarrinn
Ganesha
Level 148
God Stats
8W - 10L
1,704 SR
Queue Stats
149W - 146L
1,568 Elo+
Party 2
Hachiman
Hachiman
cobrxhz
Hachiman
Level 26
God Stats
4W - 5L
1,476 SR
Queue Stats
13W - 13L
1,532 Elo+
Party 2
Nemesis
Nemesis
xOutlaw Envyx
Nemesis
Level 164
God Stats
14W - 10L
1,618 SR
Queue Stats
461W - 598L
1,443 Elo+
Party 2
Team Averages
Level 104
1,560 SR
1,511 Elo+

VS

Team Averages
Level 39
1,561 SR
1,310 Elo+
Zeus
Zeus
Antrixxd
Zeus
Level 10
God Stats
2W - 1L
1,491 SR
Queue Stats
18W - 18L
1,284 Elo+
Party 1
Ravana
Ravana
IcyPheonix9068
Ravana
Level 44
God Stats
1W - 4L
1,712 SR
Queue Stats
165W - 167L
1,364 Elo+
Solo
Aphrodite
Aphrodite
Luiscoro
Aphrodite
Level 124
God Stats
0W - 1L
1,740 SR
Queue Stats
24W - 36L
1,376 Elo+
Party 1
Nemesis
Nemesis
Marianoandre
Nemesis
Level 13
God Stats
0W - 2L
1,365 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Izanami
Izanami
sfwer441
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 36L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
12 / 0 / 11
9,383
670
17,481
7,619
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BrownBrazilian
King Arthur
15
4 / 0 / 4
9,153
654
7,587
12,739
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Qahnaarrinn
Ganesha
12
0 / 1 / 20
8,534
610
6,061
14,787
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
cobrxhz
Hachiman
13
7 / 2 / 7
8,590
614
13,145
12,120
4,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
15
8 / 2 / 4
9,337
667
9,333
11,380
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 7 / 2
6,335
453
8,201
12,504
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
6,351
454
2,700
11,117
8,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Luiscoro
Aphrodite
11
3 / 5 / 2
7,648
546
8,114
15,714
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Marianoandre
Nemesis
9
0 / 7 / 3
5,510
394
4,499
14,604
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
sfwer441
Izanami
9
1 / 9 / 1
5,633
402
4,382
12,840
3,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
31
Kills
4
5
Deaths
31
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
0
11
17.5
L
Zeus
0
7
2
0.14
W
King Arthur
BrownBrazilian
King Arthur
4
0
4
6
L
0
3
1
0.17
L
Aphrodite
Luiscoro
Aphrodite
3
5
2
0.8
L
Nemesis
Marianoandre
Nemesis
0
7
3
0.21
W
Ganesha
Qahnaarrinn
Ganesha
0
1
20
10
W
Hachiman
cobrxhz
Hachiman
7
2
7
5.25
L
Izanami
sfwer441
Izanami
1
9
1
0.17
W
Nemesis
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
27,896
58,645
Taken
66,779
40,233
Mitigated
31,658
13,495
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,481
2,744
0
1,420
7,619
6,822
721
2,188
5,431
65,833
0
L
Zeus
8,201
2,005
0
250
12,504
3,831
48
5,706
6,798
39,675
0
W
King Arthur
BrownBrazilian
King Arthur
7,587
964
0
1,000
12,739
9,277
211
2,914
9,825
0
75,599
L
2,700
215
0
3,967
11,117
8,651
0
1,843
9,274
0
37,943
L
Aphrodite
Luiscoro
Aphrodite
8,114
1,037
2,555
5,683
15,714
11,666
0
4,097
11,617
28,865
0
L
Nemesis
Marianoandre
Nemesis
4,499
2,493
0
883
14,604
3,600
0
6,424
8,110
0
20,980
W
Ganesha
Qahnaarrinn
Ganesha
6,061
777
0
4,522
14,787
13,788
76
4,197
10,414
32,158
0
W
Hachiman
cobrxhz
Hachiman
13,145
8,208
0
5,328
12,120
4,808
1,084
5,419
6,683
0
52,691
L
Izanami
sfwer441
Izanami
4,382
3,243
0
877
12,840
3,910
0
5,505
7,259
0
23,935
W
Nemesis
9,333
5,237
0
1,225
11,380
5,538
0
2,230
9,150
0
83,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
31,477
444
Minions Killed
221
0
Camps Cleared
0
1,477,229
Distance Traveled
1,279,519
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,383
670
118
8
0
288,775
2
L
Zeus
6,335
453
64
5
0
263,686
0
W
King Arthur
9,153
654
112
8
0
324,388
1
L
Ravana
6,351
454
62
4
0
208,827
1
L
Aphrodite
7,648
546
33
2
0
267,906
0
L
Nemesis
5,510
394
27
2
0
302,225
0
W
Ganesha
8,534
610
8
1
0
266,638
1
W
Hachiman
8,590
614
82
6
0
275,912
0
L
Izanami
5,633
402
35
3
0
236,875
0
W
Nemesis
9,337
667
124
9
0
321,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role