Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
INDYJONES24
Nemesis
Level 61
God Stats
2W - 2L
1,287 SR
Queue Stats
23W - 16L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
SUP3RO23
Gilgamesh
Level 126
God Stats
8W - 2L
1,671 SR
Queue Stats
174W - 153L
1,518 Elo+
Party 1
Geb
Geb
Vlixel
Geb
Level 46
God Stats
5W - 3L
1,512 SR
Queue Stats
17W - 12L
1,294 Elo+
Party 1
Ah Puch
Ah Puch
titosavage_1
Ah Puch
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 147L
1,411 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,403 Elo+

VS

Team Averages
Level 111
1,548 SR
1,437 Elo+
Horus
Horus
I8-NOOR
Horus
Level 185
God Stats
64W - 67L
1,596 SR
Queue Stats
653W - 633L
1,484 Elo+
Solo
Kali
Kali
Ki1oo
Kali
Level 46
God Stats
1W - 8L
1,727 SR
Queue Stats
86W - 99L
1,507 Elo+
Solo
Neith
Neith
batz2k
Neith
Level 101
God Stats
11W - 13L
1,515 SR
Queue Stats
327W - 305L
1,388 Elo+
Solo
Cthulhu
Cthulhu
catkottx
Cthulhu
Level 113
God Stats
16W - 20L
1,496 SR
Queue Stats
129W - 134L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
lll Moon lll551
Hou Yi
Level 108
God Stats
23W - 30L
1,404 SR
Queue Stats
128W - 136L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 2
6,557
546
2,933
3,133
1,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
INDYJONES24
Nemesis
12
3 / 1 / 1
6,796
566
2,820
7,316
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SUP3RO23
Gilgamesh
12
1 / 0 / 3
7,112
593
4,109
9,629
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Vlixel
Geb
10
1 / 0 / 1
6,332
528
3,318
6,584
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
titosavage_1
Ah Puch
10
0 / 2 / 3
6,014
501
3,801
6,618
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
I8-NOOR
Horus
4
0 / 0 / 0
4,133
344
907
1,740
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kali
Ki1oo
Kali
11
1 / 2 / 1
6,597
550
3,399
10,357
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
batz2k
Neith
11
1 / 1 / 2
6,461
538
5,209
6,518
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
catkottx
Cthulhu
8
1 / 0 / 0
5,656
471
2,570
6,736
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,096
425
865
4,827
1,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Horus
I8-NOOR
Horus
0
0
0
0
W
Nemesis
INDYJONES24
Nemesis
3
1
1
3.5
L
Kali
Ki1oo
Kali
1
2
1
0.75
W
Gilgamesh
SUP3RO23
Gilgamesh
1
0
3
2.5
W
Geb
Vlixel
Geb
1
0
1
1.5
L
Neith
batz2k
Neith
1
1
2
2
L
Cthulhu
catkottx
Cthulhu
1
0
0
1
L
0
2
0
0
W
Ah Puch
titosavage_1
Ah Puch
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
12,950
33,280
Taken
30,178
18,419
Mitigated
12,529
7,138
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,933
688
0
1,649
3,133
1,210
851
593
2,540
0
42,520
L
Horus
I8-NOOR
Horus
907
396
0
790
1,740
945
0
0
1,740
0
7,059
W
Nemesis
INDYJONES24
Nemesis
2,820
1,178
0
798
7,316
2,449
0
0
7,316
0
49,044
L
Kali
Ki1oo
Kali
3,399
1,744
0
2,798
10,357
4,238
0
1,825
8,390
0
50,763
W
Gilgamesh
SUP3RO23
Gilgamesh
4,109
1,044
0
1,507
9,629
7,119
0
441
9,188
0
48,046
W
Geb
Vlixel
Geb
3,318
881
0
1,480
6,584
5,272
0
838
5,746
17,457
0
L
Neith
batz2k
Neith
5,209
2,139
0
1,401
6,518
2,298
0
2,643
3,675
0
45,807
L
Cthulhu
catkottx
Cthulhu
2,570
164
1,204
1,655
6,736
3,282
0
1,482
5,236
23,809
0
L
865
131
0
250
4,827
1,766
252
805
4,018
0
25,468
W
Ah Puch
titosavage_1
Ah Puch
3,801
425
0
1,704
6,618
2,369
44
698
5,920
29,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
27,943
300
Minions Killed
277
0
Camps Cleared
0
1,247,418
Distance Traveled
1,146,361
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,557
546
72
6
0
228,576
0
L
Horus
4,133
344
6
1
0
252,633
0
W
Nemesis
6,796
566
65
5
0
309,283
0
L
Kali
6,597
550
81
7
0
220,637
1
W
Gilgamesh
7,112
593
81
7
0
239,768
1
W
Geb
6,332
528
25
2
0
248,807
2
L
Neith
6,461
538
111
9
0
238,074
0
L
Cthulhu
5,656
471
25
2
0
239,284
0
L
Hou Yi
5,096
425
54
5
0
195,733
0
W
Ah Puch
6,014
501
57
5
0
220,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role